Search results for "Computer Science::Logic in Computer Science"

showing 10 items of 72 documents

Zero-Error Affine, Unitary, and Probabilistic OBDDs

2017

We introduce the affine OBDD model and show that zero-error affine OBDDs can be exponentially narrower than bounded-error unitary and probabilistic OBDDs on certain problems. Moreover, we show that Las Vegas unitary and probabilistic OBDDs can be quadratically narrower than deterministic OBDDs. We also obtain the same results by considering the automata versions of these models.

FOS: Computer and information sciencesComputer Science - Computational ComplexityQuantum PhysicsFormal Languages and Automata Theory (cs.FL)Computer Science::Logic in Computer ScienceFOS: Physical sciencesComputer Science - Formal Languages and Automata TheoryComputational Complexity (cs.CC)Computer Science::Computational ComplexityComputer Science::Artificial IntelligenceQuantum Physics (quant-ph)Computer Science::Databases
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Reordering Method and Hierarchies for Quantum and Classical Ordered Binary Decision Diagrams

2017

We consider Quantum OBDD model. It is restricted version of read-once Quantum Branching Programs, with respect to "width" complexity. It is known that maximal complexity gap between deterministic and quantum model is exponential. But there are few examples of such functions. We present method (called "reordering"), which allows to build Boolean function $g$ from Boolean Function $f$, such that if for $f$ we have gap between quantum and deterministic OBDD complexity for natural order of variables, then we have almost the same gap for function $g$, but for any order. Using it we construct the total function $REQ$ which deterministic OBDD complexity is $2^{\Omega(n/\log n)}$ and present quantu…

FOS: Computer and information sciencesComputer Science - Computational ComplexityQuantum PhysicsTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESComputer Science::Logic in Computer ScienceComputingMethodologies_SYMBOLICANDALGEBRAICMANIPULATIONFOS: Physical sciencesComputational Complexity (cs.CC)Computer Science::Artificial IntelligenceComputer Science::Computational ComplexityQuantum Physics (quant-ph)Hardware_LOGICDESIGN
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Inductive types in homotopy type theory

2012

Homotopy type theory is an interpretation of Martin-L\"of's constructive type theory into abstract homotopy theory. There results a link between constructive mathematics and algebraic topology, providing topological semantics for intensional systems of type theory as well as a computational approach to algebraic topology via type theory-based proof assistants such as Coq. The present work investigates inductive types in this setting. Modified rules for inductive types, including types of well-founded trees, or W-types, are presented, and the basic homotopical semantics of such types are determined. Proofs of all results have been formally verified by the Coq proof assistant, and the proof s…

FOS: Computer and information sciencesComputer Science - Logic in Computer Science03B15 03B70 03F500102 computer and information sciences01 natural sciencesComputer Science::Logic in Computer ScienceFOS: MathematicsA¹ homotopy theoryCategory Theory (math.CT)0101 mathematicsMathematicsHomotopy lifting propertyType theory inductive types homotopy-initial algebraHomotopy010102 general mathematicsMathematics - Category TheoryIntuitionistic type theoryMathematics - LogicSettore MAT/01 - Logica MatematicaLogic in Computer Science (cs.LO)Algebran-connectedType theoryTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGES010201 computation theory & mathematicsProof theoryTheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSHomotopy type theoryComputer Science::Programming LanguagesLogic (math.LO)
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Adding Path-Functional Dependencies to the Guarded Two-Variable Fragment with Counting

2017

The satisfiability and finite satisfiability problems for the two-variable guarded fragment of first-order logic with counting quantifiers, a database, and path-functional dependencies are both ExpTime-complete.

FOS: Computer and information sciencesComputer Science - Logic in Computer ScienceTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESintegrity constraintssatisfiabilitycounting quantifierspath-functional dependenciesComputer Science::Logic in Computer Scienceguarded fragmentkey constraintstwo-variable fragmetLogic in Computer Science (cs.LO)
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Visibly pushdown modular games,

2014

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is local to a module and is oblivious to previous module invocations, and thus does not depend on the context of invocation. In this work, we study for the first time modular strategies with respect to winning conditions that can be expressed by a pushdown automaton. We show that such games are undecidable in general, and become decidable for visibly pushdown automata specifications. Our solution relies on a reduction to modular games with finite-state automat…

FOS: Computer and information sciencesComputer Science::Computer Science and Game TheoryComputer Science - Logic in Computer ScienceTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESTheoretical computer scienceFormal Languages and Automata Theory (cs.FL)Computer scienceComputer Science - Formal Languages and Automata Theory0102 computer and information sciences02 engineering and technologyComputational Complexity (cs.CC)Pushdown01 natural scienceslcsh:QA75.5-76.95Theoretical Computer ScienceComputer Science - Computer Science and Game TheoryComputer Science::Logic in Computer Science0202 electrical engineering electronic engineering information engineeringTemporal logicRecursionbusiness.industrylcsh:MathematicsGames; Modular; Pushdown; Theoretical Computer Science; Information Systems; Computer Science Applications; Computational Theory and MathematicsPushdown automatonModular designDecision problemlcsh:QA1-939Logic in Computer Science (cs.LO)Computer Science ApplicationsUndecidable problemDecidabilityNondeterministic algorithmComputer Science - Computational ComplexityModularTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputational Theory and Mathematics010201 computation theory & mathematics020201 artificial intelligence & image processinglcsh:Electronic computers. Computer scienceGamesbusinessComputer Science::Formal Languages and Automata TheoryComputer Science and Game Theory (cs.GT)Information SystemsInformation and Computation
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The Descriptive Complexity Approach to LOGCFL

1998

Building upon the known generalized-quantifier-based first-order characterization of LOGCFL, we lay the groundwork for a deeper investigation. Specifically, we examine subclasses of LOGCFL arising from varying the arity and nesting of groupoidal quantifiers. Our work extends the elaborate theory relating monoidal quantifiers to NC1 and its subclasses. In the absence of the BIT predicate, we resolve the main issues: we show in particular that no single outermost unary groupoidal quantifier with FO can capture all the context-free languages, and we obtain the surprising result that a variant of Greibach's ``hardest context-free language'' is LOGCFL-complete under quantifier-free BIT-free proj…

FOS: Computer and information sciencesFinite model theoryUnary operationComputer Networks and Communicationsautomata and formal languages0102 computer and information sciencesComputational Complexity (cs.CC)Computer Science::Computational ComplexityArityDescriptive complexity theory01 natural sciencesTheoretical Computer ScienceComputer Science::Logic in Computer ScienceNondeterministic finite automaton0101 mathematicsLOGCFLMathematicsDiscrete mathematicscomputational complexityApplied Mathematics010102 general mathematicsdescriptive complexityNondeterministic algorithmComputer Science - Computational Complexityfinite model theoryQuantifier (logic)Computational Theory and Mathematics010201 computation theory & mathematicsF.1.3Journal of Computer and System Sciences
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The Fluted Fragment with Transitivity

2019

We study the satisfiability problem for the fluted fragment extended with transitive relations. We show that the logic enjoys the finite model property when only one transitive relation is available. On the other hand we show that the satisfiability problem is undecidable already for the two-variable fragment of the logic in the presence of three transitive relations.

FOS: Computer and information sciencesFirst-Order logicComputer Science - Logic in Computer ScienceTransitivity000 Computer science knowledge general worksComputer Science::Logic in Computer ScienceComputer ScienceDecidabilityComplexitySatisfiabilityLogic in Computer Science (cs.LO)
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The minimal probabilistic and quantum finite automata recognizing uncountably many languages with fixed cutpoints

2019

Discrete Mathematics & Theoretical Computer Science ; vol. 22 no. 1 ; Automata, Logic and Semantics ; 1365-8050

FOS: Computer and information sciencesQuantum PhysicsFormal Languages and Automata Theory (cs.FL)FOS: Physical sciencesComputer Science - Formal Languages and Automata TheoryComputational Complexity (cs.CC)Nonlinear Sciences::Cellular Automata and Lattice GasesComputer Science - Computational ComplexityMathematics::LogicTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputer Science::Discrete MathematicsComputer Science::Logic in Computer ScienceComputingMilieux_COMPUTERSANDSOCIETYMathematics::Metric GeometryQuantum Physics (quant-ph)Computer Science::Formal Languages and Automata Theory
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Foundations for the formalization of metamathematics and axiomatizations of consequence theories

2004

Abstract This paper deals with Tarski's first axiomatic presentations of the syntax of deductive system. Andrzej Grzegorczyk's significant results which laid the foundations for the formalization of metalogic, are touched upon briefly. The results relate to Tarski's theory of concatenation, also called the theory of strings, and to Tarski's ideas on the formalization of metamathematics. There is a short mention of author's research in the field. The main part of the paper surveys research on the theory of deductive systems initiated by Tarski, in particular research on (i) the axiomatization of the general notion of consequence operation, (ii) axiom systems for the theories of classic conse…

Formalization of metamathematicsLogicConcatenationMetamathematicsField (mathematics)DUAL (cognitive architecture)Characterization (mathematics)Rejection consequenceSyntax (logic)MetalogicAlgebraMathematics::LogicComputer Science::Logic in Computer ScienceTheory of deductive systemsClassic and nonclassic consequencesMathematical economicsAxiomMathematicsAnnals of Pure and Applied Logic
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Mathematical logic and quantum finite state automata

2009

AbstractThis paper is a review of the connection between formulas of logic and quantum finite-state automata in respect to the language recognition and acceptance probability of quantum finite-state automata. As is well known, logic has had a great impact on classical computation, it is promising to study the relation between quantum finite-state automata and mathematical logic. After a brief introduction to the connection between classical computation and logic, the required background of the logic and quantum finite-state automata is provided and the results of the connection between quantum finite-state automata and logic are presented.

General Computer ScienceMeasure-many quantum finite-state automataComputational logicMultimodal logicQuantum dot cellular automatonIntermediate logicMeasure-once quantum finite-state automataNonlinear Sciences::Cellular Automata and Lattice GasesTheoretical Computer ScienceAlgebraTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESModular logicComputerSystemsOrganization_MISCELLANEOUSComputer Science::Logic in Computer ScienceQuantum finite automataDynamic logic (modal logic)Automata theoryQuantum finite-state automataFirst-order logicAlgorithmComputer Science::Formal Languages and Automata TheoryMathematicsQuantum cellular automatonComputer Science(all)Theoretical Computer Science
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