Search results for "113 Computer and information sciences"

showing 10 items of 81 documents

Identification of multiplicatively acting modulatory mutational signatures in cancer

2022

Abstract Background A deep understanding of carcinogenesis at the DNA level underpins many advances in cancer prevention and treatment. Mutational signatures provide a breakthrough conceptualisation, as well as an analysis framework, that can be used to build such understanding. They capture somatic mutation patterns and at best identify their causes. Most studies in this context have focused on an inherently additive analysis, e.g. by non-negative matrix factorization, where the mutations within a cancer sample are explained by a linear combination of independent mutational signatures. However, other recent studies show that the mutational signatures exhibit non-additive interactions. Resu…

Applied Mathematics3122 CancersMutational signatures113 Computer and information sciencesBiochemistryComputer Science ApplicationsStructural BiologyNeoplasmsMutationModulatory processesHumanssyöpätauditmutaatiotMolecular BiologyCancerBMC Bioinformatics
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The Datafication of Hate: Expectations and Challenges in Automated Hate Speech Monitoring.

2020

Laaksonen, S-M.; Haapoja, J.; Kinnunen, T., Nelimarkka, M. & Pöyhtäri, R. (2020, accepted). . Frontiers in Big Data: Data Mining and Management / Critical Data and Algorithm Studies. doi:10.3389/fdata.2020.00003 Hate speech has been identified as a pressing problem in society and several automated approaches have been designed to detect and prevent it. This paper reports and reflects upon an action research setting consisting of multi-organizational collaboration conducted during Finnish municipal elections in 2017, wherein a technical infrastructure was designed to automatically monitor candidates' social media updates for hate speech. The setting allowed us to engage in a 2-fold investiga…

Big DataComputer sciencehate speechsocial media518 Media and communicationssosiaalinen mediamonitorointi050801 communication & media studiesSocial issues0508 media and communicationspolitiikkadatatiedeArtificial Intelligencealgoritmit050602 political science & public administrationComputer Science (miscellaneous)Social mediaalgorithmic systemvihapuheAction researchObjectivity (science)Original Researchlcsh:T58.5-58.64DataficationSocial phenomenonlcsh:Information technologytekstinlouhinta05 social sciencesCitizen journalism16. Peace & justice113 Computer and information sciencesData science0506 political sciencekoneoppiminenmachine learningNeutralitydata sciencepoliticsInformation Systems
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Dynamic Community Detection for Brain Functional Networks during Music Listening with Block Component Analysis

2023

Publisher Copyright: Author The human brain can be described as a complex network of functional connections between distinct regions, referred to as the brain functional network. Recent studies show that the functional network is a dynamic process and its community structure evolves with time during continuous task performance. Consequently, it is important for the understanding of the human brain to develop dynamic community detection techniques for such time-varying functional networks. Here, we propose a temporal clustering framework based on a set of network generative models and surprisingly it can be linked to Block Component Analysis to detect and track the latent community structure…

Brain modelingmodule detectionBiomedical EngineeringTensorsblock term decompositiondynamic community detectiontensor decompositiontensorsInternal MedicineAnalytical modelsgenerative modelHidden Markov modelsaivotutkimusEEGhidden Markov modelsGeneral Neurosciencefeature extractionbrain connectivityRehabilitation3112 Neurosciencesanalytical modelsElectroencephalographybrain modeling113 Computer and information sciencesTask analysistask analysisFeature extractionaivotelectroencephalography
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Querytogether : Enabling entity-centric exploration in multi-device collaborative search

2018

Collaborative and co-located information access is becoming increasingly common. However, fairly little attention has been devoted to the design of ubiquitous computing approaches for spontaneous exploration of large information spaces enabling co-located collaboration. We investigate whether an entity-based user interface provides a solution to support co-located search on heterogeneous devices. We present the design and implementation of QueryTogether, a multi-device collaborative search tool through which entities such as people, documents, and keywords can be used to compose queries that can be shared to a public screen or specific users with easy touch enabled interaction. We conducted…

Co-located searchUbiquitous computingComputer scienceExploratory searchmedia_common.quotation_subjectInformation access02 engineering and technologyLibrary and Information SciencesManagement Science and Operations ResearchMulti-deviceHuman–computer interaction020204 information systemsMulti device0202 electrical engineering electronic engineering information engineeringMedia TechnologyConversationBaseline (configuration management)media_commonSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionita113Settore INF/01 - InformaticaCommon groundFlexibility (personality)020207 software engineering113 Computer and information sciencesComputer Science ApplicationsUser interfaceCollaborative searchInformation Systems
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Developing design knowledge and a conceptual model for virtual reality learning environments

2021

This chapter focuses on applying design science research for virtual reality learning environment (VRLE) design processes. Six selected case studies are presented in the context of VRLEs. The case selections were analyzed in terms of their contributions to design knowledge. The objective of this book chapter is twofold: 1) for researchers, the design knowledge contributions of case studies are highlighted for future reference, and 2) for developers and practitioners, design principles are presented for the development of VRLEs. The final outcome of the present study is a conceptual model describing the current design knowledge in the field of VRLEs and identifying the research gaps that sho…

Computer science4. Education05 social sciencesConceptual model (computer science)050301 education020207 software engineering02 engineering and technologyVirtual realityDesign knowledge113 Computer and information sciencesHuman–computer interaction0202 electrical engineering electronic engineering information engineering516 Educational sciences0503 education
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Blending in Hybrid Games: Understanding Hybrid Games Through Experience

2016

The meaning of what hybrid games are is often fixed to the context in which the term is used. For example, hybrid games have often been defined in relation to recent developments in technology. This creates issues in its usage and limitations in thinking. This paper argues that hybrid games should be understood through conceptual metaphors. Hybridity is the blending of different cognitive domains that are not usually associated together. Hybrid games usually blend domains related to games, for example digital and board games, but can blend also other domains. Through this type of thinking, designers can be more open to exploring how their games can be experienced.

Computer sciencepelisuunnittelu518 Media and communicationsaugmented reality gamesContext (language use)02 engineering and technologycomputer.software_genrehybrid gamesTurns rounds and time-keeping systems in gamesConceptual blendingHuman–computer interaction0202 electrical engineering electronic engineering information engineeringta6160501 psychology and cognitive scienceshybridityEmergent gameplayta518Video game design050107 human factorstietokonepelitconceptual blendinggamesGame mechanicsMultimedia05 social sciencesComputingMilieux_PERSONALCOMPUTINGConceptual metaphorconceptual metaphor020207 software engineeringmixed reality games113 Computer and information sciencespervasive gamescomputerMeaning (linguistics)
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Taking on the “Dark Side”–Coping With Technostress

2020

Technostress is stress that individuals experience due to their use of information technology. It is associated with critical workplace consequences including reduced productivity. While the negative consequences are well known, what is less understood is how individuals can cope with technostress to alleviate them. We report on two studies that explain how organizational IT users can cope with technostress. The first is a qualitative study conducted in the U.K., by interviewing thirty executives/knowledge workers. Here, we identified seven coping behaviors that individuals engage in, in response to technostress. The second is a survey of 846 U.S. employees who use IT in their workplace. He…

Coping (psychology)InterviewApplied psychologyBehavioural sciences02 engineering and technology113 Computer and information sciencesElectronic mailComputer Science ApplicationsGreat RiftHardware and Architecture020204 information systemsTechnostress0202 electrical engineering electronic engineering information engineeringTask analysisPsychologySoftwareQualitative research
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The International Comparable Corpus: Challenges in building multilingual spoken and written comparable corpora

2021

This paper reports on the efforts of twelve national teams in building the International Comparable Corpus (ICC; https://korpus.cz/icc) that will contain highly comparable datasets of spoken, written and electronic registers. The languages currently covered are Czech, Finnish, French, German, Irish, Italian, Norwegian, Polish, Slovak, Swedish and, more recently, Chinese, as well as English, which is considered to be the pivot language. The goal of the project is to provide much-needed data for contrastive corpus-based linguistics. The ICC corpus is committed to the idea of re-using existing multilingual resources as much as possible and the design is modelled, with various adjustments, on t…

Czech050101 languages & linguisticsHistorycontrastive linguisticsGermanIrish6121 Languages0501 psychology and cognitive sciencesGeneral Materials Sciencedata sustainabilityContrastive linguisticskielitiedevertaileva kielitiedeICC corpus05 social sciencescopyright050301 educationICE corpuskontrastiivinen tutkimus113 Computer and information scienceslanguage.human_languageLinguisticstekijänoikeusPivot languageInternational Corpus of EnglishlanguagekorpuksetWritten language0503 educationcomparable corpusSpoken language
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Cargo-Cult Containerization : A Critical View of Containers in Modern Software Development

2022

Software is increasingly developed and deployed using containers. While the concept of a container is conceptually straightforward, there are various issues to be considered while using them, ranging from technical details inside containers to the orchestration of containers that jointly form a meaningful application. In recent years, the use of containers has become so prevalent that developers have a tendency to resort to cargo-cult containerization - ritual adherence to the use of containers just because so many others are doing the same thing. In this paper, we study advantages and downsides of containers in modern-day software development. We foresee the use of containers to spread int…

DevOpsdesign principlesvirtualisointicontainer orchestrationcontainerizationsoftware containersohjelmistotuotanto113 Computer and information sciencessoftware designohjelmistosuunnittelupilvipalvelutohjelmistoarkkitehtuuriohjelmistokehityscontinuous software engineering
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Decreased intersubject synchrony in dynamic valence ratings of sad movie contents in dysphoric individuals

2021

Emotional reactions to movies are typically similar between people. However, depressive symptoms decrease synchrony in brain responses. Less is known about the effect of depressive symptoms on intersubject synchrony in conscious stimulus-related processing. In this study, we presented amusing, sad and fearful movie clips to dysphoric individuals (those with elevated depressive symptoms) and control participants to dynamically rate the clips’ valences (positive vs. negative). We analysed both the valence ratings’ mean values and intersubject correlation (ISC). We used electrodermal activity (EDA) to complement the measurement in a separate session. There were no group differences in either t…

EXPRESSIONmasennusAdultMale515 PsychologyScienceEmotionsMotion PicturesBRAIN ACTIVITYelokuvatArticleMECHANISMSYoung Adulttoiminnallinen magneettikuvaustunteetHuman behaviourHumanskognitiivinen psykologiatarkkaavaisuusMETAANALYSISDepressionsuruQATTENTIONRBrainBIASES113 Computer and information sciencesFacial Expressionvalenssi (psykologia)negatiivisuusPATTERNSMedicineRESPONSESScientific Reports
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