Search results for "Interactive"

showing 10 items of 276 documents

Organizing Shared Digital Reading in Groups: Optimizing the Affordances of Text and Medium

2019

Children develop their language when they explore and talk about literary texts. In this study, we explore the design of shared digital reading as a basis for critical reflection on the reading situation in an institutional context with its given opportunities and limitations. We examine six videotaped readings of one specific picture book app, with a focus on the strategies used by teachers in early childhood education and care institutions to control children’s access to the medium and the types of verbal engagement (about the story and about the medium) that are generated by these different strategies. We use qualitative and quantitative analysis of video data. A qualitative categorizat…

Interactive videomedia_common.quotation_subjectliteracyLiteracyshared readingbarns språkkunnskaperEducationNonverbal communicationReading (process)Developmental and Educational Psychology0501 psychology and cognitive sciences:Humaniora: 000::Litteraturvitenskapelige fag: 040 [VDP]digital lesingAffordancemedia_commonlesekunnskaperShared readingInstructional design05 social sciences050301 educationLanguage acquisitionLinguisticsVDP::Humaniora: 000::Språkvitenskapelige fag: 010::Nordiske språk: 018barns lesekunnskaperPsychologylcsh:L0503 educationSocial Sciences (miscellaneous)050104 developmental & child psychologylcsh:EducationAERA Open
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VisAdapt: A Visualization Tool to Support Climate Change Adaptation.

2017

In this article we present the design and implementation of the web-based visualization tool VisAdapt, developed to support homeowners in the Nordic countries to assess anticipated climate change and climate related risks which are expected to negatively impact their living conditions. The tool guides the user through a three-step visual exploration process to facilitate the exploration of risks and adaptation measures, specifically adapted to the user. VisAdapt has been developed over the course of two years in close collaboration with domain experts and end users to ensure the validity of the included data and the efficiency of the visual interface. Although VisAdapt is designed for Nordi…

Knowledge management010504 meteorology & atmospheric sciencesProcess (engineering)End userComputer sciencebusiness.industryClimate change020207 software engineering02 engineering and technology01 natural sciencesComputer Graphics and Computer-Aided DesignData scienceVisualizationPeer reviewComputer graphics0202 electrical engineering electronic engineering information engineeringDesign processClimate change adaptationScience technology and societybusinessInteractive visualizationSoftware0105 earth and related environmental sciencesUser-centered designIEEE computer graphics and applications
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Experimentation with a System Dynamics Based Interactive Learning Environment A Case Study of Accessibility of Norwegian Municipalities Websites

2017

Knowledge managementComputer sciencebusiness.industryModeling and SimulationlanguageNorwegianbusinessInteractive learning environmentSoftwarelanguage.human_languageSystem dynamicsInternational Journal of Simulation: Systems, Science & Technology
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Accessibility of Norwegian Municipalities Websites: An Interactive Learning Environment Experimental Investigation

2016

Accessibility is an important aspect of websites generally and public websites particularly. Many ways could be proposed to enhance accessibility, however the impact of selected actions is hard to predict due to diversification and contradiction, in addition to the existence of the time factor. A System Dynamics simulation model including factors affecting the accessibility of Norwegian municipal websites was encapsulated in an Interactive Learning Environment (ILE). As the model promised to be able to change how users think and take decisions, this ILE was tested by users in an experiment. We have conducted a#x03B1;, a#x03B2;, and a#x03B3; change analysis on the results of this experiment.…

Knowledge managementComputer sciencebusiness.industrymedia_common.quotation_subject05 social sciences02 engineering and technologyNorwegianDiversification (marketing strategy)Interactive learning environmentlanguage.human_languageSystem dynamicsPerceptionServer0502 economics and business0202 electrical engineering electronic engineering information engineeringlanguageContradiction020201 artificial intelligence & image processingbusiness050203 business & managementmedia_commonGraphical user interface2016 UKSim-AMSS 18th International Conference on Computer Modelling and Simulation (UKSim)
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Challenging Challenge: The Ambivalent Impact of Challenge on Intrinsic Motivation Effectiveness in Digital Co-Creation

2017

While most literature on co-creation shows a consistently positive impact of challenge on motivational processes, the authors of this study examine situational ambiguous effects. Consequently, the exalted status of challenge in practice and research is called into question. This research combines psychological needs inferred from Self-Determination Theory with challenge derived from Flow Theory to explore direct and interactive effects on motivation and participation in digital co-creation. As an example of concrete consumer innovation the authors applied the concept of Threadless in order to test propositions for co-creation settings. Threadless is a real online platform that calls up for …

Knowledge managementInteractive effectsUser designOrder (exchange)business.industryCo-creationIntrinsic motivationSituational ethicsbusinessAmbivalencePsychologySocial psychologyTest (assessment)
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Introducing SD modelling into planning and control systems to manage SMEs' growth: a learning-oriented perspective

2002

This article emphasises the need for a learning-oriented approach to planning and control as a prerequisite for SMEs’ survival and growth. Such a perspective can be effectively pursued through the development of interactive learning environments linking system dynamics (SD) and accounting models, which provide two complementary views of business phenomena. In order to properly support the drawing up of business plans and the evaluation of results associated with their implementation, the use of financial SD models embodying the accounting perspective is recommended. This is likely to enhance a shift in SME key actors’ minds, as they will be able to analyse under the feedback view financial …

Knowledge managementOperations researchbusiness.industryComputer scienceStrategy and ManagementFrame (networking)Control (management)Perspective (graphical)Replication (computing)Interactive LearningSystem dynamicsOrder (exchange)Management of Technology and InnovationKey (cryptography)businessSocial Sciences (miscellaneous)System Dynamics Review
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Language in globalised interactive business: adaptation vs. standardisation

2017

We investigate language-related choices made in online firms characterised as 'interactive' and having multiple and varying audiences, in both consumer and business marketing environments. Online language choices and their relatedness with firm strategic and tactical behaviour have little received scrutiny. Using survey data, we investigate the role language plays in online firms. We scrutinise whether or not firms significantly adapt to their targeted markets through language and how such adaptive or standardising behaviour relates with firm internationalisation level, and furthermore, if this behaviour relates with how firms interact with their environment. When studying how firms interac…

Knowledge managementStandardizationComputer scienceinteractive businessadaptation02 engineering and technologyinternational marketinge-businessInteractivity020204 information systemsBusiness networking0202 electrical engineering electronic engineering information engineeringta518MarketingAdaptation (computer science)ta512ta113standardizationta112languageta213online marketingElectronic businessbusiness.industryelectronic marketingGeneral Business Management and AccountingOnline advertisingComputer Science ApplicationsinteractivityNew business developmentBusiness marketingSurvey data collectionBusinessstrategyglobalizationInternational Journal of Electronic Business
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Layout algorithms of graph-like diagrams for GRADE windows graphic editors

1996

We propose a set of layout operations ensuring flexible and convenient interactive editing of communication diagrams and nested entity-relationship models having textual labels on connections. The set includes several procedures for incremental diagram layout. Tools for fully automatic layout and for direct manual painting of graphic primitives are also integrated in a single system. In this way we have filled to some extent the gap between both extremal levels of editing.

Layout algorithmPaintingComputer scienceComputer graphics (images)Fully automaticGraph (abstract data type)Interactive editing
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Los clásicos como resistencia: la lectura literaria en el marco de una educación lectora transmedia

2021

espanolActualmente, existe una propagacion de titulos narrativos inspirados por estructuras argumentales, personajes, temas y arquetipos procedentes de diversos clasicos literarios, historias que trascienden las paginas de los libros y llegan a las grandes pantallas de cine, a las pequenas de los dispositivos moviles o a plataformas diversas de entretenimiento interactivo: diversos servicios de streaming e incluso videojuegos. La lectura literaria hoy en dia implica la expansion de la cultura escrita y los referentes literarios a traves de modos multiples y medios de expresion mediante formas de interpretacion que integran diferentes tipos de discursos (textuales, visuales, sonoros, interac…

Linguistics and LanguageInteractive entertainmentQualitative analysisMultiple mediamedia_common.quotation_subjectPlot (narrative)ArtVideo gameHumanitiesMusicLanguage and LinguisticsEducationmedia_commonTEJUELO. DIDÁCTICA DE LA LENGUA Y LA LITERATURA.EDUCACIÓN
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Approach to the interactive documentary as transmedia format

2019

Este trabajo caracteriza al documental interactivo como un formato audiovisual nativo transmedia. Esta forma de expresión narrativa particular a menudo aglutina y concentra los diferentes medios, formatos y plataformas a través de la metáfora y navegación interactivas. El documental interactivo cumpliría entonces una serie de requisitos para ser considerado como “formato nativo transmedia”, y esta hipótesis se demuestra a partir de la selección de un conjunto de proyectos representativos analizados a tal efecto. En primer lugar, se define y caracteriza el concepto de narrativa transmedia. A continuación, se realiza una aproximación al concepto de no ficción interactiva y transmedia, para fo…

Literature and Literary Theorymedia_common.quotation_subjectNo ficción interactiva y transmediaHumanidades050801 communication & media studiesProducciónInteractive documentaryLanguage and LinguisticsHumanities0508 media and communicationsPlatformInteractive and transmedia non-fiction050602 political science & public administrationmedia_commonNarrativa transmedia05 social sciencesArt0506 political scienceTransmedia narrativeLiteratureDocumental interactivoLiteraturaHumanitiesPlataformaProducction
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