Search results for " usability"

showing 10 items of 52 documents

Genuair® Usability Test: Results of a National Public Survey of the Elderly

2016

Proper use of inhaler devices may be problematic in elderly patients due to age-related difficulties. A survey was administered to elderly patients to investigate the usability of the Genuair® device and patients' subjective viewpoint on the device. A representative sample of the Italian population aged ≥ 65 years was completed with a pre-defined sample of 89 patients with hand arthritis/arthrosis. Of 526 respondents, 88 were not self-sufficient. Only the replies of the 438 self-sufficient respondents were analyzed. A total of 107 participants (24%) reported having respiratory diseases, and 81 of these (76%) were users of inhaler devices. After the first test, the device was considered “pra…

MalePulmonary and Respiratory Medicinemedicine.medical_specialtyTime FactorsSample (statistics)Settore MED/10 - Malattie Dell'Apparato Respiratorioelderly03 medical and health sciences0302 clinical medicinePatient satisfactionPatient Education as TopicSurveys and QuestionnairesmedicineHumansadherence030212 general & internal medicineAgedAged 80 and overbusiness.industryArthritisNebulizers and VaporizersInhalerUsabilityPublic surveyadherence; elderly; inhaler device; usability; Pulmonary and Respiratory MedicineHandItalian populationTest (assessment)usabilityItaly030228 respiratory systemPatient SatisfactionHand arthritisPhysical therapyinhaler deviceFemalebusinessCOPD: Journal of Chronic Obstructive Pulmonary Disease
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Evaluation of web browsing experience by people with cognitive disability

2012

After a review of research in last 10 years we have seen the low output of work on the usability of the web, with respect to users with cognitive disabilities. This time we intend to explore the problems faced with mild or moderate intellectual disabilities when using the World Wide Web. We conducted a study to assess the Web site navigation experience using the Usability Lab of Access Research Unit, University of Valencia, where we recorded and analyzed the Web-user interaction using the technique of Thought Manifesto and Interview, from a qualitative methodological approach, to thereby detect the problems they have when surfing the Web sites for people with cognitive deficits.

ManifestoMultimediabusiness.industryApplied psychologyCognitionUsabilitycomputer.software_genreUsability labmedicineWeb navigationmedicine.symptomPsychologybusinessThink aloud protocolcomputerWeb usabilityCognitive deficitProceedings of the 13th International Conference on Interacción Persona-Ordenador - INTERACCION '12
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The quality of websites and their impact on economic performance: The case of nurseries and gardening companies in the Italian 'Mezzogiorno' regions

2014

The aim of this paper is to examine the quality of websites and the entrepreneurial perception of the importance of the website to improve the business performance in nurseries and gardening companies adopting web-marketing strategies. On this purpose, the paper firstly analyses which structural features enable a potential website to be labelled as 'good'; the awareness of these aspects is pivotal to define effective web-marketing solutions. Secondly, it examines whether the plant nursery entrepreneurs perceive the company website as a tool of additional sales able to increase the firm turnover. The results show that the websites are well framed and with a well-groomed design, but lacking i…

MarketingInternet-marketingEntrepreneurshipDigital marketingElectronic businessbusiness.industrymedia_common.quotation_subjectAdvertisingOnline advertisingE-busineEconomic performanceManagement Information SystemsWebsite qualityPhoneNurseries and gardening companieSettore AGR/01 - Economia Ed Estimo RuralePlant nurseryItalian Mezzogiorno regionQuality (business)Business and International ManagementMarketingbusinessWeb usabilitySales channel diversificationmedia_common
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LifeRescue Software Prototype for Supporting Emergency Responders During Fire Emergency Response: A Usability and User Requirements Evaluation

2017

For an efficient emergency response, emergency responders (ERs) should exchange information with one another to obtain an adequate understanding and common operational picture of the emergency situation. Despite the current developments on information systems, many ERs are unable to get access to the relevant information as the data is heterogeneous and distributed at different places and due to security and privacy barriers. As a result, ERs are unable to coordinate well and to make good decisions. Therefore, to overcome these difficulties, a web-based application called LifeRescue was developed for supporting easy information access during emergency search and rescue operation. The goal o…

MultimediaEmergency managementbusiness.industryComputer scienceSystem usability scale05 social sciencesInformation accessUsability02 engineering and technologyComputer securitycomputer.software_genreUser requirements documentSession (web analytics)Software020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringInformation systembusinesscomputer050203 business & managementUser-centered design
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iCanCope With Pain: Cultural Adaptation and Usability Testing of a Self-Management App for Adolescents With Persistent Pain in Norway.

2019

Background: Persistent or chronic pain is a common health problem among adolescents. Thus, it is important that they receive evidence-based strategies for symptom management. iCanCope with Pain is a mobile phone app designed to help adolescents cope with chronic pain. The app comprises 5 evidence- and theory-based features: (I) symptom trackers for pain, sleep, mood, physical function, and energy; (II) goal setting to improve pain and function; (III) a coping toolbox of pain self-management strategies; (IV) social support; and (V) age-appropriate pain education. The iCanCope with Pain app is based on theory, identified health care needs, and current best practices for pain self-management. …

Original Paperself-managementSelf-managementtranslatingDescriptive statisticsbusiness.industrySystem usability scaleApplied psychologyChronic painVDP::Medisinske Fag: 700::Klinisk medisinske fag: 750UsabilityhealthGeneral Medicinemedicine.diseaseUser experience designadolescentmobile appmedicineVDP::Medisinske Fag: 700PsychologybusinessThink aloud protocolchronic painGoal settingJMIR research protocols
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Usability of Programming Languages

2016

Programming languages form the interface between programmers (the users) and the computation that they desire the computer to execute. Although studies exist for some aspects of programming language design (such as conditionals), other aspects have received little or no human factors evaluations. Designers thus have little they can rely on if they want to make new languages highly usable, and users cannot easily chose a language based on usability criteria. This SIG will bring together researchers and practitioners interested in increasing the depth and breadth of studies on the usability of programming languages, and ultimately in improving the usability of future languages. nonPeerReviewed

Pluralistic walkthroughCognitive walkthroughComputer scienceComputer programmingprogramming language usabilityUsability inspection02 engineering and technologycomputer.software_genreUsability labWorld Wide WebHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineeringenduser software engineering (EUSE)0202 electrical engineering electronic engineering information engineeringpsychology of programmingFifth-generation programming languageComponent-based usability testingWeb usabilityAgile usability engineeringbusiness.industryProgramming languagePsychology of programming020207 software engineeringUsabilitySecond-generation programming languageempirical studies of programmersAPI usabilityProgramming paradigmFourth-generation programming languagebusinesscomputerProgramming language theoryProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Usability challenges in digital learning solutions

2015

Usability is a key element in successful software. Ensuring the technical usability of a learning solution enables users to focus on their main task, learning. The purpose of this paper is to demonstrate the results of heuristic usability evaluations of digital learning solutions. Heuristic evaluations were conducted on 24 digital learning solutions from one country (Finland) and two country groups (Asian countries and Spanish speaking countries) concentrating on the usability of the user interface of each evaluated solution. The main results of this study indicate that a few heuristics cover the majority of all usability problems (UPs) observed in learning solutions, but these heuristics c…

Pluralistic walkthroughCognitive walkthroughComputer scienceUsability inspectioncomputer.software_genredigital learning solutionsUsability labSoftwareusability problemsHuman–computer interactionHeuristic evaluationUsability engineeringDigital learningComponent-based usability testingWeb usabilityta113Universal usabilityAgile usability engineeringkäytettävyysMultimediabusiness.industrySystem usability scaleheuristic evaluationUsabilityusabilityUsability goalsUser interfacebusinesscomputer2015 IEEE Frontiers in Education Conference (FIE)
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An empirical approach for evaluating the usability of model-driven tools

2013

MDD tools are very useful to draw conceptual models and to automate code generation. Even though this would bring many benefits, wide adoption of MDD tools is not yet a reality. Various research activities are being undertaken to find why and to provide the required solutions. However, insufficient research has been done on a key factor for the acceptance of MDD tools: usability. With the help of end-users, this paper presents a framework to evaluate the usability of MDD tools. The framework will be used as a basis for a family of experiments to get clear insights into the barriers to usability that prevent MDD tools from being widely adopted in industry. To illustrate the applicability of …

Pluralistic walkthroughCognitive walkthroughComputer sciencebusiness.industryEvaluation frameworkUsabilityUsability inspectionUsabilityModel-driven developmentUsability goalsEmocardsHuman–computer interactionHeuristic evaluationUsability engineeringIR-97185Software engineeringbusinessWeb usabilityLENGUAJES Y SISTEMAS INFORMATICOSSoftware
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Phase Coherence in Conceptual Spaces for Conversational Agents

2010

This chapter attempts to enhance the traditional chatbots with associative/intuitive capabilities. According to these considerations, it tries to create a conversational agent model that takes into consideration, aside from the traditional rule - based dialogue mechanism, also some sort of intuitive reasoning ability. The aim is in attempting to overcome the rigid pattern - matching rules, proposing a "phase coherence" paradigm into a semantic space. With this locution the chapter intend that the vectors representing the elements of the dialogue are coherent with the context. The chapter trust that this intuitive - associative capability can be obtained using the LSA methodology. The repres…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniPattern matching versus intuitive matchingMatching (statistics)Theoretical computer scienceKnowledge representation and reasoningPhase coherenceHuman–computer interactionconversational agents enhancing usability of human–computer interfacePhase coherence in conceptual spaces for conversational agentsenhancing usability of human-computer interfacesPattern matchingphase coherence in conceptual spaces for conversational agentConversational agentsMathematics
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Usability Work in Agile Systems Development Practice: A Systematic Review

2013

In this chapter we present the results of a systematic literature review of the recommendations in the existing research literature on usability work in agile systems development. The review contributes by summarizing the literature in light of seven claims about how to integrate usability work into an agile development project. By analyzing the claims we show how the previous literature provides grounds, warrants, backing, rebuttal, and qualification with regard to each of them. From this comprehensive overview of the literature we then discuss a research agenda with a particular focus on how situational factors for the claims must be researched and how this must encompass identified rebut…

Software development processKnowledge managementAgile usability engineeringSystematic reviewbusiness.industryComputer scienceUsability engineeringAgile Unified ProcessUsabilitybusinessAgile software development
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