Search results for "Design Science Research"

showing 10 items of 32 documents

Development of an Agile Requirements Risk Prioritization Method : A Design Science Research Study

2023

The practice of information systems development (ISD) has changed during the past two decades from very structured approaches to agile ISD methods. However, many methods available for managing requirements-related risks in the literature follow the structured way of doing ISD. If any, few methods offer solutions to prioritize requirements risks for agile ISD projects based on recognizing requirements-related risks and patterns to mitigate these. To fill this gap in the literature, we apply the design science research methodology to develop an agile requirements risk prioritization method together with industry experts (n=54) in Finland and New Zealand in a multi-year study. The method was d…

ketterät menetelmätjärjestelmäsuunnitteludesign science researchagile requirements risk prioritization methodriskienhallintainformation systems developmentvaatimuksettietojärjestelmät
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DESIGN PRINCIPLES OF COLLABORATIVE LEARNING SPACE CONNECTING TEACHERS AND REFUGEE CHILDREN - A DESIGN SCIENCE RESEARCH STUDY

2020

Learning the German language is one of the most critical challenges for refugee children in Germany. It is a prerequisite to allow communication and integration into the educational system. To solve the underlying problem, we conceptualized a set of principles for the design of language learning systems to support collaboration between teachers and refugee children, using a Design Science Research approach. The proposed design principles offer functional and non-functional requirements of systems, including the integration of open educational resources, different media types to develop visual and audio narratives that can be linked to the cultural and social background. This study also illu…

learning technologyoppimisympäristöoppiminenkotoutuminen (maahanmuuttajat)Refugeestorytelling for kidsDesign elements and principleslapset (ikäryhmät)Collaborative learningoppimisalustatSpace (commercial competition)collaborative OERmaahanmuuttajatavoimet oppimateriaalitintergenerational learningsaksan kieliMathematics educationchildren refugeeopetusteknologiaDesign science researchSociologykielen oppiminenpakolaisetoppimateriaaliEDULEARN Proceedings
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The Design Towards a Collaborative Subscription Service : The Case of The Finnish Newspaper Industry

2020

The newspaper industry is challenged with its business models. To stabilize revenues, publishers opted for digital subscriptions for generating additional revenue streams. However, digital subscriptions showcase limited success. News aggregator platforms may promise publishers a pool of paying readers. But platform fees and the loss of customer relationships enact barriers among publishers to join. This study proposes a software prototype based on design science research to address the aforementioned shortcomings by deriving design principles for a collaborative subscription service. Building on the strategic alliance, digital platform and business model literature, this research aims to id…

liiketoimintamallitKnowledge managementComputer sciencekehittämistutkimus02 engineering and technologykustantajatBusiness modelDesign sciencecomputer.software_genreNewspaperNews aggregator020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringRevenueStrategic allianceverkkopalvelutService (business)alustatalousbusiness.industrydesign science05 social sciencescollaborationnewspaper Industrydigital platformverkkoliiketoimintabusiness modelkustannusalaDesign science researchsanomalehdetohjelmistoliiketoimintaprototypebusinesscomputer050203 business & management
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Research Perspectives: Reconsidering the Role of Research Method Guidelines for Interpretive, Mixed Methods, and Design Science Research

2021

Information systems (IS) scholars have proposed guidelines for interpretive, mixed methods, and design science research in IS. Because many of these guidelines have also been suggested for evaluating what good or rigorous research is, they may be used as a checklist in the review process. In this paper, we raise the question: To what extent do research guidelines for interpretive, mixed methods, and design science research offer evidence that they can be used to evaluate the quality of research. We argue that scholars can use these guidelines to evaluate what good research is if there is compelling evidence that they lead to certain good research outcomes. We use three well-known sets of gu…

mixed methodsNoticeComputer sciencebusiness.industrydesign sciencemetodologiaInternet privacyresearch guidelinestietojärjestelmätiedeDesign sciencePermissionComputer Science Applicationstheory of scientific methodologyServertutkimusmenetelmätInformation systemtieteenteoriainterpretive researchDesign science researchbusinessCitationPublicationInformation SystemsJournal of the Association for Information Systems
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On enriching requirements engineering work using icons

2014

ohjelmistosuunnitteluiconvaatimusmäärittelykuvakkeetdesign science researchkuvallinen viestintävisualisointiohjelmistotuotantovaatimustenhallintarequirements engineeringkulttuurienvälinen viestintäsidosryhmätviestintä
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The Design Science Research Process : A Model for Producing and Presenting Information Systems Research

2006

The authors design and demonstrate a process for carrying out design science (DS) research in information systems and demonstrate use of the process to conduct research in two case studies. Several IS researchers have pioneered the acceptance of DS research in IS, but in the last 15 years little DS research has been done within the discipline. The lack of a generally accepted process for DS research in IS may have contributed to this problem. We sought to design a design science research process (DSRP) model that would meet three objectives: it would be consistent with prior literature, it would provide a nominal process model for doing DS research, and it would provide a mental model for p…

process modelcase studydesign sciencedesign science research processrequirements elicitationrequirements engineeringinformation systems development
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Advancing Design Science Research with Solution-based Probing

2019

We propose solution-based probing as an extension of action design research. The core idea is that researchers bring a prototype solution (probe) into one or more fields and explore to synthesize robust and generalizable design knowledge, along with knowledge of the phenomena and correlations we discover. We believe proposing solutions creates opportunities for researchers to innovate and to document the impact. In addition, solutions can be effective probes for advancing theory, in terms of design theories and in creating exploratory foundations for behavioral and causal theory. We illustrate solution-based probing with four exemplar studies in the areas governance of municipalities, polic…

solution-based probingsuunnitteludesign science research10009 Department of InformaticsteknologiaSystems engineeringorganisaatiotSociologyDesign science researchorganizational systemsratkaisut000 Computer science knowledge & systemsProceedings of the Annual Hawaii International Conference on System Sciences
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Positive Computing as Paradigm to Overcome Barriers to Global Co-authoring of Open Educational Resources

2018

The adoption of Open Educational Resources (OER) can support collaboration and knowledge sharing. One of the main areas of the usage OER is the internationalization, i.e., the use in a global context. However, the globally distributed co-creation of digital materials is still low. Therefore, we identify essential barriers, in particular for co-authoring of OER in global environments. We use a design science research method to introduce a barrier framework for co-authoring OER in global settings and propose a wellbeing-based system design constructed from the barrier framework for OER co-authoring tool. We describe how positive computing concepts can be used to overcome barriers, emphasizing…

system designKnowledge managementopen educational resourcesComputer sciencemedia_common.quotation_subjectlicenseslcsh:Telecommunicationlcsh:TK5101-6720open educationCompetence (human resources)media_commonta113OER co-authoringbusiness.industrymobile handsetsknowledge managementPositive computingOpen educational resourcescollaborationKnowledge sharingavoimet oppimateriaalitInternationalizationauthoring systemsSystems designknowledge co-creationDesign science researchbusinesspositive computingAutonomy
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Strategic Design Towards Platform Collaboration in The Newspaper Industry: A Design Science Research Study

2020

The newspaper industry is challenged by unsustainable business models. To stabilize dwindling revenue streams, publishers opted for digital subscriptions as one avenue for generating additional revenue streams. Large publishers have indeed benefited from rising subscription numbers. However, smaller publishers are challenged to achieve the same results. Some of the root causes are high churn rates, adoption costs and lock-in effects of subscription services. News aggregator platforms may promise newspaper publishers a large pool of paying readers. But platform fees and the loss of direct customer relationships enact commercial barriers among publishers. This study proposes design science re…

sähköinen julkaisutoimintaliiketoimintamallitverkkojulkaiseminenEngineering managementStrategic designlehtikustantajatsanomalehdetDesign science researchBusinessDesign scienceBusiness modelStrategic allianceNewspaperProceedings of the Annual Hawaii International Conference on System Sciences
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Consumers’ adoption of information services

2013

This paper reports on a design science research study that seeks to investigate how information service components affect consumers’ potential adoption of such services. More specifically, the paper develops a conceptual model that uses the theory of organizational information services (TOIS) and the unified theory of acceptance and use of technology (UTAUT) as a basis. The results indicate that individual constructs can be linked to service components. In turn, this result can potentially be instrumental in progress toward a deeper understanding of consumers’ adoption of information services and how this affects the development of such services and systems that support them.

ta113Service (business)Information Systems and ManagementKnowledge managementbusiness.industrymedia_common.quotation_subjectServices computingUnified theory of acceptance and use of technologyAffect (psychology)Management Information SystemsConceptual modelInformation systemDesign science researchBusinessMarketingInformation Systemsmedia_commonInformation & Management
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