Search results for " Opera"

showing 10 items of 3606 documents

Equivalence closure in the two-variable guarded fragment

2015

We consider the satisfiability and finite satisfiability problems for the extension of the two-variable guarded fragment in which an equivalence closure operator can be applied to two distinguished binary predicates. We show that the satisfiability and finite satisfiability problems for this logic are 2-ExpTime-complete. This contrasts with an earlier result that the corresponding problems for the full two-variable logic with equivalence closures of two binary predicates are 2-NExpTime-complete.

Computational complexity theoryLogiccomputational complexityguarded fragmentsatisfiability problemBinary numberTheoretical Computer ScienceCombinatoricsArts and Humanities (miscellaneous)Computer Science::Logic in Computer ScienceClosure operatorEquivalence (formal languages)MathematicsDiscrete mathematicssatisfiability problemcomputational complexitydecidabilityequivalence closureSatisfiabilityDecidabilityTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESClosure (computer programming)Hardware and ArchitectureTheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSBoolean satisfiability problemSoftwareJournal of Logic and Computation
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Modelling the Effects of Internal Textures on Symmetry Detection Using Fuzzy Operators

2009

Symmetry is a crucial dimension which aids the visual system, human as well as artificial, to organize its environment and to recognize forms and objects. In humans, detection of symmetry, especially bilateral and rotational, is considered to be a primary factor for discovering and interacting with the surrounding environment. Rotational symmetry detecting can be affected by less-known factors, such as the stimulus internal texture. This paper explores how fuzzy operators can be usefully employed in modeling the effects of the internal texture on symmetry detection. To this aim, we selected two symmetry detection algorithms, based on different computational models, and compared their output…

Computational modelVisual perceptionSettore INF/01 - InformaticaComputer sciencebusiness.industryRotational symmetryFuzzy operatorsPattern recognitionFuzzy logicMemetic algorithmComputer visionArtificial intelligencebusinessvisual perception symmetry fuzzy logic
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A saturated strategy robustly ensures stability of the cooperative equilibrium for Prisoner's dilemma

2016

We study diffusion of cooperation in a two-population game in continuous time. At each instant, the game involves two random individuals, one from each population. The game has the structure of a Prisoner's dilemma where each player can choose either to cooperate (c) or to defect (d), and is reframed within the field of approachability in two-player repeated game with vector payoffs. We turn the game into a dynamical system, which is positive, and propose a saturated strategy that ensures local asymptotic stability of the equilibrium (c, c) for any possible choice of the payoff matrix. We show that there exists a rectangle, in the space of payoffs, which is positively invariant for the syst…

Computer Science::Computer Science and Game Theory0209 industrial biotechnologyControl and OptimizationSymmetric gameNormal-form gameStochastic gameSymmetric equilibrium02 engineering and technologyPrisoner's dilemma01 natural sciences010104 statistics & probability020901 industrial engineering & automationStrategySettore ING-INF/04 - AutomaticaArtificial IntelligenceRepeated gameDecision Sciences (miscellaneous)Simultaneous gameSettore MAT/09 - Ricerca Operativa0101 mathematicsMathematical economicsGames Sociology Statistics Trajectory Asymptotic stability Jacobian matricesArtificial Intelligence; Decision Sciences (miscellaneous); Control and OptimizationMathematics2016 IEEE 55th Conference on Decision and Control (CDC)
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Crowd-Averse Cyber-Physical Systems: The Paradigm of Robust Mean-Field Games

2016

For a networked controlled system, we illustrate the paradigm of robust mean-field games. This is a modeling framework at the interface of differential game theory, mathematical physics, and $H_{\infty}$ - optimal control that tries to capture the mutual influence between a crowd and its individuals. First, we establish a mean-field system for such games including the effects of adversarial disturbances. Second, we identify the optimal response of the individuals for a given population behavior. Third, we provide an analysis of equilibria and their stability.

Computer Science::Computer Science and Game Theory0209 industrial biotechnologyTheoretical computer scienceComputer scienceInterface (computing)PopulationStability (learning theory)02 engineering and technology01 natural sciencesAdversarial system020901 industrial engineering & automationSettore ING-INF/04 - AutomaticaControl theoryRobustness (computer science)Differential game0101 mathematicsElectrical and Electronic Engineeringcrowd-averse cyber-physical systems robust mean-field games paradigm networked control system differential game theory mathematical physics H∞-optimal control mean-field system adversarial disturbance effecteducationeducation.field_of_studyCyber-physical systemOptimal controlComputer Science Applications010101 applied mathematicsControl and Systems EngineeringSettore MAT/09 - Ricerca OperativaIEEE Transactions on Automatic Control
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On coincidence of feedback and global Stackelberg equilibria in a class of differential games

2021

This paper shows for a class of differential games that the global Stackelberg equilibrium (GSE) coincides with the feedback Stackelberg equilibrium (FSE), although the GSE assumes that the leader/regulator an- nounces at the initial time the regulatory instrument rule she will follow for the rest of the game, while in the FSE, the regulator at any time chooses the optimal level of the regulatory instrument rate. This coincidence is based on the fact that the FSE is calculated using dynamic programming what implies that although the regulator chooses the regulatory instrument rate level that maximizes social welfare, the first-order condition for the maximization of the right-hand side of t…

Computer Science::Computer Science and Game Theory050210 logistics & transportation021103 operations researchInformation Systems and ManagementGeneral Computer ScienceComputer scienceQuantitative Biology::Molecular Networks05 social sciences0211 other engineering and technologies02 engineering and technologyMaximizationManagement Science and Operations ResearchOutcome (game theory)Industrial and Manufacturing EngineeringCoincidenceModeling and Simulation0502 economics and businessDifferential gameStackelberg competitionEconomic modelDifferential (infinitesimal)Mathematical economicsEuropean Journal of Operational Research
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Homology of pseudodifferential operators on manifolds with fibered cusps

2003

The Hochschild homology of the algebra of pseudodifferential operators on a manifold with fibered cusps, introduced by Mazzeo and Melrose, is studied and computed using the approach of Brylinski and Getzler. One of the main technical tools is a new convergence criterion for tri-filtered half-plane spectral sequences. Using trace-like functionals that generate the 0 0 -dimensional Hochschild cohomology groups, the index of a fully elliptic fibered cusp operator is expressed as the sum of a local contribution of Atiyah-Singer type and a global term on the boundary. We announce a result relating this boundary term to the adiabatic limit of the eta invariant in a particular case.

Computer Science::Machine LearningHochschild homologyApplied MathematicsGeneral MathematicsFibered knotHomology (mathematics)Computer Science::Digital LibrariesCohomologyManifoldAlgebraStatistics::Machine LearningElliptic operatorEta invariantMathematics::K-Theory and HomologySpectral sequenceComputer Science::Mathematical SoftwareMathematicsTransactions of the American Mathematical Society
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Restoration of Videos Degraded by Local Isoplanatism Effects in the Near-Infrared Domain

2008

When observing a scene horizontally at a long distance in the near-infrared domain, degradations due to atmospheric turbulence often occur. In our previous work, we presented two hybrid methods to restore videos degraded by such local perturbations. These restoration algorithms take advantages of a space-time Wiener filter and a space-time regularization by the Laplacian operator. Wiener and Laplacian regularization results are mixed differently depending on the distance between the current pixel and the nearest edge point. It was shown that a gradation between Wiener and Laplacian areas improves results quality, so that only the algorithm using a gradation will be used in this article. In …

Computer engineering. Computer hardwareComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONRegularization (mathematics)Image (mathematics)Local degradationAdaptive restorationTK7885-7895symbols.namesakeSegmentationComputer visionPixelbusiness.industryWiener filterAtmospheric turbulenceImage and Video ProcessingVideo SurveillanceQA75.5-76.95Video processingElectronic computers. Computer sciencesymbolsGradationComputer Vision and Pattern RecognitionArtificial intelligenceAutomatic segmentationbusinessLaplace operatorSoftwareELCVIA: electronic letters on computer vision and image analysis
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Bayesian inference in Markovian queues

1994

This paper is concerned with the Bayesian analysis of general queues with Poisson input and exponential service times. Joint posterior distribution of the arrival rate and the individual service rate is obtained from a sample consisting inn observations of the interarrival process andm complete service times. Posterior distribution of traffic intensity inM/M/c is also obtained and the statistical analysis of the ergodic condition from a decision point of view is discussed.

Computer scienceBayesian probabilityErgodicityPosterior probabilityManagement Science and Operations ResearchBayesian inferencePoisson distributionComputer Science ApplicationsExponential functionTraffic intensitysymbols.namesakeComputational Theory and MathematicsStatisticssymbolsApplied mathematicsErgodic theoryQueueing Systems
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Real Time Image Rotation Using Dynamic Reconfiguration

2002

Abstract Field programmable gate array (FPGA) components are widely used nowdays to implement various algorithms, such as digital filtering, in real time. The emergence of dynamically reconfigurable FPGAs made it possible to reduce the number of necessary resources to carry out an image-processing task (tasks chain). In this article, an image-processing application, image rotation, that exploits the FPGAs dynamic reconfiguration method is presented. This paper shows that the choice of an implementation, static or dynamic reconfiguration, depends on the nature of the application. A comparison is carried out between the dynamic and the static reconfiguration using two criteria: cost and perfo…

Computer scienceBlock diagramControl reconfigurationImage processingTask (computing)Computer engineeringSignal ProcessingComputer Vision and Pattern RecognitionElectrical and Electronic EngineeringField-programmable gate arrayDynamic methodReal-time operating systemImage restorationSimulationReal-Time Imaging
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Vagueness and Roughness

2008

The paper proposes a new formal approach to vagueness and vague sets taking inspirations from Pawlak's rough set theory. Following a brief introduction to the problem of vagueness, an approach to conceptualization and representation of vague knowledge is presented from a number of different perspectives: those of logic, set theory, algebra, and computer science. The central notion of the vague set, in relation to the rough set, is defined as a family of sets approximated by the so called lower and upper limits. The family is simultaneously considered as a family of all denotations of sharp terms representing a suitable vague term, from the agent's point of view. Some algebraic operations on…

Computer scienceComputer Science::Information RetrievalFuzzy setVaguenessComputer Science::Artificial IntelligenceTerm (logic)Vague setInformationSystems_GENERALPhysics::Popular PhysicsAlgebraic operationCalculusRough setFamily of setsSet theoryAlgorithm
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