Search results for "TASK"

showing 10 items of 1658 documents

Scenario-based Serious Game to Teach about Healthcare

2019

Author's accepted manuscript (postprint). © 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. Available from 29/10/2021. In this paper, we explore the concept of a scenario-based serious game for healthcare solutions. The complexity of the interactions and the multitude of actors is captured in a scenario, which is then played with the help of an additional game pl…

Flexibility (engineering)business.industryComputer scienceMultitudeContext (language use)Domain (software engineering)Information and Communications TechnologyHuman–computer interactionHealth careTask analysiseHealthVDP::Medisinske Fag: 700businessVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550
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Fluência verbal fonêmica e semntica: dados normativos de idosos Brasileiros

2015

This study aims to investigate the influence of sociodemographic characteristics on the performance of older people on two tasks of verbal fluency and provide normative data for a Brazilian population of healthy elderly individuals with different educational levels. The initial sample included 521 individuals aged from 60 years, participating in the Program Family Health Strategy. Participants who had scores suggestive of cognitive decline on the Mini-Mental State Examination, depressive symptoms in Geriatric Depression Scale and self-reported neurological or psychiatric disorders were excluded. The final sample consisted of 218 participants in phonemic verbal fluency task (letters F, A and…

Fluência verballcsh:BF1-990Psicologia del desenvolupamentHealthy elderlyVerbal fluencynormative dataelderlybehavioral disciplines and activitiesTask (project management)Semànticadados normativoslcsh:PsychologyidososNormativeVerbal fluency testGeriatric Depression ScaleEducacióCognitive declinePsychologyOlder peopleDepressive symptomsClinical psychologyPsicologia: Reflexão e Crítica
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School choice criteria and school segregation in the city of Valencia

2022

El objetivo de este estudio es conocer cuáles son los patrones que intervienen en la elección de centro escolar y detectar los factores sociodemográficos, económicos y de localización que subyacen tras ellos. Para ello, se ha realizado una encuesta a la demanda potencial de los centros públicos que imparten el segundo ciclo de educación infantil en la ciudad de Valencia. Los resultados indican que el principal criterio de elección de centro escolar es la proximidad entre el hogar y el colegio, y que el modo de desplazamiento más utilizado es el peatonal. Sin embargo, los costes de desplazamiento y los medios utilizados están directamente relacionados con las características socioeconómicas …

Foot (prosody)Geography (General)Elección de centro educativoProcess (engineering)Geography Planning and DevelopmentMovilidad escolarUrban morphologyTask (project management)Brecha de géneroSegregación escolarChoice of collegeGeneral Earth and Planetary SciencesSchool mobilityG1-922Gender gapSociologyValenciaGender gapPublic educationSocioeconomic statusSocial psychologySchool segregationInvestigaciones Geográficas
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Making teaching of programming learning-oriented and learner-directed

2011

Programming education has been traditionally realized in the form of lecturing, but other approaches are under discussion. These emphasize active participation on the part of students, and, as a research activity, consider pedagogic questions holistically. We join this discussion by stating a course design in which we promote a learning-oriented study culture where learning should not be characterized principally as the task of meeting some predefined completion requirements. Moreover, we want our course to be learner-directed meaning that students should take control over their own learning process. Grounded on these goals, this discussion paper gives us a starting point for a subsequent a…

Functional programmingProgramming educationPoint (typography)Computer scienceProcess (engineering)PedagogyControl (management)ComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationAction researchMeaning (linguistics)Task (project management)Proceedings of the 11th Koli Calling International Conference on Computing Education Research
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Motivation, Burnout, and Engagement During Critical Transitions from School to Work

2012

Educational transitions and the transition from school to working life present substantial challenges for youth in modern societies. This chapter presents results from two longitudinal studies, the FinEdu study and Helsinki Longitudinal Student Study (HELS), in which young people were followed for several years during critical educational transitions. These longitudinal studies focus on how engagement and burnout change and what role these two factors play during transitions, as well as investigating the effect of motivation and the strategies young people apply during their studies. The FinEdu study presents findings on how young people navigate their educational transitions from comprehen…

Further educationWorking life4. EducationWork engagementTransition (fiction)05 social sciences050301 education050109 social psychologyBurnoutComprehensive schoolWork (electrical)Pedagogy0501 psychology and cognitive sciencesPsychology0503 educationTask avoidance
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Static vs. dynamic liking in chewing gum: a new approach using a background task and a natural setting

2013

Fil: Galmarini, Mara Virginia. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina Fil: Galmarini, Mara Virginia. Pontificia Universidad Católica Argentina. Facultad de Ciencias Agrarias; Argentina Fil: Symoneaux, R. Universidad de Nantes Angers Le Mans; Francia Fil: Visalli, Michel. Centro de Ciencias de los Alimentos y el Sabor; Francia Fil: Zamora, María Clara. Pontificia Universidad Católica Argentina. Facultad de Ciencias Agrarias; Argentina Fil: Zamora, María Clara. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina Fil: Schlich, Pascal. Centro de Ciencias de los Alimentos y el Sabor; Francia Abstract: Chewing gum is a particular product, consumed …

GOMA DE MASCAROtras Ingenierías y Tecnologías[ SDV.AEN ] Life Sciences [q-bio]/Food and NutritionCHICLEIn-home testDynamicSample (statistics)MASTICACIONimplicit memoryfood choiceINGENIERÍAS Y TECNOLOGÍASPreferenceTask (project management)Alimentos y BebidasCONSUMIDORES[SDV.IDA]Life Sciences [q-bio]/Food engineeringNatural (music)Product (category theory)real-lifeprimingConsumption (economics)InternetNutrition and DieteticsChewing gumPreference[SDV.AEN] Life Sciences [q-bio]/Food and NutritionRankingConsumersPsychologySocial psychology[SDV.AEN]Life Sciences [q-bio]/Food and NutritionFood Science
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1999

Since the 1980s there have been a number of studies that investigate the use of computers in homes. Many of these focused on the adults or adolescents in the family. Few studies have focused on children, particularly those between the ages of five and twelve. If children of these ages were included in a study they were usually situated within a study of the family and its dynamics, and often their experiences were viewed through the eyes of the adults in the family. The study described in this paper is unique in that the children‘s perceptions, beliefs and practices were the major focus and the children themselves were the informants. The study investigated children‘s computer experiences w…

Game playingmedia_common.quotation_subjectEducational technologyLibrary and Information SciencesEducationDevelopmental psychologyTask (project management)Dynamics (music)PerceptionSituatedPedagogyHome computingExploratory learningPsychologymedia_commonEducation and Information Technologies
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The HPC Certification Forum: Toward a Globally Acknowledged HPC Certification

2020

The goal of the HPC Certification Forum is to categorize, define, and examine competencies expected from proficient HPC practitioners. The community-led forum is working toward establishing a globally acknowledged HPC certification process, a process that engages with HPC centers to identify gaps in users’ knowledge, and with users to identify the skills required to perform their tasks. In this article, we introduce the forum and summarize the progress made over the last two years. The release of the first officially supported certificate is planned for the second half of 2020.

General Computer ScienceComputer scienceProcess (engineering)05 social sciencesGeneral Engineering050301 educationCertificationCertificateSupercomputerEngineering managementParallel processing (DSP implementation)Task analysis0501 psychology and cognitive sciences0503 education050104 developmental & child psychologyComputing in Science & Engineering
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Assessing the Performance of Interactive Multiobjective Optimization Methods

2021

Interactive methods are useful decision-making tools for multiobjective optimization problems, because they allow a decision-maker to provide her/his preference information iteratively in a comfortable way at the same time as (s)he learns about all different aspects of the problem. A wide variety of interactive methods is nowadays available, and they differ from each other in both technical aspects and type of preference information employed. Therefore, assessing the performance of interactive methods can help users to choose the most appropriate one for a given problem. This is a challenging task, which has been tackled from different perspectives in the published literature. We present a …

General Computer ScienceComputer sciencepäätöksenteko0211 other engineering and technologiespreference information02 engineering and technologyMachine learningcomputer.software_genreMulti-objective optimizationTheoretical Computer ScienceTask (project management)menetelmätoptimointi0202 electrical engineering electronic engineering information engineering021103 operations researchbusiness.industryinteractive methodsmonitavoiteoptimointidecision-makersPreferenceVariety (cybernetics)Multiobjective optimization probleminteraktiivisuusmultiobjective optimization problems020201 artificial intelligence & image processingperformance assessmentArtificial intelligencebusinesscomputerACM Computing Surveys
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On the analysis of the cat's pattern recognition system

1983

The objective of the paper is to determine in abstract terms the algorithms used by the cat detecting simple patterns and to quantify the contributions of the visual areas 17, 18, 19 for this task. The data incorporated in the algorithm are collected from behavioral experiments where the animals had to distinguish between two patterns. The patterns were superimposed with gaussian noise and the detection probability was measured. The resulting model describes pattern recognition in two steps: first extraction of features and second classification. The test of the validity of the model system was to predict the outcome of similar experiments but with different patterns. With the help of the m…

General Computer ScienceModels PsychologicalRetinaTask (project management)Discrimination Learningsymbols.namesakeSimple (abstract algebra)medicineAnimalsParametric equationVision Ocularbusiness.industryInformation processingPattern recognitionOutcome (probability)Form PerceptionVisual cortexmedicine.anatomical_structurePattern Recognition VisualGaussian noisePattern recognition (psychology)CatssymbolsArtificial intelligencePsychologybusinessMathematicsBiotechnologyBiological Cybernetics
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