6533b7d1fe1ef96bd125cdf9

RESEARCH PRODUCT

LaboratorioRPGDocente: Un game-based learning para combatir la situación causada por la COVID-19 en instituciones educativas.

Roberto HernándezÁNgel Morales-rubioKevin U. AntelaAgustín Ignacio Pastor GarcíaInés Adam-cerveraMaría Luisa Cervera Sanz

subject

Innovación educativaRPGMakerLaboratorioEducación superiorCOVID-19Enseñanza superiorTecnologías y educaciónSimulaciónGame-based learningSimulationLaboratory

description

[EN] Due to the pandemic caused by COVID-19, several educational institutions have been forced to close their facilities, and practical courses -such as laboratory practices- were impossible to carry out. Game-based learning can be found among many different digital learning techniques, and it consists in teaching the contents as a transversal inmersive element. This work will be focused on a simulation videogame, which allows the students to understand the simulated environment and to develop certain skills based on their interaction with the game interface. One of the main characteristics of these kind of video games is their high degree of realism. More specifically, in this project, students will be able to recreate the qualitative separation of 17 cations in the context of the chemistry degree. RPGMAKER program will be used for this work. A final satisfaction survey gathers the user’s opinions covering different aspects of the game so that a quantitative evaluation can be made. Since very optimistic and promising results have been found so far, this project is expected to grow that other kwnoledge fields will be incorporated, and different educational levels, from high school to university, will be added.

https://doi.org/10.4995/inred2021.2021.13742