Search results for "ECONOMICS"

showing 10 items of 14389 documents

Segmenting the audience of a cause-related marketing viral campaign

2021

Abstract This paper analyses the attitudinal effect of a cause-related marketing campaign which becomes viral through social networks. This attitudinal response is observed in three Internet user segments with different affinity levels: i) strong (familiar with the sponsoring brand and the promoted cause); ii) intermediate (familiar with the brand or the cause); and iii) weak (without previous experiences of either the brand or the social cause). To develop our experiment, 360 Internet surfers agree to participate. Their attitudes were measured before and after the showing of a viral spot in which a pet food brand encourages pet adoption. Our results show that a viral campaign works perfect…

Computer Networks and Communicationsbusiness.industry05 social sciences02 engineering and technologyLibrary and Information SciencesPet foodMarket segmentation020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineering050211 marketingThe InternetMarketing campaignMarketingbusinesshealth care economics and organizationsInformation SystemsInternational Journal of Information Management
researchProduct

Comparison of WSN and IoT approaches for a real-time monitoring system of meal distribution trolleys: A case study

2018

Abstract International regulations determine that food in hospitals and elderly homes must be served at given temperature ranges. However, the real-time surveillance of the meal distribution trolleys along all the institutions facilities, guaranteeing conformity to rules from the instant when all the meals are put in the distribution trolley until they are delivered to the patients, is still a challenge. In this paper, we present a comparison of two approaches based on Wireless Sensor Networks (WSN) and Internet of Things (IoT) technologies for implementing a Real-Time Monitoring System of Meal Distribution Trolleys in a hospital. The performance evaluation results show that the IoT impleme…

Computer Networks and Communicationsbusiness.industryComputer scienceElderly homesLatency (audio)Distribution (economics)020206 networking & telecommunicationsMonitoring system02 engineering and technologyHardware and Architecture0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingInternet of ThingsbusinessSoftwareComputer networkFuture Generation Computer Systems
researchProduct

User behaviours after critical mobile application incidents: the relationship with situational context

2015

Users occasionally have critical incidents with information systems IS. A critical IS incident is an IS product or service experience that a user considers to be unusually positive or negative. Critical IS incidents are highly influential in terms of users' overall perceptions and customer relationships; thus, they are crucial for IS product and service providers. Therefore, it is important to study user behaviours after such incidents. Within IS, the relationships between the situational context and user behaviours after critical incidents have not been addressed at all. Prior studies on general mobile use as a related research area have recognized the influence of the situational context,…

Computer Networks and Communicationsbusiness.industrymedia_common.quotation_subject05 social sciencesInternet privacyWord of mouthAdvertisingContext (language use)02 engineering and technologyService provider020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringInformation system050211 marketingContinuanceSituational ethicsPsychologybusinessFunction (engineering)SoftwareMobile serviceInformation Systemsmedia_commonInformation Systems Journal
researchProduct

Game-Theoretic Learning and Allocations in Robust Dynamic Coalitional Games

2019

The problem of allocation in coalitional games with noisy observations and dynamic environments is considered. The evolution of the excess is modeled by a stochastic differential inclusion involvin...

Computer Science::Computer Science and Game Theory0209 industrial biotechnology020901 industrial engineering & automationControl and OptimizationDifferential inclusionGame theoreticApplied Mathematics010102 general mathematics02 engineering and technology0101 mathematics01 natural sciencesMathematical economicsMathematicsSIAM Journal on Control and Optimization
researchProduct

A saturated strategy robustly ensures stability of the cooperative equilibrium for Prisoner's dilemma

2016

We study diffusion of cooperation in a two-population game in continuous time. At each instant, the game involves two random individuals, one from each population. The game has the structure of a Prisoner's dilemma where each player can choose either to cooperate (c) or to defect (d), and is reframed within the field of approachability in two-player repeated game with vector payoffs. We turn the game into a dynamical system, which is positive, and propose a saturated strategy that ensures local asymptotic stability of the equilibrium (c, c) for any possible choice of the payoff matrix. We show that there exists a rectangle, in the space of payoffs, which is positively invariant for the syst…

Computer Science::Computer Science and Game Theory0209 industrial biotechnologyControl and OptimizationSymmetric gameNormal-form gameStochastic gameSymmetric equilibrium02 engineering and technologyPrisoner's dilemma01 natural sciences010104 statistics & probability020901 industrial engineering & automationStrategySettore ING-INF/04 - AutomaticaArtificial IntelligenceRepeated gameDecision Sciences (miscellaneous)Simultaneous gameSettore MAT/09 - Ricerca Operativa0101 mathematicsMathematical economicsGames Sociology Statistics Trajectory Asymptotic stability Jacobian matricesArtificial Intelligence; Decision Sciences (miscellaneous); Control and OptimizationMathematics2016 IEEE 55th Conference on Decision and Control (CDC)
researchProduct

Consensus in opinion dynamics as a repeated game

2018

Abstract We study an n -agent averaging process with dynamics subject to controls and adversarial disturbances. The model arises in multi-population opinion dynamics with macroscopic and microscopic intertwined dynamics. The averaging process describes the influence from neighbouring populations, whereas the input term indicates how the distribution of opinions in the population changes as a result of dynamical evolutions at a microscopic level (individuals’ changing opinions). The input term is obtained as the vector payoff of a two player repeated game. We study conditions under which the agents achieve robust consensus to some predefined target set. Such conditions build upon the approac…

Computer Science::Computer Science and Game Theory0209 industrial biotechnologyeducation.field_of_studyComputer scienceStochastic gamePopulation02 engineering and technologyApproachability01 natural sciences010305 fluids & plasmasTerm (time)020901 industrial engineering & automationControl and Systems EngineeringDynamics (music)0103 physical sciencesRepeated gameElectrical and Electronic EngineeringSet (psychology)educationMathematical economicsGame theoryAutomatica
researchProduct

The shape of small sample biases in pricing kernel estimations

2016

AbstractNumerous empirical studies find pricing kernels that are not-monotonically decreasing; the findings are at odds with the pricing kernel being marginal utility of a risk-averse, so-called representative agent. We study in detail the common procedure which estimates the pricing kernel as the ratio of two separate density estimations. In the first step, we analyse theoretically the functional dependence for the ratio of a density to its estimated density; this cautions the reader regarding potential computational issues coupled with statistical techniques. In the second step, we study this quantitatively; we show that small sample biases shape the estimated pricing kernel, and that est…

Computer Science::Computer Science and Game Theory050208 finance05 social sciencesKernel density estimationMonotonic functionRepresentative agentImplied volatility01 natural sciencesOdds010104 statistics & probabilityEmpirical researchStochastic discount factor0502 economics and businessEconometrics0101 mathematicsMarginal utilityGeneral Economics Econometrics and FinanceFinanceMathematicsQuantitative Finance
researchProduct

On coincidence of feedback and global Stackelberg equilibria in a class of differential games

2021

This paper shows for a class of differential games that the global Stackelberg equilibrium (GSE) coincides with the feedback Stackelberg equilibrium (FSE), although the GSE assumes that the leader/regulator an- nounces at the initial time the regulatory instrument rule she will follow for the rest of the game, while in the FSE, the regulator at any time chooses the optimal level of the regulatory instrument rate. This coincidence is based on the fact that the FSE is calculated using dynamic programming what implies that although the regulator chooses the regulatory instrument rate level that maximizes social welfare, the first-order condition for the maximization of the right-hand side of t…

Computer Science::Computer Science and Game Theory050210 logistics & transportation021103 operations researchInformation Systems and ManagementGeneral Computer ScienceComputer scienceQuantitative Biology::Molecular Networks05 social sciences0211 other engineering and technologies02 engineering and technologyMaximizationManagement Science and Operations ResearchOutcome (game theory)Industrial and Manufacturing EngineeringCoincidenceModeling and Simulation0502 economics and businessDifferential gameStackelberg competitionEconomic modelDifferential (infinitesimal)Mathematical economicsEuropean Journal of Operational Research
researchProduct

Market reaction to a bid-ask spread change: a power-law relaxation dynamics.

2009

We study the relaxation dynamics of the bid-ask spread and of the midprice after a sudden variation of the spread in a double auction financial market. We find that the spread decays as a power law to its normal value. We measure the price reversion dynamics and the permanent impact, i.e., the long-time effect on price, of a generic event altering the spread and we find an approximately linear relation between immediate and permanent impact. We hypothesize that the power-law decay of the spread is a consequence of the strategic limit order placement of liquidity providers. We support this hypothesis by investigating several quantities, such as order placement rates and distribution of price…

Computer Science::Computer Science and Game TheoryActuarial scienceStochastic processFinancial marketmicrostructureFinancial markets microstructure stochastic processes relaxation phenomenarelaxation phenomenaFinancial marketPower lawMarket liquiditystochastic processeBid–ask spreadOrder (exchange)EconometricsEconomicsDouble auctionRelaxation (approximation)Physical review. E, Statistical, nonlinear, and soft matter physics
researchProduct

Collusion constrained equilibrium

2018

We study collusion within groups in non-cooperative games. The primitives are the preferences of the players, their assignment to non-overlapping groups and the goals of the groups. Our notion of collusion is that a group coordinates the play of its members among different incentive compatible plans to best achieve its goals. Unfortunately, equilibria that meet this requirement need not exist. We instead introduce the weaker notion of collusion constrained equilibrium. This allows groups to put positive probability on alternatives that are suboptimal for the group in certain razor's edge cases where the set of incentive compatible plans changes discontinuously. These collusion constrained e…

Computer Science::Computer Science and Game TheoryClass (set theory)Group (mathematics)05 social sciencesTheoryofComputation_GENERALMicroeconomicssymbols.namesakeInformation asymmetryIncentive compatibilityNash equilibrium0502 economics and businessCollusionsymbolsEconomicsLimit (mathematics)050207 economicsSet (psychology)General Economics Econometrics and FinanceMathematical economics050205 econometrics Theoretical Economics
researchProduct