Search results for "Program"

showing 10 items of 5938 documents

A Robot Architecture Based on Higher Order Perception Loop

2009

The paper discusses the self-consciousness of a robot as based on higher order perceptions of the robot itself. In this sense, the first order perceptions of the robot are the immediate perceptions of the outer world of the robot, while higher order perceptions are the robot perceptions of its own inner world. The resulting architecture based on higher order perceptions has been implemented and tested in a project regarding a robotic touristic guide acting in the Botanical Garden of the University of Palermo.

Social robotLOOP (programming language)business.industryComputer sciencemedia_common.quotation_subjectRoboticsRobot learningOrder (business)Human–computer interactionPerceptionRobotArtificial intelligenceArchitecturebusinessmedia_common
researchProduct

You are not alone – Social sharing as a necessary addition to the Embracing factor

2017

AbstractI argue that the Embracing factor cannot be adequately conceptualized without taking into account the regulatory power of the social sharing of emotions. Humans tend to share their negative emotions with close others, and they benefit from it. I outline how this mechanism works in art reception by regulating and transforming negative emotions into positive experiences.

Social sharingPhysiology05 social sciences06 humanities and the arts0603 philosophy ethics and religion050105 experimental psychologyPower (social and political)Behavioral NeuroscienceNeuropsychology and Physiological PsychologyFactor (programming language)060302 philosophySocial sharing of emotions0501 psychology and cognitive sciencesPsychologycomputerSocial psychologyMechanism (sociology)computer.programming_languageBehavioral and Brain Sciences
researchProduct

Best Practices for International eSourcing of Software Products and Services

2008

This paper analyzes how the information and communications technology-supported international eSourcing of software products and services (IeS) can be effectively executed. The extant literature falls short of providing a systematic and detailed enough set of best practices to guide IeS. This paper presents best practices for IeS to facilitate further research, and to help managers and other stakeholders to understand, execute, and proactively improve and manage international eSourcing. The practices emphasize the need to establish and enact rigorous, mature, and quantitatively managed eSourcing life- cycles in order to transcend temporal, geographical, social, technical, and other boundari…

Social software engineeringExtreme programming practicesKnowledge managementOrder (exchange)business.industryInformation and Communications TechnologyBest practiceSoftware constructionSoftware developmentBusinesscomputer.software_genrecomputerOutsourcingProceedings of the 41st Annual Hawaii International Conference on System Sciences (HICSS 2008)
researchProduct

Explaining Change Paths of Systems and Software Development Practices

2010

This chapter discusses how systems development practices are shaped. Based on interviews conducted in ten development organizations and previous literature, we identify eight types of change paths in systems development practices: emergence, adoption, idealization, formalization, abandonment, informalization, entropy, and disobedience. We argue that the eight change path types provide an integrated theoretical framework on the study of how systems development practices change in organizations, projects, and among individual developers in a given context. We discuss how this framework complements existing theories and concepts of the contemporary literature on systems development.

Social software engineeringKnowledge managementbusiness.industryComputer scienceSoftware developmentcomputer.software_genreSoftware development processSoftware analyticsExtreme programming practicesBest coding practicesSystems development life cycleGoal-Driven Software Development Processbusinesscomputer
researchProduct

Editorial: Software language engineering

2008

Software languages play an important role in software development. Software languages are the artificial languages that are used to describe software systems at various abstraction levels. They are applied to describe requirements and designs for software, definitions of software architectures, and implementations of software systems. A huge variety of different technological spaces exist to describe languages: programming languages, software modeling languages, data modeling languages, domain-specific languages, ontology language, and others.

Social software engineeringbusiness.industryComputer scienceProgramming languageSoftware developmentSecond-generation programming languageOntology languagecomputer.software_genreComputer Graphics and Computer-Aided DesignSoftware frameworkComponent-based software engineeringSoftware constructionSoftware systembusinessSoftware engineeringcomputerIET Software
researchProduct

Children with their dreams – what kind of reveries are accepted in school context?

2011

The media and the contemporary consumer culture are central categories in modern childhood. They have opened new kinds of experiences and learning situations for children. In this article we are interested in the role of the media and consumption in schoolchildren's daily life. The data consist of writings and drawings of 7–12-year-old schoolchildren. Children have told us about their dreams, social worlds and doings in the mediated world. By asking children about all these things we are most likely able to find out how modern childhood and the learning situations in the class are influenced by the media and consumer goods. It is important to analyse children's experiences in the virtual en…

Social worldsClass (computer programming)AestheticsConsumerismPedagogyContext (language use)Meaning (existential)Consumption (sociology)Life-span and Life-course StudiesPsychologyConsumer educationConsumer CultureEducationEducation 3-13
researchProduct

L'école en crise

2008

08049; International audience; "L'Ecole est une institution singulière : lieu et moment des empreintes indélébiles, elle est aussi un lieu politique. Elle n'est pas tout à fait une institution comme les autres. La lucidité collective en est rendue difficile : elle est exposée en permanence au regard des parents et de « l'opinion » en général et son analyse est médiatisée par nos affects les plus archaïques. La société change, l'Ecole doit répondre à de nouvelles demandes, de nouveaux enjeux. Les forces du pluriel traversent aujourd'hui les institutions et particulièrement le lieu scolaire massifié soumis à des demandes croissantes de pluralités culturelles et cultuelles*. *L'ouvrage est con…

SocialisationLaïcitéEcole républicaine[SHS.EDU]Humanities and Social Sciences/Education[SHS.EDU] Humanities and Social Sciences/EducationPolitique éducativeInégalité scolaireOffre d'éducation[ SHS.EDU ] Humanities and Social Sciences/EducationDémocratisation de l'enseignementDécentralisation de l'éducationMéritocratieProgramme scolaireMassification scolaire
researchProduct

Una ciudadanía alternativa

2003

SociedadIDHObjetivos comunesPazVidal-Beneyto JoséAlternativaOrden mundialRegresiónPolíticaPublicaciones: Obra periodística: Columnas y artículos de opiniónCiudadaníaIzquierdaDestrucciónJusticiaForosProgramas electoralesMercadoEconomía alternativaANTIGLOBALIZACIÓNPropuestasFoso Social EuropeoALTERMUNDIALIZACIÓNPoderDemocraciaPNUDPerversiónAlterfinanza europeaMilitantesMovimiento ciudadano mundialParticipaciónEconomías sociales y solidariasCapitalismo financieroAltermundialismoMedio ambienteMovimiento social y ciudadanoNueva ciudadaníaEuropa
researchProduct

La cultura en la televisión

1999

SociedadMediaComisión EuropeaCulturaProfesionalesCultura comunitariaVidal-Beneyto JoséCOMUNICACIÓNValores DiversidadFormaciónTELEVISIÓNContenidosOptimizar la producción/difusiónSector audiovisualPublicaciones: Obra periodística: Columnas y artículos de opiniónProgramas culturalesCultura cotidianaInteracción conflictivaProductos televisivos culturalesCadenas temáticasOfertaMedios de ComunicaciónConsumo de masasInformeDemandaUNESCOResponsables del mundo institucionalCadenas generalistasRecepción pasiva
researchProduct

Digitalized bioeconomy: Planned obsolescence-driven circular economy enabled by Co-Evolutionary coupling

2019

Driven by digital solutions, the bioeconomy is taking major steps forward in recent years toward achievement of the long-lasting goal of transition from a traditional fossil economy to a bioeconomy-based circular economy. The coupling of digitalization and bioeconomy is leading towards a digitalized bioeconomy that can satisfy the shift in consumers’ preferences for eco-consciousness, which in turn induces coupling of up-down stream operation in the value chain. Thus, the co-evolution of the coupling of digitalization and bioeconomy and of upstream and downstream operations is transforming the forest-based bioeconomy into a digital platform industry. Aiming at addressing this transformation…

Sociology and Political Science020209 energyPlanned obsolescencemedia_common.quotation_subjectHuman Factors and Ergonomics02 engineering and technologyEducation0502 economics and business0202 electrical engineering electronic engineering information engineeringDigital economyDynamismBusiness and International ManagementValue chainFunction (engineering)digitalisaatiota512Industrial organizationupstream-downstream couplingDownstream (petroleum industry)media_commonta113ta5119. Industry and infrastructurebusiness.industrydigitalized bioeconomyCircular economy05 social sciencesuusi talouscircular economyplanned obsolescenceCoupling (computer programming)kiertotalousBusinessdigital-bio couplingbiotalous050203 business & management
researchProduct