0000000000616034

AUTHOR

Jenni Rikala

showing 10 related works from this author

Designing a mobile learning framework for a formal educational context

2015

educationoppimisympäristötietokoneavusteinen opetusoppiminenkouluttieto- ja viestintätekniikkaKehittämistutkimuslangaton tekniikkaopetusmobile learningdesign-based researchmobiililaitteetmobiilioppiminentietokoneavusteinen oppiminenopetusteknologiamobile learning frameworkinformation and communication technology (ICT)
researchProduct

Digiloikasta digitaitoihin : kansainvälinen monilukutaidon ja ohjelmoinnillisen ajattelun tutkimus (ICILS 2018)

2019

nuoretmonilukutaitoosaaminenyläkoululaisettieto- ja viestintätekniikkaSuomi
researchProduct

Actual and Potential Pedagogical Use of Tablets in Schools

2013

This study reviews the potential of tablet technology for teaching and learning. In autumn 2012, we conducted a focused survey comprising quantitative and qualitative questions with Finnish teachers (N = 171, from 54 schools). We focused on perceived pedagogical opportunities and the actualized pedagogical potential of tablets at schools. The survey results indicate that the actual usefulness of tablets in schools was significantly less than what teachers perceived as the pedagogical potential. However, the results demonstrate the positive impact these devices are having on teaching and learning, as well as prompting changes in pedagogical perspectives. Teachers stated that tablets can dive…

innovative pedagogylcsh:T58.5-58.64Social Psychologylcsh:Information technology4. EducationCommunicationTeaching methodtablets05 social sciences050301 educationSurvey resultmobile learningHuman-Computer InteractionInformation and Communications TechnologyICTPedagogyComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencessustaining practicesPsychology0503 educationIndependent learning050107 human factorsstudent-centered educationHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
researchProduct

Teacher competencies in game-based pedagogy

2018

This study examines what kind of competencies teachers need in using game-based pedagogy (GBP). In our conceptual framework, GBP entails four approaches: using educational games or entertainment games, learning by making games, and using gamification in learning. Our data, consisting of teachers’ documentation, thematic interviews and questionnaires, were analysed using qualitative content analysis. Four main competence areas were identified: pedagogical, technological, collaborative and creative. The results are applicable for developing teacher education and in-service training, as teacher competencies in game-based learning will be more integral to teachers’ professional knowledge and sk…

Professional knowledgekoulutusteknologiaperuskoulutuscompetence050801 communication & media studiesEducationalakouluEntertainmentcase studypelittapaustutkimusperusopetus0508 media and communicationsDocumentationPedagogygame-based pedagogyComputingMilieux_COMPUTERSANDEDUCATIONta516kansakouluCompetence (human resources)gamesteacher competenceta113teacherspedagogy05 social sciencesComputingMilieux_PERSONALCOMPUTING050301 educationprimary school (folk school)opettajatTeacher educationpedagogiikkaConceptual frameworkbasic educationkompetenssiGame basedQualitative content analysisPsychology0503 education
researchProduct

Teachers' attitudes, competencies, and readiness to adopt mobile learning approaches

2014

This study explores how teachers' attitudes and competencies influence their willingness to adopt mobile learning approaches. By mobile learning we mean teaching approaches that use mobile devices to enliven and extend traditional teaching. Of particular interest is exploring how first-order (e.g. lack of adequate access, time, training and support) and secondorder (e.g. teacher's pedagogical and technological beliefs and willingness to change) barriers affect teachers' beliefs and attitudes. In the autumn of 2012, we conducted three mobile learning case studies in Central Finland. We used semistructured interviews to collect data. The study indicated that positive experiences raised teache…

educationEngineeringMedical educationbusiness.industryProfessional developmentContext (language use)Affect (psychology)Willingness to usemobiilioppiminenICTelementary schoolPedagogyComputingMilieux_COMPUTERSANDEDUCATIONMobile technologyMobile telephonybusinessMobile device2014 IEEE Frontiers in Education Conference (FIE) Proceedings
researchProduct

Factors affecting Nigerian teacher educators’ technology integration : Considering characteristics, knowledge constructs, ICT practices and beliefs

2020

To provide a diverse comprehension of teachers' TPACK (Technological, Pedagogical, and Content Knowledge) and how TPACK is reflected in practice, this study examined teacher educators' (TEs') conceptions of technology integration. Specifically, the main objective of the study was to investigate the factors influencing Nigerian teacher educators' technology integration using a self-completion survey administered to Nigerian teacher educators from three schools in the southern region of Nigeria. We utilized the partial least squares structural equation modeling (PLS-SEM) approach for the data analysis. Two frameworks—TPACK and Second Information Technology in Education Study (SITES)— guided t…

Class sizeGeneral Computer Sciencekoulutusteknologiapartial least square – sequential equation modeling (PLS-SEM)tieto- ja viestintätekniikka02 engineering and technologyStructural equation modelingEducation020204 information systems0202 electrical engineering electronic engineering information engineeringTechnology integrationMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONopettajankoulutuskäyttöönottoICT in educationbusiness.industry05 social sciencesProfessional development050301 educationInformation technologytechnology integrationopettajatComprehensionInformation and Communications Technologyteacher educatorsPsychologybusinessContent knowledge0503 education
researchProduct

The Nature Tour Mobile Learning Application. Implementing the Mobile Application in Finnish Early Childhood Education Settings

2014

This paper explores the process and impact of the implementation of the Nature Tour mobile learning application in Finnish early childhood education settings. The interest is to explore whether the concept of Nature Tour mobile application meets the needs of early childhood education in field trips. The idea of the mobile application is to help recording and comparing nature observations as well as to arouse children’s interest in nature. The feasibility of the mobile application was evaluated through a theoretical framework, which includes the core aspects of mobile learning. The evaluation framework consists of two levels titled core level and medium level. Three of the core level aspects…

Early childhood educationchildhood curriculumLiteracy skillvarhaiskasvatusMultimediaComputer scienceContext (language use)computer.software_genreField (computer science)childrenmobiilioppiminenPedagogyTRIPS architectureearly childhood educationUse of technologyEarly childhoodoutdoor learningverkko-opetusmobile learning frameworkCurriculumcomputer
researchProduct

Enhancing Children’s Outdoor Learning Experiences with a Mobile Application

2015

This paper examines how a mobile learning application can enhance children’s outdoor learning experiences. The study draws upon empirical evidence gathered in one case study conducted in a Finnish primary school setting in the fall of 2012. The data were collected with student and teacher surveys. The case study indicated that the mobile application provided children with tangible, motivating, and educative experiences. The mobile application also clearly encouraged social interaction. In addition, the case study highlighted the significance of pedagogy. Thus the appropriate way to utilize mobile applications in an educational context requires a balance in which the technology use is comple…

educational contextmobiilioppiminenComputingMilieux_COMPUTERSANDEDUCATIONoutdoor learningmobile applications
researchProduct

TPACK and Educational Interactions : Pillars of Successful Technology Integration

2019

It is important to understand what drives the success of technology integration in educational settings, because learning in schools with technology develops the students' capacities to participate fully in the digital age. Educated students, in turn, can transform our societies through innovative scientific discoveries. Recently, the Technological Pedagogical Content Knowledge (TPACK) framework has emerged as a theoretical framework needed for understanding the teacher’s integration of digital technologies into teaching. Educational interactions, in turn, have been emphasized as a critical component of the educational practices, processes and contexts. However, these two concepts have been…

integroitu opetustietokoneavusteinen opetusvuorovaikutuskouluttechnology integrationeducational interactionsopettajatcontextdigitaalitekniikkapedagogiikkateknologiakasvatusComputingMilieux_COMPUTERSANDEDUCATIONTPACKteknologiatietokoneavusteinen oppiminenopetusmenetelmät
researchProduct

InSitu ja aktiivinen oppiminen

2011

palautejärjestelmätoppiminenluennotpalauteoppimiskäsitykset
researchProduct