Search results for "Interactive"

showing 10 items of 276 documents

New developments in simulation-based harbour crane training

2011

This paper presents the efforts that have been made during the development of a set of harbour training simulators to improve their quality. The paper focuses on two main research lines: the improvement of complex physical systems involved in the simulation and the analysis of hardware architecture solutions. Cable-based hoist systems and bulk materials are systems present in different harbour equipment and are usually simulated with poor quality due to their complexity. In this paper physics-based models for the interactive simulation of these systems are proposed and applied to real cases. Also, different hardware simulator architectures are analysed and different approaches are proposed …

Hardware architectureEngineeringRealitat virtualbusiness.industryApplied MathematicsDriving simulatorPhysical systemVirtual realityComputer Science ApplicationsInteractive simulationSimulació per ordinadorModeling and SimulationHarbourSystems engineeringHoist (device)businessSimulation basedcomputerSimulationcomputer.programming_languageInternational Journal of Simulation and Process Modelling
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An exploratory case study of interactive simulation for teaching Ecology

2016

This paper explores the effectiveness of interactive simulation for teaching a selected complex subject, Ecology, in higher education. Specifically, we carry out a lab intervention using interactive agent based simulation, to teach the complex concept of spatially-explicit predator prey interaction to undergraduate students of an advanced module: BIOU9CE (Community Ecology & Conservation Applications) at the University of Stirling. We propose use of Netlogo, an interactive agent-based simulation tool, and evaluate its effectiveness for learning and teaching of interactive simulation developed specifically for the classroom, compared with an existing, less interactive, simulation tool (R).

Higher educationinteractive computer simulationEcologyComputer scienceNetLogobusiness.industryE-learning (theory)Ecology (disciplines)05 social sciences050209 industrial relations050301 educationE-learningcase studyInteractive simulationHuman–computer interaction0502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONecologybusiness0503 educationcomputercomputer.programming_language2016 15th International Conference on Information Technology Based Higher Education and Training (ITHET)
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Hierarchical Evolutionary Algorithms and Noise Compensation via Adaptation

2007

Hierarchical Evolutionary Algorithms (HEAs) are Nested Algorithms composed by two or more Evolutionary Algorithms having the same fitness but different populations. More specifically, the fitness of a Higher Level Evolutionary Algorithm (HLEA) is the optimal fitness value returned by a Lower Level Evolutionary Algorithm (LLEA). Due to their algorithmic formulation, the HEAs can be efficiently implemented in Min-Max problems. In this chapter the application of the HEAs is shown for two different Min-Max problems in the field of Structural Optimization. These two problems are the optimal design of an electrical grounding grid and an elastic structure. Since the fitness of a HLEA is given by a…

Human-based evolutionary computationComputer scienceCultural algorithmGenetic algorithmEvolutionary algorithmMemetic algorithmInteractive evolutionary computationAlgorithmEvolutionary computationEvolutionary programming
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A. Balsamo: "As the learning practices of our students change, and the locations of learning multiple through the use of networks and mobile devices,…

2010

Anne Balsamo is interviewed by @tic. revista d'innovació educativa Editor, Paz Villar Hernández

ICTinteractivelcsh:Llcsh:L7-991teachinglcsh:Education (General)lcsh:Education
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The impact of Information Technology on the identification of species and archiviation of taxonomic and floristic data.

2007

In plant taxonomy, classification aims at reconstructing an evolutionary history, usually represented by means of phylogenetic trees. The approach followed by the classification is hierarchical, and rather in coherence with the dichotomies traditionally used for identifying a certain species. But classification and identification are different, since the latter just aims at finding the name of a specimen, eventually in order to get information on it. There are many ways to identify a specimen: to trace it back to its origin, by following the bifurcations of its phylogenetic tree is one possibility, but not always the easiest and quickest one. This theme has been touched during the symposium…

IT Flora interactive identification tools virtual herbarium
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Simulation and Parameter-Identification of the Closed-Loop Cardiovascular System by the Use of a Nonlinear Mathematical Model

1981

Abstract A non-linear model of human cardio-vascular system, which includes the short-term pressure regulation mechanism was mathematically derived and implemented on a PDP-11/45 in a block-oriented, interactive programming language. In this way the behaviour of the arterial and venous pressures, cardiac output, stroke volume, total peripheral resistance and heart-rate under ergometric workload was studied by simulation, and experimentally proved, that the model matches the system with good accuracy. In a second phase the parameters of the model were identified by the use of the output-error method. For this purpose a non-linear system identification programming package was applied. The par…

Identification (information)Nonlinear systemInteractive programmingNonlinear system identificationControl theoryComputer scienceSystem identificationPhase (waves)WorkloadClosed loopIFAC Proceedings Volumes
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SILKNOWViz: Spatio-Temporal Data Ontology Viewer

2019

Interactive visualization of spatio-temporal data is a very active area that has experienced remarkable advances in the last decade. This is due to the emergence of fields of research such as big data and advances in hardware that allow better analysis of information. This article describes the methodology followed and the design of an open source tool, which in addition to interactively visualizing spatio-temporal data that are represented in an ontology, allows the definition of what to visualize and how to do it. The tool allows selecting, filtering and visualizing in a graphical way the entities of the ontology with spatiotemporal data, as well as the instances related to them. The grap…

Information retrievalbusiness.industryComputer scienceRDF SchemaBig data020207 software engineering02 engineering and technologyOntology (information science)VisualizationTemporal databaseCultural heritageData visualization11. Sustainability0202 electrical engineering electronic engineering information engineeringOntology020201 artificial intelligence & image processingbusinessInteractive visualizationLevel of detail
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Integrētā mārketinga komunikācija: Promocijas darba (monogrāfija) kopsavilkums

2016

Elektroniskā versija nesatur pielikumus

Integrated marketing communicationSabiedriskās saskarsmesEkonomikaProduktu realizācijas veicināšanaProduct sales promotionInteractive marketing communicationTiešās mārketinga komunikācijasSinerģijas efektsSponsorēšanaAdvertisingPublic communicationsDirect marketing communicationIntegrētā mārketinga komunikācijaReklāmaInteraktīvās mārketinga komunikācijas
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Lingue e culture della montagna: le Madonie nell’esperienza dell’Atlante Linguistico della Sicilia (ALS)

2015

The cultural context of the Madonie — a hilly and mountainous territory near Palermo with about 60,000 inhabitants distributed in 22 little villages, some of which overlook the Tyrrhenian Sea — results from the influence of three external areas (those surrounding three of the most important towns in Sicily: Palermo, Caltanissetta, and Messina). The most relevant effect of such a complex multidirectional influence is the presence of three different micro-areas, each marked by different linguistic and cultural peculiarities. Since a situation of complex and “ordered” ethnolinguistic variability may be observed in the Madonie, the area and its micro-areas are currently investigated in a resear…

Interactive CartographySettore L-FIL-LET/12 - Linguistica ItalianaGeolinguisticLinguistic AtlaThe Madonie’s Food TraditionsCultural Heritage
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SINCONAPP: A Computerized learning tool for CBCT normal anatomy and variants of the nose and paranasal sinuses

2014

1. Purpose To supply an useful learning tool aimed to interactively display on mobile devices normal anatomy and variants of the nose and paranasal sinuses as seen on CBCT images. 2. Methods and Materials Images Images of the nose and paranasal sinuses were derived by a study series acquired by a CBCT device. CBCT studies of the paranasal sinuses were acquired in patients referred for nasal obstruction or sinusitis with the following parameters: 90 kVp, 12.5 mA, 20 s rotation time, FOV 13 x 14.5 cm, 0.25 x 0.25 x 0.25 mm voxel size. Software The application has been developed for iOS based mobile devices through the platform XCode provided by Apple®, and it is developed using the Objective-…

Interactive atlasParanasal sinusNormal variantsComputer applicationAnatomy
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