Search results for " Software Engineering"

showing 10 items of 582 documents

UWSIO: Towards automatic orchestration for the deployment of 5G monitoring services from bare metal

2018

The next generation mobile networks 5G are currently being intensively developed and standardized globally, with commercial prototyping 5G connections already emerging. At the 5G system level, one of the Key Performance Indicators (KPIs) defining 5G is substantially reduced service creation time for 5G network operators and/or service providers to increase the system efficiency and thus reduce operational costs. In this work, we focus on realize this challenging KPI in terms of speedy creation of monitoring services for 5G operators from scratch (no operating system pre-installed). A new 5G infrastructure orchestrator UWSIO is proposed to achieve fully automated deployment of 5G monitoring …

Service (systems architecture)Computer sciencebusiness.industryTestbed020206 networking & telecommunications020207 software engineeringCloud computing02 engineering and technologyService providerSoftware deployment0202 electrical engineering electronic engineering information engineeringOrchestrationPerformance indicatorOrchestration (computing)businessSoftware engineeringNext Generation Mobile Networks2018 IEEE Wireless Communications and Networking Conference (WCNC)
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Towards Concrete Syntax Based Find for Graphical Domain Specific Languages

2019

One of the main reasons why Model-Driven Engineering (MDE) technologies including Domain-specific modelling languages (DSML) have not reached the expected acceptance in the industry is a poor tool support. One of the features with a limited support even in commercial modelling tools is search (find). Typically, MDE tools support only a simple keyword-based textual search functionality. The same is true for the tools built using Domain-specific language (DSL) tool definition frameworks. It is proposed to provide the concrete syntax-based find functionality as a service of a DSL tool definition framework. The find diagrams are defined in a concrete syntax of a DSL. A definition of a DSL is us…

Service (systems architecture)Domain-specific languageConcrete syntaxDigital subscriber lineProgramming languageComputer scienceSimple (abstract algebra)0202 electrical engineering electronic engineering information engineering020207 software engineering020201 artificial intelligence & image processing02 engineering and technologycomputer.software_genrecomputer2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C)
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A Context Aware Learning Application for Communities of Service Technicians

2016

The gathering of knowledge and competences needed to accomplish work related tasks is carried out in several ways. It can be done, planned in the long term to brace oneself for a new area of responsibility or in the short term to prepare for a concrete forthcoming task or while working on a task. The latter two happen quite often at the workplace. In this paper, we present a context aware mobile application supporting workplace learning of service technicians working at different locations including customer service. The originality of the presented application lies in the combination of the question a answering concept with the microlearning concept and in the context awareness of the appl…

Service (systems architecture)Knowledge managementbusiness.industryComputer sciencemedia_common.quotation_subject05 social sciencesContext (computing)050301 education020207 software engineering02 engineering and technologyTask (project management)Originality0202 electrical engineering electronic engineering information engineeringQuestion answeringContext awarenessbusiness0503 educationContext-aware servicesCompetence (human resources)media_common2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT)
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A speech recognition approach for an industrial training station

2021

This paper presents a speech recognition service used in the context of commanding and guiding the activities around an industrial training station. The entire concept is built on a decentralized microservice architecture and one of the many hardware and software components is the speech recognition engine. This engine grants users the possibility to interact seamlessly with other components in order to ensure a gradual and productive learning process. By working with different API’s for both English and Romanian languages, the presented approach manages to obtain good speech recognition for defining task phrases aiding the training procedure and to reduce the recognition required time by a…

Service (systems architecture)Process (engineering)Order (business)Speech recognitionComponent-based software engineeringContext (language use)TA1-2040ArchitectureEngineering (General). Civil engineering (General)Training (civil)Task (project management)MATEC Web of Conferences
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Which Test Artifacts Testing Service Providers should Reuse and How? Experiences from a Case Study in the Chinese ICT Sourcing Market

2011

Software testing service providers are facing new requirements to shorten service times, lower costs, and increase service customization and quality. Reuse of test artifacts is a possible solution that can help providers to meet the requirements because reuse can improve software quality and productivity. However, the extant literature does not explain in depth which test artifacts should be reused and how. This paper focuses on ICT-enabled sourcing of software testing services in the Chinese market to identify the most important reusable test artifacts. There are two reasons for this research. First, most Chinese service providers are small or medium-sized and have to overcome obstacles su…

Service (systems architecture)Process managementComputer scienceSoftware walkthroughReuseSoftware peer reviewGlobalizationSoftware quality analystSoftware verification and validationMarketingta113Social software engineeringbusiness.industrySoftware as a serviceSoftware developmentService providerSoftware qualityInformation and Communications TechnologySoftware deploymentPersonal software processSoftware quality managementPackage development processbusinessSystem integration testingSoftware project managementSoftware quality control
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Software-as-a-Service in the Telecommunication Industry: Problems and Opportunities

2010

This paper examines the telecommunication software market and the adoption of topical Software-as-a-Service (SaaS) model in this vertical market. The aim of this paper is to estimate which telecommunication software products are likely to be provided as a Service, and to examine the potential factors disallowing SaaS adoption. The set aim is pursued by studying both the supplying software vendors and the communication service providers (CSP) as customers. A set of thematic interviews, software industry statistics and information disclosed by the software vendors are used in the analysis. The results of the analysis reveal challenges in adopting SaaS for telecommunication software as well as…

Service (systems architecture)Social software engineeringProcess managementbusiness.industrySoftware deploymentInformationSystems_INFORMATIONSYSTEMSAPPLICATIONSSoftware as a serviceSoftware developmentVertical marketSoftware systemService providerbusinessTelecommunications
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Introducing pattern reuse in the design of multi-agent systems

2002

This paper focuses on design issues to be faced when developing knowledge management (KM) applications based on the integration of peer-to-peer and multi-agent technologies. The reasons for using these technologies rest on the requirements posed by the specific KM paradigm that has been adopted, which emphasizes aspects such as autonomy and distribution of knowledge sources. We adopt an agent-oriented approach that extends Tropos, a software engineering methodology introduced in earlier papers. We present a characterization of peer-to-peer in terms of a general architectural pattern, a set of design guidelines for peer-to-peer applications, and a framework that integrates multi-agent and pe…

Set (abstract data type)EngineeringArchitectural patternbusiness.industryMulti-agent systemSystems engineeringSoftware designClass diagramActivity diagramReuseComputer-aided software engineeringbusinessSoftware engineering
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A Case of Cooperative Sound Design

2016

In this design case study, protocol and linkographic analysis are applied to a task of cooperative vocal sketching, proposed in the scope of educational research activities. The understanding of the cognitive behaviors involved in sound creation is aimed at setting the ground for the development of rigorous, designerly evaluation practices tailored to sound design, all the way to the final interactive product. Relevant qualitative and quantitative information about the creative process informs the assessment and possibly improvement of sound design methods.

Settore INF/01 - InformaticaScope (project management)Computer scienceProcess (engineering)4. EducationSound design05 social sciences020207 software engineering02 engineering and technologyProduct sound designTask (project management)Design cognitionEducational researchDesign theoryHuman–computer interactionSonic interaction designSettore ICAR/13 - Disegno Industriale0202 electrical engineering electronic engineering information engineeringDesigntheory0501 psychology and cognitive sciencesSonic interaction designProtocol (object-oriented programming)Vocal sketching050107 human factorsProceedings of the 9th Nordic Conference on Human-Computer Interaction
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Exploring usability and accessibility of avatar-based touchless gestural interfaces for autistic people

2018

Many prior works investigated the potential of pervasive technologies and interactive applications to increase access capabilities to digital content for people with disability, particularly Neuro-Developmental Disorders (NDDs). In this paper, we present an exploratory study aimed at understanding if an avatar-based touchless gestural interface is able to foster interest towards digital representations of artworks, e.g. paintings or sculptures usually exhibited in museums, and to make them more accessible for such people. In particular, the study involved three autistic people and a therapist, and allowed us to report the potential of an avatar to communicate the interactivity and stimulate…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAutism; Public Displays; Touchless Gestural InteractionSettore INF/01 - Informaticabusiness.industryComputer scienceInterface (computing)Digital contentAutism05 social sciencesExploratory research020207 software engineeringUsability02 engineering and technologyPublic DisplaysPublic DisplayTouchless Gestural InteractionInteractivityHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesbusiness050107 human factorsAvatar
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Child-display interaction: Exploring avatar-based touchless gestural interfaces

2019

During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAvatar; Children-computer interaction; Gesture-based interfaces; Pervasive displays; Ubiquitous computingUbiquitous computingSettore INF/01 - InformaticaUbiquitous computingEvent (computing)Computer scienceInterface (computing)05 social sciencesPerspective (graphical)Children-computer interaction020207 software engineeringContext (language use)02 engineering and technologyAvatarInteractivityPervasive displayschildren-computer interaction gesture-based interfaces avatar pervasive displays ubiquitous computingGesture-based interfacesHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsAvatar
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