Search results for " Software Engineering"
showing 10 items of 582 documents
UWSIO: Towards automatic orchestration for the deployment of 5G monitoring services from bare metal
2018
The next generation mobile networks 5G are currently being intensively developed and standardized globally, with commercial prototyping 5G connections already emerging. At the 5G system level, one of the Key Performance Indicators (KPIs) defining 5G is substantially reduced service creation time for 5G network operators and/or service providers to increase the system efficiency and thus reduce operational costs. In this work, we focus on realize this challenging KPI in terms of speedy creation of monitoring services for 5G operators from scratch (no operating system pre-installed). A new 5G infrastructure orchestrator UWSIO is proposed to achieve fully automated deployment of 5G monitoring …
Towards Concrete Syntax Based Find for Graphical Domain Specific Languages
2019
One of the main reasons why Model-Driven Engineering (MDE) technologies including Domain-specific modelling languages (DSML) have not reached the expected acceptance in the industry is a poor tool support. One of the features with a limited support even in commercial modelling tools is search (find). Typically, MDE tools support only a simple keyword-based textual search functionality. The same is true for the tools built using Domain-specific language (DSL) tool definition frameworks. It is proposed to provide the concrete syntax-based find functionality as a service of a DSL tool definition framework. The find diagrams are defined in a concrete syntax of a DSL. A definition of a DSL is us…
A Context Aware Learning Application for Communities of Service Technicians
2016
The gathering of knowledge and competences needed to accomplish work related tasks is carried out in several ways. It can be done, planned in the long term to brace oneself for a new area of responsibility or in the short term to prepare for a concrete forthcoming task or while working on a task. The latter two happen quite often at the workplace. In this paper, we present a context aware mobile application supporting workplace learning of service technicians working at different locations including customer service. The originality of the presented application lies in the combination of the question a answering concept with the microlearning concept and in the context awareness of the appl…
A speech recognition approach for an industrial training station
2021
This paper presents a speech recognition service used in the context of commanding and guiding the activities around an industrial training station. The entire concept is built on a decentralized microservice architecture and one of the many hardware and software components is the speech recognition engine. This engine grants users the possibility to interact seamlessly with other components in order to ensure a gradual and productive learning process. By working with different API’s for both English and Romanian languages, the presented approach manages to obtain good speech recognition for defining task phrases aiding the training procedure and to reduce the recognition required time by a…
Which Test Artifacts Testing Service Providers should Reuse and How? Experiences from a Case Study in the Chinese ICT Sourcing Market
2011
Software testing service providers are facing new requirements to shorten service times, lower costs, and increase service customization and quality. Reuse of test artifacts is a possible solution that can help providers to meet the requirements because reuse can improve software quality and productivity. However, the extant literature does not explain in depth which test artifacts should be reused and how. This paper focuses on ICT-enabled sourcing of software testing services in the Chinese market to identify the most important reusable test artifacts. There are two reasons for this research. First, most Chinese service providers are small or medium-sized and have to overcome obstacles su…
Software-as-a-Service in the Telecommunication Industry: Problems and Opportunities
2010
This paper examines the telecommunication software market and the adoption of topical Software-as-a-Service (SaaS) model in this vertical market. The aim of this paper is to estimate which telecommunication software products are likely to be provided as a Service, and to examine the potential factors disallowing SaaS adoption. The set aim is pursued by studying both the supplying software vendors and the communication service providers (CSP) as customers. A set of thematic interviews, software industry statistics and information disclosed by the software vendors are used in the analysis. The results of the analysis reveal challenges in adopting SaaS for telecommunication software as well as…
Introducing pattern reuse in the design of multi-agent systems
2002
This paper focuses on design issues to be faced when developing knowledge management (KM) applications based on the integration of peer-to-peer and multi-agent technologies. The reasons for using these technologies rest on the requirements posed by the specific KM paradigm that has been adopted, which emphasizes aspects such as autonomy and distribution of knowledge sources. We adopt an agent-oriented approach that extends Tropos, a software engineering methodology introduced in earlier papers. We present a characterization of peer-to-peer in terms of a general architectural pattern, a set of design guidelines for peer-to-peer applications, and a framework that integrates multi-agent and pe…
A Case of Cooperative Sound Design
2016
In this design case study, protocol and linkographic analysis are applied to a task of cooperative vocal sketching, proposed in the scope of educational research activities. The understanding of the cognitive behaviors involved in sound creation is aimed at setting the ground for the development of rigorous, designerly evaluation practices tailored to sound design, all the way to the final interactive product. Relevant qualitative and quantitative information about the creative process informs the assessment and possibly improvement of sound design methods.
Exploring usability and accessibility of avatar-based touchless gestural interfaces for autistic people
2018
Many prior works investigated the potential of pervasive technologies and interactive applications to increase access capabilities to digital content for people with disability, particularly Neuro-Developmental Disorders (NDDs). In this paper, we present an exploratory study aimed at understanding if an avatar-based touchless gestural interface is able to foster interest towards digital representations of artworks, e.g. paintings or sculptures usually exhibited in museums, and to make them more accessible for such people. In particular, the study involved three autistic people and a therapist, and allowed us to report the potential of an avatar to communicate the interactivity and stimulate…
Child-display interaction: Exploring avatar-based touchless gestural interfaces
2019
During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…