Search results for "image processing"

showing 10 items of 3285 documents

Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games

2018

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast capabilities of convolutional neural networks, that can extract useful features from noisy and complex data. Games are excellent tools to test and push the boundaries of novel RL algorithms because they give valuable insight into how well an algorithm can perform in isolated environments without the real-life consequences. Real-time strategy games (RTS) is a genre that has tremendous complexity and challenges the player in short and long-term planning. The…

FOS: Computer and information sciencesComputer Science - Machine Learningbusiness.industryComputer scienceComputer Science - Artificial IntelligenceComputingMilieux_PERSONALCOMPUTING02 engineering and technologyConvolutional neural networkAccelerated learningMachine Learning (cs.LG)03 medical and health sciences0302 clinical medicineArtificial Intelligence (cs.AI)Real-time strategy0202 electrical engineering electronic engineering information engineeringReinforcement learning020201 artificial intelligence & image processingArtificial intelligencebusiness030217 neurology & neurosurgery
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Deep Non-Line-of-Sight Reconstruction

2020

The recent years have seen a surge of interest in methods for imaging beyond the direct line of sight. The most prominent techniques rely on time-resolved optical impulse responses, obtained by illuminating a diffuse wall with an ultrashort light pulse and observing multi-bounce indirect reflections with an ultrafast time-resolved imager. Reconstruction of geometry from such data, however, is a complex non-linear inverse problem that comes with substantial computational demands. In this paper, we employ convolutional feed-forward networks for solving the reconstruction problem efficiently while maintaining good reconstruction quality. Specifically, we devise a tailored autoencoder architect…

FOS: Computer and information sciencesComputer Science - Machine Learningbusiness.industryComputer scienceComputer Vision and Pattern Recognition (cs.CV)Image and Video Processing (eess.IV)Computer Science - Computer Vision and Pattern RecognitionNonlinear optics020207 software engineering02 engineering and technologyIterative reconstructionInverse problemElectrical Engineering and Systems Science - Image and Video ProcessingAutoencoderRendering (computer graphics)Machine Learning (cs.LG)Non-line-of-sight propagation0202 electrical engineering electronic engineering information engineeringFOS: Electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusiness
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Human experts vs. machines in taxa recognition

2020

The step of expert taxa recognition currently slows down the response time of many bioassessments. Shifting to quicker and cheaper state-of-the-art machine learning approaches is still met with expert scepticism towards the ability and logic of machines. In our study, we investigate both the differences in accuracy and in the identification logic of taxonomic experts and machines. We propose a systematic approach utilizing deep Convolutional Neural Nets with the transfer learning paradigm and extensively evaluate it over a multi-pose taxonomic dataset with hierarchical labels specifically created for this comparison. We also study the prediction accuracy on different ranks of taxonomic hier…

FOS: Computer and information sciencesComputer Science - Machine Learninghahmontunnistus (tietotekniikka)Computer scienceClassification approachTaxonomic expert02 engineering and technologyneuroverkotcomputer.software_genreConvolutional neural networkQuantitative Biology - Quantitative MethodsField (computer science)Machine Learning (cs.LG)Machine learning approachesStatistics - Machine LearningAutomated approachDeep neural networks0202 electrical engineering electronic engineering information engineeringTaxonomic rankQuantitative Methods (q-bio.QM)Classification (of information)Artificial neural networksystematiikka (biologia)Prediction accuracyIdentification (information)koneoppiminenMulti-image dataBenchmark (computing)020201 artificial intelligence & image processingConvolutional neural networksComputer Vision and Pattern RecognitionClassification errorsMachine Learning (stat.ML)Machine learningState of the artElectrical and Electronic EngineeringTaxonomySupport vector machinesLearning systemsbusiness.industryNode (networking)020206 networking & telecommunicationsComputer circuitsHierarchical classificationConvolutionSupport vector machineFOS: Biological sciencesTaxonomic hierarchySignal ProcessingBiomonitoringBenchmark datasetsArtificial intelligencebusinesscomputertaksonitSoftware
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Visibly pushdown modular games,

2014

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is local to a module and is oblivious to previous module invocations, and thus does not depend on the context of invocation. In this work, we study for the first time modular strategies with respect to winning conditions that can be expressed by a pushdown automaton. We show that such games are undecidable in general, and become decidable for visibly pushdown automata specifications. Our solution relies on a reduction to modular games with finite-state automat…

FOS: Computer and information sciencesComputer Science::Computer Science and Game TheoryComputer Science - Logic in Computer ScienceTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESTheoretical computer scienceFormal Languages and Automata Theory (cs.FL)Computer scienceComputer Science - Formal Languages and Automata Theory0102 computer and information sciences02 engineering and technologyComputational Complexity (cs.CC)Pushdown01 natural scienceslcsh:QA75.5-76.95Theoretical Computer ScienceComputer Science - Computer Science and Game TheoryComputer Science::Logic in Computer Science0202 electrical engineering electronic engineering information engineeringTemporal logicRecursionbusiness.industrylcsh:MathematicsGames; Modular; Pushdown; Theoretical Computer Science; Information Systems; Computer Science Applications; Computational Theory and MathematicsPushdown automatonModular designDecision problemlcsh:QA1-939Logic in Computer Science (cs.LO)Computer Science ApplicationsUndecidable problemDecidabilityNondeterministic algorithmComputer Science - Computational ComplexityModularTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputational Theory and Mathematics010201 computation theory & mathematics020201 artificial intelligence & image processinglcsh:Electronic computers. Computer scienceGamesbusinessComputer Science::Formal Languages and Automata TheoryComputer Science and Game Theory (cs.GT)Information SystemsInformation and Computation
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Lightweight LCP construction for very large collections of strings

2016

The longest common prefix array is a very advantageous data structure that, combined with the suffix array and the Burrows-Wheeler transform, allows to efficiently compute some combinatorial properties of a string useful in several applications, especially in biological contexts. Nowadays, the input data for many problems are big collections of strings, for instance the data coming from "next-generation" DNA sequencing (NGS) technologies. In this paper we present the first lightweight algorithm (called extLCP) for the simultaneous computation of the longest common prefix array and the Burrows-Wheeler transform of a very large collection of strings having any length. The computation is reali…

FOS: Computer and information sciencesComputer scienceComputation0102 computer and information sciences02 engineering and technologyParallel computing01 natural sciencesGeneralized Suffix ArrayTheoretical Computer Sciencelaw.inventionlawComputational Theory and MathematicComputer Science - Data Structures and AlgorithmsExtended Burrows-Wheeler TransformData_FILES0202 electrical engineering electronic engineering information engineeringDiscrete Mathematics and CombinatoricsData Structures and Algorithms (cs.DS)Discrete Mathematics and CombinatoricAuxiliary memoryLongest Common Prefix Array; Extended Burrows-Wheeler Transform; Generalized Suffix Array;String (computer science)LCP arraySuffix arrayData structureComputational Theory and Mathematics010201 computation theory & mathematicsLongest Common Prefix Array020201 artificial intelligence & image processingJournal of Discrete Algorithms
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Expanding the Active Inference Landscape: More Intrinsic Motivations in the Perception-Action Loop

2018

Active inference is an ambitious theory that treats perception, inference and action selection of autonomous agents under the heading of a single principle. It suggests biologically plausible explanations for many cognitive phenomena, including consciousness. In active inference, action selection is driven by an objective function that evaluates possible future actions with respect to current, inferred beliefs about the world. Active inference at its core is independent from extrinsic rewards, resulting in a high level of robustness across e.g.\ different environments or agent morphologies. In the literature, paradigms that share this independence have been summarised under the notion of in…

FOS: Computer and information sciencesComputer scienceComputer Science - Artificial Intelligencepredictive informationBiomedical EngineeringInferenceSystems and Control (eess.SY)02 engineering and technologyAction selectionI.2.0; I.2.6; I.5.0; I.5.1lcsh:RC321-57103 medical and health sciences0302 clinical medicineactive inferenceArtificial IntelligenceFOS: Electrical engineering electronic engineering information engineering0202 electrical engineering electronic engineering information engineeringFormal concept analysisMethodsperception-action loopuniversal reinforcement learningintrinsic motivationlcsh:Neurosciences. Biological psychiatry. NeuropsychiatryFree energy principleCognitive scienceRobotics and AII.5.0I.5.1I.2.6Partially observable Markov decision processI.2.0Artificial Intelligence (cs.AI)Action (philosophy)empowermentIndependence (mathematical logic)free energy principleComputer Science - Systems and Control020201 artificial intelligence & image processingBiological plausibility62F15 91B06030217 neurology & neurosurgeryvariational inference
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A Region-based Gauss-Newton Approach to Real-Time Monocular Multiple Object Tracking

2018

We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based cost functions are commonly optimized using first-order gradient descent techniques, we systematically derive a Gauss-Newton optimization scheme which gives rise to drastically faster convergence and highly accurate and robust tracking performance. We furthermore propose a novel complex dataset dedicated for the task of monocular object pose tracking and make it publicly available to the community. To our knowledge, it is the first to address the common and…

FOS: Computer and information sciencesComputer scienceComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyArtificial IntelligenceHistogram0202 electrical engineering electronic engineering information engineeringComputer visionPoseMonocularbusiness.industryApplied MathematicsImage segmentationObject detectionComputational Theory and MathematicsVideo trackingComputer Science::Computer Vision and Pattern RecognitionRGB color model020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionArtificial intelligencebusinessGradient descentSoftware
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Efficient and accurate monitoring of the depth information in a Wireless Multimedia Sensor Network based surveillance

2017

International audience; Abstract—Wireless Multimedia Sensor Network (WMSN) is a promising technology capturing rich multimedia data like audio and video, which can be useful to monitor an environment under surveillance. However, many scenarios in real time monitoring requires 3D depth information. In this research work, we propose to use the disparity map that is computed from two or multiple images, in order to monitor the depth information in an object or event under surveillance using WMSN. Our system is based on distributed wireless sensors allowing us to notably reduce the computational time needed for 3D depth reconstruction, thus permitting the success of real time solutions. Each pa…

FOS: Computer and information sciencesComputer scienceComputer Vision and Pattern Recognition (cs.CV)Real-time computingComputer Science - Computer Vision and Pattern Recognition[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE]02 engineering and technologyImage (mathematics)[INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR]0202 electrical engineering electronic engineering information engineeringWirelessWireless multimedia sensor networksEvent (computing)business.industryNode (networking)Bandwidth (signal processing)020206 networking & telecommunicationsObject (computer science)[INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationStereopsis[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA][INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET]020201 artificial intelligence & image processing[INFO.INFO-DC]Computer Science [cs]/Distributed Parallel and Cluster Computing [cs.DC]business2017 Sensors Networks Smart and Emerging Technologies (SENSET)
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Kernel Anomalous Change Detection for Remote Sensing Imagery

2020

Anomalous change detection (ACD) is an important problem in remote sensing image processing. Detecting not only pervasive but also anomalous or extreme changes has many applications for which methodologies are available. This paper introduces a nonlinear extension of a full family of anomalous change detectors. In particular, we focus on algorithms that utilize Gaussian and elliptically contoured (EC) distribution and extend them to their nonlinear counterparts based on the theory of reproducing kernels' Hilbert space. We illustrate the performance of the kernel methods introduced in both pervasive and ACD problems with real and simulated changes in multispectral and hyperspectral imagery w…

FOS: Computer and information sciencesComputer scienceGaussianComputer Vision and Pattern Recognition (cs.CV)Multispectral imageComputer Science - Computer Vision and Pattern Recognition0211 other engineering and technologiesMachine Learning (stat.ML)02 engineering and technologysymbols.namesakeStatistics - Machine LearningElectrical and Electronic Engineering021101 geological & geomatics engineeringbusiness.industryHilbert spaceHyperspectral imagingPattern recognitionNonlinear systemKernel methodKernel (image processing)13. Climate actionsymbolsGeneral Earth and Planetary SciencesArtificial intelligencebusinessChange detection
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SHARP 2020: The 1st Shape Recovery from Partial Textured 3D Scans Challenge Results

2020

The SHApe Recovery from Partial textured 3D scans challenge, SHARP 2020, is the first edition of a challenge fostering and benchmarking methods for recovering complete textured 3D scans from raw incomplete data. SHARP 2020 is organised as a workshop in conjunction with ECCV 2020. There are two complementary challenges, the first one on 3D human scans, and the second one on generic objects. Challenge 1 is further split into two tracks, focusing, first, on large body and clothing regions, and, second, on fine body details. A novel evaluation metric is proposed to quantify jointly the shape reconstruction, the texture reconstruction and the amount of completed data. Additionally, two unique da…

FOS: Computer and information sciencesComputer sciencebusiness.industryComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern Recognition[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineering02 engineering and technologyTask (project management)Conjunction (grammar)[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Metric (mathematics)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusiness
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