Search results for " Software Engineering"

showing 10 items of 582 documents

Supporting tourism with public interactive displays

2019

Interactive displays are common in public and semi-public areas, such as museums, shopping malls, train stations, and even on streets. Especially with the emergence of new ways of interaction, interactive displays could be introduced to popular tourist attractions to support tourism. The aim of this tutorial is to prepare its participants for designing such interactive public displays. The tutorial will first introduce participants to state of the art in interactive public displays. This will be followed by a city tour where a number of local attractions are visited. Finally, the participants will brainstorm and create concepts for novel interactive public displays that aim to improve the e…

Computer sciencePublic displays02 engineering and technologyInteractive displaysTourismWorld Wide WebLandmarkUser experience designBrainstormingPublic display0202 electrical engineering electronic engineering information engineeringIn-the-wild deployment0501 psychology and cognitive sciencesTietojenkäsittely ja informaatiotieteet - Computer and information sciencesInteraction technique050107 human factorsSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - InformaticaUser experiencebusiness.industryLandmarks05 social sciences020207 software engineeringPublic displaysInteraction techniquesIn-the-wild deploymentsAttractionAttractionsbusinessTourism
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Adapting hierarchical bidirectional inter prediction on a GPU-based platform for 2D and 3D H.264 video coding

2013

The H.264/AVC video coding standard introduces some improved tools in order to increase compression efficiency. Moreover, the multi-view extension of H.264/AVC, called H.264/MVC, adopts many of them. Among the new features, variable block-size motion estimation is one which contributes to high coding efficiency. Furthermore, it defines a different prediction structure that includes hierarchical bidirectional pictures, outperforming traditional Group of Pictures patterns in both scenarios: single-view and multi-view. However, these video coding techniques have high computational complexity. Several techniques have been proposed in the literature over the last few years which are aimed at acc…

Computer scienceReal-time computingGraphics processing unitComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020206 networking & telecommunications020207 software engineering02 engineering and technologyData_CODINGANDINFORMATIONTHEORYHierarchical bidirectional picturesScalable Video CodingComputer engineeringMotion estimation0202 electrical engineering electronic engineering information engineeringH.264/AVCVideo codingEncoderContext-adaptive binary arithmetic codingGroup of picturesContext-adaptive variable-length codingEURASIP Journal on Advances in Signal Processing
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Refining a Reference Architecture for Model-Driven Business Apps

2016

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Computer scienceRefiningbusiness.industry020204 information systems0202 electrical engineering electronic engineering information engineering020207 software engineering02 engineering and technologyReference architectureData miningcomputer.software_genreSoftware engineeringbusinesscomputer
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Concept Analysis in Programming Language Research : Done Well It Is All Right

2017

Programming language research is becoming method conscious. Rigorous mathematical or empirical evaluation is often demanded, which is a good thing. However, I argue in this essay that concept analysis is a legitimate research approach in programming languages, with important limitations. It can be used to sharpen vague concepts, and to expose distinctions that have previously been overlooked, but it does not demonstrate the superiority of one language design over another. Arguments and counter-arguments are essential to successful concept analysis, and such thoughtful conversations should be published more. peerReviewed

Computer scienceResearch methodologynon-empirical research02 engineering and technology0603 philosophy ethics and religioncomputer.software_genreohjelmointikieletArgumentation theoryargumentationfilosofia0202 electrical engineering electronic engineering information engineeringFormal concept analysisresearch methodologyconcept analysista113philosophyProgramming languageNatural language programming020207 software engineering06 humanities and the artsprogramming language research060302 philosophyargumentointicomputerkäsiteanalyysiProgramming language theory
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Distributed Computing on Distributed Memory

2018

Distributed computation is formalized in several description languages for computation, as e.g. Unified Modeling Language (UML), Specification and Description Language (SDL), and Concurrent Abstract State Machines (CASM). All these languages focus on the distribution of computation, which is somewhat the same as concurrent computation. In addition, there is also the aspect of distribution of state, which is often neglected. Distribution of state is most commonly represented by communication between active agents. This paper argues that it is desirable to abstract from the communication and to consider abstract distributed state. This includes semantic handling of conflict resolution, e.g. i…

Computer scienceSemantics (computer science)ConcurrencyDistributed computing020207 software engineering0102 computer and information sciences02 engineering and technology01 natural sciencesSpecification and Description LanguageUnified Modeling Language010201 computation theory & mathematics0202 electrical engineering electronic engineering information engineeringAbstract state machinesDistributed memoryMemory modelState (computer science)computercomputer.programming_language
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Effect of Footstep Vibrations and Proprioceptive Vibrations Used with an Innovative Navigation Method

2017

This study proposes to investigate the effect of adding vibration feedback to a navigation task in virtual environment. Previous study used footstep vibrations and proprioceptive vibrations in order to decrease the cyber-sickness and increase the sense of presence. In this study, we experiment the same vibration modalities but with a new navigation method. The results show that proprioceptive vibrations do not impact the sense of presence neither the cyber-sickness while footstep vibrations increase sense of presence and decrease in a certain way cyber-sickness. Burgundy region through the JCE funding project

Computer scienceSynthèse d'image et réalité virtuelle [Informatique]InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)AcousticsVibrationsSense of presence02 engineering and technologyWalkingVirtual realityCyber-sickness0202 electrical engineering electronic engineering information engineeringPresence0501 psychology and cognitive sciencesComputer visionComputerSystemsOrganization_SPECIAL-PURPOSEANDAPPLICATION-BASEDSYSTEMS050107 human factorsProprioceptionbusiness.industry05 social sciencesComputingMilieux_PERSONALCOMPUTINGVirtual Reality020207 software engineering[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]VibrationInterface homme-machine [Informatique]Navigation MethodNavigation methodCybersicknessArtificial intelligencebusiness
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An improvement of NFC-SEC with signed exchanges for an e-prescription-based application

2013

International audience; In the context of an aging population, drug intake can be a potential source of errors leading to death in some cases. Almost all of these errors are unintentional and come from incorrect prescriptions, unsuitable dosages for the patient or incompatibility with other treatments. To limit these risks which are especially important in the elderly or pre-dependency, we propose a secure system for drug treatment through the NFC (Near Field Communication) contact-less communication technology. The proposed system provides security mechanisms such as integrity, authentication, encryption and non-repudiation. To ensure this security, an extension of the international standa…

Computer science[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]NFC0211 other engineering and technologiesSystème d'exploitationE-signatureRéseaux et télécommunicationsContext (language use)02 engineering and technologyEncryptionComputer securitycomputer.software_genreNear field communication[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]Architectures Matérielles0202 electrical engineering electronic engineering information engineeringMedical prescription021110 strategic defence & security studiesAuthentication[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]business.industryInternational standard020207 software engineeringPublic key infrastructureSystèmes embarquésElectronic signatureSSTA3. Good healthERISISHealthcare applicationSecurityE-prescriptionISO/IEC 13157businesscomputer
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Tracking Hands in Interaction with Objects: A Review

2017

Markerless vision-based 3D hand motion tracking is a key and popular component for interaction studies in many domains such as virtual reality and natural human-computer interfaces. While this research field has been well studied in the last decades, most approaches have considered the human hand in isolation and not in action or in interaction with the environment or the other articulated human body parts. Employing contextual information about the surrounding environment (e.g. the shape, the texture, and the posture of the object in the hand) can remarkably constrain the tracking problem. The goal of this survey is to develop an up-to-date taxonomy of existing vision-based hand tracking m…

Computer science[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineering02 engineering and technologyVirtual reality[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Object (philosophy)Field (computer science)Domain (software engineering)Action (philosophy)Human–computer interactionTaxonomy (general)Component (UML)[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV][ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingPoseComputingMilieux_MISCELLANEOUS
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GPU-Based Occlusion Minimisation for Optimal Placement of Multiple 3D Cameras

2020

This paper presents a fast GPU-based solution to the 3D occlusion detection problem and the 3D camera placement optimisation problem. Occlusion detection is incorporated into the optimisation problem to return near-optimal positions for 3D cameras in environments containing occluding objects, which maximises the volume that is visible to the cameras. In addition, the authors’ previous work on 3D sensor placement optimisation is extended to include a model for a pyramid-shaped viewing frustum and to take the camera’s pose into account when computing the optimal position.

Computer sciencebusiness.industry010401 analytical chemistryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020207 software engineering02 engineering and technology01 natural sciencesMinimisation (clinical trials)0104 chemical sciencesCUDAViewing frustumOcclusion0202 electrical engineering electronic engineering information engineeringComputer visionArtificial intelligencebusinessComputingMethodologies_COMPUTERGRAPHICS2020 15th IEEE Conference on Industrial Electronics and Applications (ICIEA)
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Seam-Based Edge Blending for Multi-Projection Systems

2016

Perceptual seamlessness of large-scale tiled displays is still a challenge. One way to avoid Bezel effects from contiguous displays is to blend superimposed parts of the image over the edges. This work proposes a new approach for edge blending. It is based on intensity edge blending adapted on the seam description of the image content. The main advantage of this method is to reduce visual artifacts thanks to context adaptation and smooth transitions. We evaluate the quality of the method with a perceptual experiment where it is compared with state-of-the-art methods. The new method shows most improvement in low frequency areas compared to the other techniques. This method can be inserted in…

Computer sciencebusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage content020207 software engineering02 engineering and technologyEdge (geometry)01 natural scienceslaw.inventionImage (mathematics)010309 opticsProjectorContext adaptationSeam carvinglaw0103 physical sciencesSignal Processing0202 electrical engineering electronic engineering information engineeringComputer visionArtificial intelligenceVisual artifactProjection (set theory)businessComputingMethodologies_COMPUTERGRAPHICSInternational Journal of Signal Processing, Image Processing and Pattern Recognition
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