Search results for "Finite-state machine"

showing 10 items of 97 documents

On the effect of analog noise in discrete-time analog computations

1998

We introduce a model for analog computation with discrete time in the presence of analog noise that is flexible enough to cover the most important concrete cases, such as noisy analog neural nets and networks of spiking neurons. This model subsumes the classical model for digital computation in the presence of noise. We show that the presence of arbitrarily small amounts of analog noise reduces the power of analog computational models to that of finite automata, and we also prove a new type of upper bound for the VC-dimension of computational models with analog noise.

Computational modelFinite-state machineArtificial neural networkComputer scienceCognitive NeuroscienceComputationanalog noiseAnalog signal processingUpper and lower boundsArts and Humanities (miscellaneous)Discrete time and continuous timeNoise (video)Algorithmanalog computations
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Representation of NURBS surfaces by Controlled Iterated Functions System automata

2019

Iterated Function Systems (IFS) are a standard tool to generate fractal shapes. In a more general way, they can represent most of standard surfaces like Bézier or B-Spline surfaces known as self-similar surfaces. Controlled Iterated Function Systems (CIFS) are an extension of IFS based on automata. CIFS are basically multi-states IFS, they can handle all IFS shapes but can also manage multi self-similar shapes. For example CIFS can describe subdivision surfaces around extraordinary vertices whereas IFS cannot. Having a common CIFS formalism facilitates the development of generic methods to manage interactions (junctions, differences...) between objects of different natures.This work focuses…

Computer scienceBasis functionBézier curve02 engineering and technology[INFO] Computer Science [cs]Computer Science::Computational Geometry01 natural scienceslcsh:QA75.5-76.95Iterated function system0202 electrical engineering electronic engineering information engineeringSubdivision surface[INFO]Computer Science [cs]0101 mathematicsComputingMilieux_MISCELLANEOUSSubdivisionFinite-state machinebusiness.industry010102 general mathematicsGeneral Engineering020207 software engineeringComputer Graphics and Computer-Aided Design[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]AutomatonHuman-Computer InteractionAlgebraComputer Science::GraphicsIterated functionlcsh:Electronic computers. Computer sciencebusinessComputers & Graphics: X
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Iterative pairs and multitape automata

1996

In this paper we prove that if every iterative k-tuple of a language L recognized by a k-tape automaton is very degenerate, then L is recognizable. Moreover, we prove that if L is an aperiodic langnage recognized by a deterministic k-tape automaton, then L is recognizable.

ComputingMilieux_GENERALDiscrete mathematicsTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESFinite-state machineAperiodic graphFree monoidDegenerate energy levelsMathematicsAutomaton
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Inferring Decision Strategies from Clickstreams in Decision Support Systems: A New Process-Tracing Approach using State Machines

2011

The importance of online shopping has grown remarkably over the last decade. In 2009, every West European spent on average € 483 online and this amount is expected to grow to € 601 in 2014. In Germany, the number of online shoppers has almost doubled since 2000: 44% of all adults regularly buy products onlinetoday. In Western Europe, online sales reached € 68 billion in 2009 and Forrester research forecasts it will reach € 114 billion by 2014 with an 11% compound annual growth rate.

Decision support systemFinite-state machineProcess tracingWestern europeBusinessCompound annual growth rateMarketingDecision makerAttribute level
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Transition Function Complexity of Finite Automata

2011

State complexity of finite automata in some cases gives the same complexity value for automata which intuitively seem to have completely different complexities. In this paper we consider a new measure of descriptional complexity of finite automata -- BC-complexity. Comparison of it with the state complexity is carried out here as well as some interesting minimization properties are discussed. It is shown that minimization of the number of states can lead to a superpolynomial increase of BC-complexity.

Discrete mathematicsAverage-case complexityTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESFinite-state machineDFA minimizationContinuous spatial automatonAutomata theoryQuantum finite automataDescriptive complexity theoryω-automatonComputer Science::Formal Languages and Automata TheoryMathematics
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On the determinization of weighted finite automata

1998

We study determinization of weighted finite-state automata (WFAs), which has important applications in automatic speech recognition (ASR). We provide the first polynomial-time algorithm to test for the twins property, which determines if a WFA admits a deterministic equivalent. We also provide a rigorous analysis of a determinization algorithm of Mohri, with tight bounds for acyclic WFAs. Given that WFAs can expand exponentially when determinized, we explore why those used in ASR tend to shrink. The folklore explanation is that ASR WFAs have an acyclic, multi-partite structure. We show, however, that there exist such WFAs that always incur exponential expansion when determinized. We then in…

Discrete mathematicsClass (set theory)Finite-state machineBinary treeComputer Science::SoundComputer scienceDeterministic automatonProbabilistic automatonStructure (category theory)AlgorithmAutomaton
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Simulation is decidable for one-counter nets

1998

We prove that the simulation preorder is decidable for the class of one-counter nets. A one-counter net consists of a finite-state machine operating on a variable (counter) which ranges over the natural numbers. Each transition can increase or decrease the value of the counter. A transition may not be performed if this implies that the value of the counter becomes negative. The class of one-counter nets is computationally equivalent to the class of Petri nets with one unbounded place, and to the class of pushdown automata where the stack alphabet is restricted to one symbol. To our knowledge, this is the first result in the literature which gives a positive answer to the decidability of sim…

Discrete mathematicsClass (set theory)Finite-state machineDeterministic automatonSimulation preorderConcurrencyPushdown automatonPetri netComputer Science::Formal Languages and Automata TheoryDecidabilityMathematics
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Testing Grammars for Parsability

1990

In the preceding chapters we have studied in detail the major methods of deterministic context-free parsing: strong LL(k) parsing (Chapter 5), simple precedence parsing (Chapter 5), canonical LR(k) parsing, LALR(k) parsing, and SLR(k) parsing (Chapters 6 and 7), and canonical LL(k) parsing (Chapter 8). Each of these methods induces a class of grammars that are “parsable” using that method, that is, a class of grammars for which a deterministic parser employing that method can be constructed. For example, the LL(k) grammars constitute the class of grammars parsable by the LL(k) parsing method. By definition, a context-free grammar is an LL(k) grammar if and only if its canonical LL(k) parser…

Discrete mathematicsClass (set theory)ParsingFinite-state machineGrammarComputer sciencemedia_common.quotation_subject16. Peace & justicecomputer.software_genreTuring machinesymbols.namesakeRule-based machine translationsymbolsRegular expressionLALR parsercomputermedia_common
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On the Hierarchy Classes of Finite Ultrametric Automata

2015

This paper explores the language classes that arise with respect to the head count of a finite ultrametric automaton. First we prove that in the one-way setting there is a language that can be recognized by a one-head ultrametric finite automaton and cannot be recognized by any k-head non-deterministic finite automaton. Then we prove that in the two-way setting the class of languages recognized by ultrametric finite k-head automata is a proper subclass of the class of languages recognized by (k + 1)-head automata. Ultrametric finite automata are similar to probabilistic and quantum automata and have only just recently been introduced by Freivalds. We introduce ultrametric Turing machines an…

Discrete mathematicsClass (set theory)TheoryofComputation_COMPUTATIONBYABSTRACTDEVICESFinite-state machineHierarchy (mathematics)Nonlinear Sciences::Cellular Automata and Lattice GasesCondensed Matter::Disordered Systems and Neural NetworksAutomatonAlgebraTuring machinesymbols.namesakeTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESsymbolsMathematics::Metric GeometryQuantum finite automataAutomata theoryUltrametric spaceComputer Science::Formal Languages and Automata TheoryMathematicsofComputing_DISCRETEMATHEMATICSMathematics
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Quantum Finite State Automata over Infinite Words

2010

The study of finite state automata working on infinite words was initiated by Buchi [1]. Buchi discovered connection between formulas of the monadic second order logic of infinite sequences (S1S) and ω-regular languages, the class of languages over infinite words accepted by finite state automata. Few years later, Muller proposed an alternative definition of finite automata on infinite words [4]. McNaughton proved that with Muller’s definition, deterministic automata recognize all ω-regular languages [2]. Later, Rabin extended decidability result of Buchi for S1S to the monadic second order of the infinite binary tree (S2S) [5]. Rabin theorem can be used to settle a number of decision probl…

Discrete mathematicsCombinatoricsFinite-state machineDeterministic finite automatonComputer Science::Logic in Computer ScienceContinuous spatial automatonQuantum finite automataAutomata theoryNondeterministic finite automatonω-automatonComputer Science::Formal Languages and Automata TheoryDecidabilityMathematics
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