Search results for "git"

showing 10 items of 7116 documents

Por un debate público mundial desde la multiculturalidad y la simetría de reconocimientos recíprocos de las diferencias

1999

Vidal-Beneyto JoséPensamiento orientalÉticaConflicto de interesesPueblosPolíticaANTIRRACISMORacionalidadCULTURACrisis de la ModernidadPropuestas alternativasDerechos humanosLegitimidad simbólicaDiversidad religiosaConformismoPublicaciones: Obra académico-científica: ColaboracionesDemocraciaValeresDebate público mundialContextos socio-históricosCredibilidad democráticaDiferenciasPrecariedad intelectualRacismoIdentidades colectivasLaicidadIndividuosConcepción europeaOccidenteVida en comúnNaciones UnidasReconomimientos recíprocosImpotencias políticasMulticulturalidad
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La chirigota política

2006

Vidal-Beneyto JoséPitorreoInmigraciónActividad políticaMovilización antipolíticaDisfunciones democráticasNacionalismo populistaBellezaTerrorismoPolíticaPolítica mundialTratamiento icónicoPúblicoUniones homosexualesBerlusconiITALIAPublicaciones: Obra periodística: Columnas y artículos de opiniónCasa de las LibertadesNorteMiedoAlianza NacionalParoColectivoChirigotaVilipendiarDignidadDeprestigiarEconomía empresarialDesmantelarChirigota públicaIdentidadMofaPolítica europeaComunismoCampaña electoralDeslegitimarCiudadanía democráticaOccidenteSiciliaMafiaNivel de vidaConsumo
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Fuori Luogo

2007

L’esperienza del video come lettura del progetto d’architettura inserito all’interno del complesso sistema urbano è pratica diffusa in ambiti professionali ed accademici di paesi come l’Olanda, la Germania, la Francia e l’Inghilterra. Da qualche tempo questa pratica si sta diffondendo anche in Italia e così viene delegata al video la possibilità di segnalarsi come valido strumento di indagine territoriale, nonché di definizione di futuri scenari urbani. Non dimentichiamo che durante l’ultima Biennale d’Architettura di Venezia del 2006, all’interno della mostra ‘Città. Architettura e società’ presentata nei trecento metri delle Corderie dell’Arsenale, è stata affidata al video ampia opportun…

Video comunicazioneArchitettura DigitaleSettore ICAR/13 - Disegno Industriale
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Videospēles “Black Desert Online” mārketinga komunikācijas analīze.

2020

Bakalaura darba tēma ir “Videospēles “Black Desert Online” mārketinga komunikācijas analīze”. Tā mērķis ir, pamatojoties uz teorētiskajām atziņām un balstoties uz veiktās aptaujas rezultātiem, izanalizēt videospēles “Black Desert Online” mārketinga komunikāciju un izstrādāt priekšlikumus šīs videospēles mārketinga komunikācijas pilnveidošanai Russia segmentā. Bakalaura darba problēma ir videospēles “Black Desert Online” mārketinga komunikācijas pilnveidošanas nepieciešamība Black Desert Russia segmentā. Bakalaura darba rezultātā darba autores izvirzītā hipotēze apstiprinājās, kā arī tika sniegti atbilstoši priekšlikumi mārketinga komunikācijas pilnveidošanai Black Desert Russia segmentā. Da…

VideospēleMārketinga komunikācijaEkonomika un uzņēmējdarbībaDigitālā mārketinga komunikācijaMērķauditorija
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Digitālās vides izmantošanas iespējas stāstītprasmes attīstībā vidējā pirmsskolas vecumā

2019

Digitālās vides izmantošanas iespējas stāstītprasmes attīstībā vidējā pirmsskolas vecumā. Kristīne Jēgere, darba vadītāja Dr. Psych. Tija Zīriņa. Darba mērķis: Pētīt digitālās vides izmantošanas iespējas vidējā pirmsskolas vecumā stāstītprasmes apguvē. Darbs kopumā sastāv no 2 daļām – teorētiskās daļas un empīriskā pētījuma. Pirmajā – teorētiskajā – daļā, izmantojot dažādus literatūras avotus, tiek pētīta digitālās vides ietekme uz bērnu un bērna attīstību, attīstības veicināšanu, izmantojot digitālo vidi, tiek uzskaitīti tās plusi un mīnusi, tiek pētītas dažādas pedagoģijas un psiholoģijas zinātnieku atziņas par digitālās vides izmantošanu mācību procesā un tā ietekmi bērna attīstību, anal…

Vidējais pirmsskolas vecumsAttīstībaDigitālā videSkolas pedagoģijaStāstītprasme
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Is Green Harvesting a Useful Instrument to solve Market Problems in the Wine Sector? Some Lessons from Sicily

2016

The green harvesting (GH) policy measure has been introduced in Italy starting from the 2009/2010 wine season, with the goal of preventing market crises by reducing the yield of a given parcel to zero. In the 2010-2012 period, almost 85% of the national expenditure and about 81% of European Union (EU) expenditure for this measure have been showered on Sicily. This paper, after examining the application of GH in this Region, explores the motivations of 300 vine growers of Western Sicily for taking part, or refusing to do so, in the GH measure. The survey shows the contrasting nature of the opinions that the implementation of GH has caused among the interviewed sample. In fact, on the one han…

Vine growerStrategy and Management1409 Tourism Leisure and Hospitality ManagementWestern SicilyLogit modelManagement Information SystemSettore AGR/01 - Economia Ed Estimo Ruralegreen harvestingBusiness and International ManagementSample surveygreen harvesting Western Sicily samplesample
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Atlante di Soknopaiou Nesos: piano di conoscenza e di conservazione digitale

2018

Atlas of Soknopaiou Nesos: project of knowledge and digital preservation. The article concerns the topography research project of the city of Soknopaiou Nesos in Fayyum. In particular, the goal of the project is the realization of a digital knowledge and conservation plan of the entire archaeological site using innovative digital survey techniques and then the creation of a topographic atlas necessary for the realization of a ceramic intrasite survey of the site.

Virtual Archaeology Soknopaiou Nesos Digital Survey Topographic AtlasSettore L-ANT/10 - Metodologie Della Ricerca Archeologica
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Lo studio ricostruttivo della Torre Mozza nel castello Carlo V di Lecce: dall'analisi dei dati materiali alla restituzione in 3D

2022

The multi-year research activity, carried out under the direction of the Chair of Medieval Archaeology of the University of Salento, has allowed the realization of this work of digital survey and virtual reconstruction of the so-called Tower Mozza in the castle of Charles V in Lecce

Virtual Reconstructio Digital Survey Castello Carlo VSettore L-ANT/10 - Metodologie Della Ricerca Archeologica
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Escenarios tecnológicos con dispositivos móviles para la acción educativa. Tendencias y vínculos con la imagen

2021

Presentamos un acercamiento a los escenarios educativos con TIC en la actualidad, en concreto tecnologías portables y modelos pedagógicos de colaboración complementarios a ellas, propios del constructivismo. La capacidad de aprendizaje que estos pueden llegar a suscitar, en cualquier momento y en cualquier lugar, refleja una realidad tangible en nuestra sociedad móvil. Nos referimos a los PLE Entornos Personales de Aprendizaje, BYOD Bring Your Own Device, la Gamificación, Flipped Classroom y la Realidad Aumentada y la Realidad Virtual. Se realiza una revisión de literatura de propuestas pedagógicas destacables, a través de algunos de los principales actores que las abordan en España. En cad…

Virtual realityFlipped classroomAprenentatgeConstructivism (philosophy of education)Aprendizaje en movilidadAZ20-999PedagogyImágenes digitalesMobile technologyaprendizaje en movilidad; conectivismo; dispositivos móviles; imágenes digitales; pedagogía constructivistaSociologyL7-991PedagogiaMobile learningConstructivist pedagogyBring your own deviceEducation (General)Dispositivos móvilesConnectivismDigital imagingInformation and Communications TechnologyMobile devicesHistory of scholarship and learning. The humanitiesAugmented realityConectivismoPedagogía constructivistaStrengths and weaknessesDEDiCA Revista de Educação e Humanidades (dreh)
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Palermo: Virtual urban reconfiguration of some ancient squares and quarters

2013

The representation area is nowaday called upon to face new challenges for new computer technologies that have developed over the last few years. Visual communication and multimedia language experienced a radical change: representation and visualization, thought and image are based on the branch of communication and therefore on the trasmission of knowledge that cannot be separated from the interdisciplinarity. Digital imagery challenges more and more analog imagery, creating a scene that is independent from the constructed reality and sometimes reaching to overlap and merge with it: therefore the representation is no longer just a repetition of the real, but becomes itself an autonomous rea…

Virtual reconstructionAugmented Reality SystemsMultimediaUrban analysibusiness.industryComputer scienceControl reconfigurationcomputer.software_genreMixed realityVisualizationData visualizationSettore ICAR/17 - DisegnoVisual communicationAugmented realitybusinesscomputerMerge (version control)Digital imagery2013 Digital Heritage International Congress (DigitalHeritage)
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