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RESEARCH PRODUCT
Acute Effects of Aerobic Exercise and Active Videogames on Cognitive Flexibility, Reaction Time, and Perceived Exertion in Older Adults
Jesús López-garcíaJosé F. GuzmánJuan C. Coladosubject
MaleAcute effects030506 rehabilitationmedicine.medical_specialtyHealth (social science)Physical ExertionPerceived exertionCognitive health03 medical and health sciencesCognition0302 clinical medicineReaction TimemedicineHumansAerobic exercise030212 general & internal medicineExerciseAgedChoice reaction timebusiness.industryRehabilitationPublic Health Environmental and Occupational HealthCognitive flexibilityMiddle AgedMental healthComputer Science ApplicationsVideo GamesPhysical therapyFemaleDisease prevention0305 other medical sciencebusinessdescription
Abstract Objective: The aim of this study was to analyze the acute effects of aerobic exercise (AE), active videogames (AVG), and AE+AVG on cognitive flexibility, choice reaction time (CRT), and po...
year | journal | country | edition | language |
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2019-06-15 | Games for Health Journal |