Search results for "LEARNING"
showing 10 items of 6669 documents
Irrelevant Features, Class Separability, and Complexity of Classification Problems
2011
In this paper, analysis of class separability measures is performed in attempt to relate their descriptive abilities to geometrical properties of classification problems in presence of irrelevant features. The study is performed on synthetic and benchmark data with known irrelevant features and other characteristics of interest, such as class boundaries, shapes, margins between classes, and density. The results have shown that some measures are individually informative, while others are less reliable and only can provide complimentary information. Classification problem complexity measurements on selected data sets are made to gain additional insights on the obtained results.
RNN- and LSTM-Based Soft Sensors Transferability for an Industrial Process
2021
The design and application of Soft Sensors (SSs) in the process industry is a growing research field, which needs to mediate problems of model accuracy with data availability and computational complexity. Black-box machine learning (ML) methods are often used as an efficient tool to implement SSs. Many efforts are, however, required to properly select input variables, model class, model order and the needed hyperparameters. The aim of this work was to investigate the possibility to transfer the knowledge acquired in the design of a SS for a given process to a similar one. This has been approached as a transfer learning problem from a source to a target domain. The implementation of a transf…
From Deep Learning to Deep University: Cognitive Development of Intelligent Systems
2018
Search is not only an instrument to find intended information. Ability to search is a basic cognitive skill helping people to explore the world. It is largely based on personal intuition and creativity. However, due to the emerged big data challenge, people require new forms of training to develop or improve this ability. Current developments within Cognitive Computing and Deep Learning enable artificial systems to learn and gain human-like cognitive abilities. This means that the skill how to search efficiently and creatively within huge data spaces becomes one of the most important ones for the cognitive systems aiming at autonomy. This skill cannot be pre-programmed, it requires learning…
Learning formulae from elementary facts
1997
Since the seminal paper by E.M. Gold [Gol67] the computational learning theory community has been presuming that the main problem in the learning theory on the recursion-theoretical level is to restore a grammar from samples of language or a program from its sample computations. However scientists in physics and biology have become accustomed to looking for interesting assertions rather than for a universal theory explaining everything.
BELM: Bayesian Extreme Learning Machine
2011
The theory of extreme learning machine (ELM) has become very popular on the last few years. ELM is a new approach for learning the parameters of the hidden layers of a multilayer neural network (as the multilayer perceptron or the radial basis function neural network). Its main advantage is the lower computational cost, which is especially relevant when dealing with many patterns defined in a high-dimensional space. This brief proposes a bayesian approach to ELM, which presents some advantages over other approaches: it allows the introduction of a priori knowledge; obtains the confidence intervals (CIs) without the need of applying methods that are computationally intensive, e.g., bootstrap…
A Fly-Inspired Mushroom Bodies Model for Sensory-Motor Control Through Sequence and Subsequence Learning
2016
Classification and sequence learning are relevant capabilities used by living beings to extract complex information from the environment for behavioral control. The insect world is full of examples where the presentation time of specific stimuli shapes the behavioral response. On the basis of previously developed neural models, inspired by Drosophila melanogaster, a new architecture for classification and sequence learning is here presented under the perspective of the Neural Reuse theory. Classification of relevant input stimuli is performed through resonant neurons, activated by the complex dynamics generated in a lattice of recurrent spiking neurons modeling the insect Mushroom Bodies n…
Learning Automata-based Misinformation Mitigation via Hawkes Processes
2021
AbstractMitigating misinformation on social media is an unresolved challenge, particularly because of the complexity of information dissemination. To this end, Multivariate Hawkes Processes (MHP) have become a fundamental tool because they model social network dynamics, which facilitates execution and evaluation of mitigation policies. In this paper, we propose a novel light-weight intervention-based misinformation mitigation framework using decentralized Learning Automata (LA) to control the MHP. Each automaton is associated with a single user and learns to what degree that user should be involved in the mitigation strategy by interacting with a corresponding MHP, and performing a joint ra…
Sequence Learning in a Single Trial: A Spiking Neurons Model Based on Hippocampal Circuitry.
2020
ABSTRACTIn contrast with our everyday experience using brain circuits, it can take a prohibitively long time to train a computational system to produce the correct sequence of outputs in the presence of a series of inputs. This suggests that something important is missing in the way in which models are trying to reproduce basic cognitive functions. In this work, we introduce a new neuronal network architecture that is able to learn, in a single trial, an arbitrary long sequence of any known objects. The key point of the model is the explicit use of mechanisms and circuitry observed in the hippocampus, which allow the model to reach a level of efficiency and accuracy that, to the best of our…
Multimodal data as a means to understand the learning experience
2019
Most work in the design of learning technology uses click-streams as their primary data source for modelling & predicting learning behaviour. In this paper we set out to quantify what, if any, advantages do physiological sensing techniques provide for the design of learning technologies. We conducted a lab study with 251 game sessions and 17 users focusing on skill development (i.e., user's ability to master complex tasks). We collected click-stream data, as well as eye-tracking, electroencephalography (EEG), video, and wristband data during the experiment. Our analysis shows that traditional click-stream models achieve 39% error rate in predicting learning performance (and 18% when we perf…
A wiki task for first-year university students : the effect of scripting students' collaboration
2015
Abstract This study investigates the effect of a collaboration script - i.e. a set of instructions to improve collaboration between learning partners - for a wiki task. Participants were first-year university students in Educational Sciences ( N = 186) collaborating in groups of five during a three-week period to create a wiki on peer assessment in education. Two conditions were contrasted: a scripted and a non-scripted condition. The effect of scripting was measured in four ways (questionnaires, log-file analyses, group product scores, and individual pre–post-test scores). Results show significant positive effects of scripting with respect to the collaborative group processes and students…