Search results for "Cybernetics"

showing 10 items of 331 documents

An AHP-based approach to PMISs assessment

2015

The project management environment gets complex and subject to uncertainty. The firm's managers need of tools supporting the decision–making process in order to properly manage project information. PMISs provide features facilitating the project management. The variety of software and the ambiguity of features meaning make the choice of the PMIS a difficult task. The literature analysis confirms the importance of user engagement in features and PMIS assessment and the lack of methodologies satisfying such a task. The paper focuses on the classification and assessment of features of PMIS considering the firm's needs. A case study is presented for the evaluation of a PMISs sample.

Knowledge managementAHPProcess (engineering)Computer scienceStrategy and Managementmedia_common.quotation_subjectproject management information systemPMISinformation systems for business environmentAnalytic hierarchy processSample (statistics)Management Science and Operations ResearchAHP approachanalytic hierarchy proceTask (project management)Management of Technology and InnovationSettore ING-IND/17 - Impianti Industriali MeccaniciBusiness and International ManagementProject managementMCDMmedia_commonsoftware assessmentmultiple criteria decision-makingPMIS assessmentbusiness.industryAmbiguityMultiple-criteria decision analysisVariety (cybernetics)businessInternational Journal of Business Environment
researchProduct

Nuadu Concept for personal management of lifestyle related health risks

2008

Majority of the health risks and diseases in the modern world are related to lifestyles, e.g., overweight, unhealthy diet, physical inactivity, sleep deprivation, and stress. Behavioral change towards healthy lifestyles is the key to the prevention and management of these risks, but early and efficient interventions are scarcely available. We present the Nuadu Concept, an ICT (Information and Communication Technologies) assisted wellness toolbox for the management of multiple, behavior-originated health risks. The concept is based on psychological models, which provide methods and motivation for behavior change. The individual is considered as the best expert of his/her own wellness. Thus, …

Knowledge managementApplied psychologyPsychological interventionOverweightPsychological ModelsUser-Computer InterfacePatient Education as TopicSDG 3 - Good Health and Well-beingmedicineLife StyleMonitoring Physiologicbusiness.industryBehavior changeTelemedicineToolboxVariety (cybernetics)Self CareSleep deprivationInformation and Communications TechnologyTherapy Computer-Assisted/dk/atira/pure/sustainabledevelopmentgoals/good_health_and_well_beingInformationSystems_MISCELLANEOUSmedicine.symptombusinessRisk Reduction BehaviorSoftware2008 30th Annual International Conference of the IEEE Engineering in Medicine and Biology Society
researchProduct

Identifying opportunities for AI applications in healthcare — Renewing the national healthcare and social services

2018

A vast variety of artificial intelligence techniques have been deployed to specific healthcare problems during the last thirty years with varying levels of success while there is a shortage of systematic matching of AI capabilities with the breadth of application opportunities. In this paper, we describe the process of identifying opportunities for deploying artificial intelligence to healthcare and social services on regional and national levels in Finland. The project involved a large number of stakeholders from a variety of backgrounds ranging from governmental agencies to entrepreneurs. The process described includes idea generation of an application or solution and its elaboration in w…

Knowledge managementComputer scienceProcess (engineering)terveysteknologiaDesign thinkingSocial Welfarehealth and social care renewalartificial intelligence capabilitiesIBM Watsontekoäly0603 philosophy ethics and religion03 medical and health sciences0302 clinical medicinedesign thinkingterveysalasosiaalihuoltoUse case030212 general & internal medicinesovellukset (tietotekniikka)Design methodsta113business.industrycitizen wellbeing06 humanities and the artsBusiness valueVariety (cybernetics)use-casesuudistukset060301 applied ethicsApplications of artificial intelligencebusinessapplication prototype developmenthyvinvointiala2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)
researchProduct

The use of gamification in education: a bibliometric and text mining analysis

2016

The use of games in education represents a promising tool to motivate and engage students in their learning process. Most of previous research on the topic has focused to develop theoretical frameworks or to conduct experiments as a means to analyse learning outcomes such as knowledge retention, problem-solving skills gains or attitudes toward game-based learning. Nevertheless, little research has focused on providing a comprehensive literature review, which will help researchers to better understand how this stream of research has evolved over the last years. In this study, we use a bibliometric, social network and text mining analysis in order to provide useful up-to-date information to p…

Knowledge managementData collectionSocial networkProcess (engineering)business.industry05 social sciences050301 educationBibliometricsData scienceComputer Science ApplicationsEducationVariety (cybernetics)Interpersonal relationshipEducational research0502 economics and businessActive learningbusinessPsychology0503 education050203 business & managementJournal of Computer Assisted Learning
researchProduct

Institutional Research in the Future: Challenges Within Higher Education and the Need for Excellence in Professional Practice

2013

The upcoming challenge for higher education institutions (HEIs) globally is how to respond to an increasing variety of societal needs but with fewer public resources and increased accountability demands. In this chapter we draw attention to the central role institutional research (IR) professionals play in positioning HEIs in a competitive and globalized environment, and the need for them to have a well-developed set of skills (both generic and specialized) to provide and inform the decision-making process. We conclude by posing some questions to consider for the practice of IR into the future.

Knowledge managementHigher educationProcess (engineering)business.industrymedia_common.quotation_subjectPublic relationsVariety (cybernetics)Competition (economics)Institutional researchExcellencePolitical scienceAccountabilitySet (psychology)businessmedia_commonNew Directions for Institutional Research
researchProduct

Translating the Idea of the eGovernment One-Stop-Shop in Indonesia

2013

Article from the Book:Information and Communication Technology, Springer 2013. Also available on SpringerLink:http://dx.doi.org/10.1007/978-3-642-36818-9_1 This study aims to understand how the idea of an eGovernment one- stop-shop (OSS) has been translated into a new setting. Since the beginning of 2000, this idea has been implemented in a variety of ways by Indonesian local governments. Using an interpretive case study in the city of Yogyakarta, the study revealed that the specificity of each setting influences the translation process of the idea of OSS during its institutionalization. It also identified a set of editing rules used during the translation process. These include the editing…

Knowledge managementInstitutionalisationLanguage changeComputer scienceProcess (engineering)business.industry[SHS.INFO]Humanities and Social Sciences/Library and information scienceseGovernmentContext (language use)developing countrieslanguage.human_languageVariety (cybernetics)editing rulesIndonesianOne stop shopIndonesiaVDP::Social science: 200::Library and information science: 320::Information politics: 322idea translationinstitutionalizationlanguage[INFO]Computer Science [cs]Institutional theorybusinessone-stop-shopinstitutional theory
researchProduct

Creativity from Design and Innovation Perspectives

2017

The notion of innovation is associated with abundant literature presenting a variety of viewpoints, some complementary and others contradictory. In this literature the concept of innovation is often associated with novelty. Elsewhere the same reference to novelty is used to describe creativity, "the creative process is seen as the sequence of thoughts and actions that leads to a novel, adaptive production" (Lubart, 2010). The confusion is further maintained by the fact that research in the fields of creativity and innovation address similar questions. This article aims to explore the relationship between creativity, design, and innovation. To this end, a first part develops a short state of…

Knowledge managementPoint (typography)business.industryProcess (engineering)media_common.quotation_subjectPerspective (graphical)NoveltyCreativityViewpointsEpistemologyVariety (cybernetics)Creativity techniquebusinessPsychologymedia_common
researchProduct

A holistic approach to manage environmental quality by using the Kano model and social cognitive theory

2020

International audience; Since its first proposition in 1984, the Kano model has been used extensively in a variety of contexts within industries and academic research demonstrating its wide applicability. The Kano model allows for describing the relationship between an objective aspect and a subjective aspect. Yet is this relevant for environmental quality as well? In this study, we explore the cases where the Kano model is used for assessing environmental quality and its perception by consumers and identify the potential influencing factors for its application with this respect. We find that the Kano model can serve as an effective tool for converging towards environmental quality and sust…

Knowledge managementStrategy and Managementmedia_common.quotation_subjectbehavior design[SDE.MCG]Environmental Sciences/Global Changesquality attributesManagement Monitoring Policy and LawDevelopmenttheory of transforming well-being0603 philosophy ethics and religionsocial behaviorTransformationPerceptionenvironmental policy0502 economics and businesstheory of attractive qualitySocial BehaviorEnvironmental qualityQuality Attributesmedia_commonSustainable developmentsustainable development[SHS.SOCIO]Humanities and Social Sciences/Sociologybusiness.industryCustomer satisfaction05 social sciencesPerspective (graphical)Perceived Quality06 humanities and the artsperceived qualitySustainable DevelopmentDesign Patterns[SDE.ES]Environmental Sciences/Environmental and SocietyVariety (cybernetics)Environmental PolicyService qualityKano modelSustainability[SCCO.PSYC]Cognitive science/PsychologyTransforming Wellbeing Theory060301 applied ethicsimpact analysisbusiness050203 business & managementSocial cognitive theoryenvironmental policy perceived quality quality attributes social behavior sustainable development theory of attractive quality theory of transforming well‐being
researchProduct

RgbDF: Resource Goal and Behaviour Description Framework

2006

Agent-oriented approach has proven to be very efficient in engineering complex distributed software environments with dynamically changing conditions. The efficiency of underlying modelling framework for this domain is undoubtedly of a crucial importance. Currently, a model-driven architecture has been the most popular and developed for purposes of modelling different aspects of multi-agent systems, including behaviour of individual agents. UML is utilized as a basis for this modelling approach and variety of existing UML-based modelling tools after slight extension are reused. This paper proposes an ontology-driven approach to modelling agent behaviour as an emerging paradigm that originat…

Knowledge managementbusiness.industryComputer scienceOntology (information science)Variety (cybernetics)Domain (software engineering)Resource (project management)Unified Modeling LanguageSoftware agentArchitectureSoftware engineeringbusinesscomputerSemantic Webcomputer.programming_language
researchProduct

The Principles of universal design for learning implementation in design study process

2015

Problem Statement: Starting their studies students have different level of perception and understanding. There is a need for an instructional framework that would allow educational programming, inclusive for all students.Research Questions: What is diversity of students learning strategies how can be facilitated students perception ability, expression and cooperation skills?Purpose of the Study: Objective of the current study is to investigate pedagogical possibilities to promote design students perception abilities and reasoning skills using in learning process principles of Universal Design for Learning (UDL) in context of student’s diversity.Research Methods: In start up phase students w…

Knowledge managementbusiness.industryComputer scienceProcess (engineering)media_common.quotation_subjectProblem statementUniversal Design for LearningContext (language use)Universal design for instructionVariety (cybernetics)PerceptionComputingMilieux_COMPUTERSANDEDUCATIONProject managementbusinessmedia_commonThe European Proceedings of Social and Behavioural Sciences
researchProduct