Search results for "User"

showing 10 items of 1060 documents

The motivational appeal of interactive storytelling: Towards a dimensional model of the user experience

2009

A conceptual account to the quality of the user experience that interactive storytelling intends to facilitate is introduced. Building on socialscientific research from `old' entertainment media, the experiential qualities of curiosity, suspense, aesthetic pleasantness, self-enhancement, and optimal task engagement ("flow") are proposed as key elements of a theory of user experience in interactive storytelling. Perspectives for the evolution of the model, research and application are briefly discussed.

Computer sciencebusiness.industrymedia_common.quotation_subjectComputingMilieux_PERSONALCOMPUTINGAppealExperiential learningInteractive storytellingEntertainmentUser experience designHuman–computer interactionQuality (philosophy)CuriositybusinessInteractive mediamedia_common
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What should I do next? Using shared representations to solve interaction problems

2011

Studies on how “the social mind” works reveal that cognitive agents engaged in joint actions actively estimate and influence another’s cognitive variables and form shared representations with them. (How) do shared representations enhance coordination? In this paper, we provide a probabilistic model of joint action that emphasizes how shared representations help solving interaction problems. We focus on two aspects of the model. First, we discuss how shared representations permit to coordinate at the level of cognitive variables (beliefs, intentions, and actions) and determine a coherent unfolding of action execution and predictive processes in the brains of two agents. Second, we discuss th…

Computer sciencejoint actionModels PsychologicalBayesian inference050105 experimental psychology03 medical and health sciencesUser-Computer Interface0302 clinical medicineCognitionJoint action Graphical models Human-Robot Interaction Shared representationsHumans0501 psychology and cognitive sciencesInterpersonal RelationsCooperative BehaviorProblem SolvingConstellationCognitive scienceSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFocus (computing)Communicationbusiness.industryGeneral Neuroscience05 social sciencesStatistical modelCognitionpredictionTower (mathematics)Joint actionAction (philosophy)businesssignaling030217 neurology & neurosurgery
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MIPPIE: the mouse integrated protein–protein interaction reference

2020

Abstract Cells operate and react to environmental signals thanks to a complex network of protein–protein interactions (PPIs), the malfunction of which can severely disrupt cellular homeostasis. As a result, mapping and analyzing protein networks are key to advancing our understanding of biological processes and diseases. An invaluable part of these endeavors has been the house mouse (Mus musculus), the mammalian model organism par excellence, which has provided insights into human biology and disorders. The importance of investigating PPI networks in the context of mouse prompted us to develop the Mouse Integrated Protein–Protein Interaction rEference (MIPPIE). MIPPIE inherits a robust infr…

Computer scienceved/biology.organism_classification_rank.speciesprotein-protein interactionsCellular homeostasisContext (language use)Computational biologycomputer.software_genreGeneral Biochemistry Genetics and Molecular BiologyProtein–protein interaction03 medical and health sciencesMice0302 clinical medicineProtein Interaction MappingMus musculusAnimalsProtein Interaction MapsModel organismDatabases Proteinmousedatabase030304 developmental biology0303 health sciencesved/biologyComputational BiologyComplex networkprotein interaction networkOriginal ArticleWeb serviceUser interfaceGeneral Agricultural and Biological SciencesProtein networkcomputer030217 neurology & neurosurgerySoftwareInformation SystemsDatabase: The Journal of Biological Databases and Curation
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Improving Password Memorability, While Not Inconveniencing the User

2019

Passwords are the most frequently used authentication mechanism. However, due to increased password numbers, there has been an increase in insecure password behaviors (e.g., password reuse). Therefore, new and innovative ways are needed to increase password memorability and security. Typically, users are asked to input their passwords once in order to access the system, and twice to verify the password, when they create a new account. But what if users were asked to input their passwords three or four times when they create new accounts? In this study, three groups of participants were asked to verify their passwords once (control group), twice, and three times (two experimental groups). Ps…

ComputingMilieux_MANAGEMENTOFCOMPUTINGANDINFORMATIONSYSTEMSSoftware_OPERATINGSYSTEMSpassword securitypassword security behaviorturvallisuuspassword memorabilityuser conveniencemuistaminensalasanatkäyttäjäkokemuspassword verificationtoisto
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Streaming: ventajas, desafíos y oportunidades de las radiotelevisiones para captar audiencias

2021

La investigación muestra el crecimiento del consumo de streaming en los últimos años y refleja su incremento exponencial a raíz de la pandemia por la Covid 19 en 2020. La base científica cita a los autores más relevantes en esta temática y está avalada por los estudios e informes de organismos oficiales y privados de relevancia internacional. Se estudia el origen del streaming, su evolución y futuro con la ayuda de las nuevas herramientas tecnológicas, como las appsque permiten a los periodistas y al público poder entrar en directo en un informativo. Ello suponenuevas oportunidades de negocio para las radiotelevisiones generalistas creadoras de contenido en España. La investigación muestra …

Consumption (economics)Multimediabusiness.industryComputer sciencecomputer.software_genreBroadcast television systemsMobile phoneOn demandThe InternetLower costInternet usersbusinessHost (network)computerRevista de Ciencias de la Comunicación e Información
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Sustainable production and consumption in remote working conditions due to COVID-19 lockdown in Italy: An environmental and user acceptance investiga…

2021

Abstract In response to the disruptive changes brought upon our society by the COVID-19 pandemic, most work activities and service providers had to resort to remote working. This is credited to reduce emissions for transportation, however the role of forced confinement within dwellings, especially if not designed for hosting working stations, deserves to be properly evaluated in terms of both user acceptance and long-term environmental impact. In this work, a dedicated survey campaign is used for investigating the potential pros and cons of remote working. In more detail, logistic regression and generalized linear models are used for capturing the effect of several independent variables on …

Consumption (economics)Settore ING-IND/11 - Fisica Tecnica AmbientaleEnvironmental EngineeringVariablesRenewable Energy Sustainability and the Environmentmedia_common.quotation_subjectCOVID-19 Environmental impact Life cycle assessment Multi-criteria sustainability Remote working Survey User acceptanceCOVID-19Service providerEnvironmental economicsDiscount pointsIndustrial and Manufacturing EngineeringRemote workingEnvironmental impactMulti-criteria sustainabilityUser acceptanceLife cycle assessmentWork (electrical)Greenhouse gasEnvironmental ChemistryJob satisfactionEnvironmental impact assessmentBusinessSurveymedia_commonSustainable Production and Consumption
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RecomMetz: A context-aware knowledge-based mobile recommender system for movie showtimes

2015

Abstract Recommender systems are used to provide filtered information from a large amount of elements. They provide personalized recommendations on products or services to users. The recommendations are intended to provide interesting elements to users. Recommender systems can be developed using different techniques and algorithms where the selection of these techniques depends on the area in which they will be applied. This paper proposes a recommender system in the leisure domain, specifically in the movie showtimes domain. The system proposed is called RecomMetz, and it is a context-aware mobile recommender system based on Semantic Web technologies. In detail, a domain ontology primarily…

Context modelInformation retrievalComputer scienceGeneral EngineeringOntology (information science)Recommender systemComputer Science ApplicationsDomain (software engineering)World Wide WebSemantic similarityArtificial IntelligenceOntologyUser interfaceMobile deviceSemantic WebExpert Systems with Applications
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A User-Centric Approach for Personalized Service Provisioning in Pervasive Environments

2011

Published version of an article published in Wireless Personal Communications (2011). Also available from the publisher at http://dx.doi.org/10.1007/s11277-011-0387-3 The vision of pervasive environments is being realized more than ever with the proliferation of services and computing resources located in our surrounding environments. Identifying those services that deserve the attention of the user is becoming an increasingly-challenging task. In this paper, we present an adaptive multi-criteria decision making mechanism for recommending relevant services to the mobile user. In this context, "Relevance" is determined based on a user-centric approach that combines both the reputation of the…

Context-aware pervasive systemsService (systems architecture)Pervasive computing service recommendation unobtrusive applicationsUbiquitous computingComputer sciencemedia_common.quotation_subjectVDP::Technology: 500::Information and communication technology: 550020206 networking & telecommunicationsContext (language use)02 engineering and technologyComputer Science ApplicationsTask (project management)World Wide Web0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingRelevance (information retrieval)Electrical and Electronic EngineeringUser-centered designReputationmedia_commonWireless Personal Communications
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The Brave New World of development in the internetwork computing architecture (InterNCA): or how distributed computing platforms will change systems …

1998

This essay is a speculation of the impact of the next generation technological platform — the internetwork computing architecture (InterNCA) — on systems development. The impact will be deep and pervasive and more substantial than when computing migrated from closed computer rooms to ubiquitous personal computers and flexible client-server solutions. Initially, by drawing upon the notion of a technological frame, the InterNCA, and how it differs from earlier technological frames, is examined. Thereafter, a number of hypotheses are postulated with regard to how the architecture will affect systems development content, scope, organization and processes. Finally, some suggestions for where the…

Context-aware pervasive systemsUtility computingScope (project management)Computer Networks and CommunicationsComputer scienceDistributed computingEnd-user computingFrame (networking)Systems designArchitectureSoftwareInformation SystemsAutonomic computingInformation Systems Journal
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Evaluating Accessibility and Usability of an Experimental Situational Awareness Room

2018

New advanced emergency management facilities such as a control room which is equipped with advanced ICT technologies should consider universal design principles and ensure the accessibility and usability of some important technical functions available in the room. This paper aims at evaluating the accessibility and usability of an experimental control room. This room has a flexible architecture, i.e., the information displays are interchangeable through drag-drop system on a control-panel. We used a complementary heuristic and user testing approach. A video analysis, open questionnaire and discussion with testers were applied to detect technology usage barriers. The results show that the pr…

Control roomsEmergency managementSituation awarenessbusiness.industryComputer scienceUniversal designUsability05 social sciencesControl (management)Usability02 engineering and technologyAccessibilityControl roomUniversal designSituational awarenessInformation and Communications TechnologyHuman–computer interaction0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processing0501 psychology and cognitive sciencesbusinessUser testing050107 human factorsDesk
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