Search results for "internet"

showing 10 items of 2589 documents

Problematic internet use prior to and during the COVID-19 pandemic

2021

The health and socio-economic challenges arising from the COVID-19 pandemic have led to greater reliance on the internet to meet basic needs and responsibilities. Greater engagement in online activities may have negative mental and physical health consequences for some vulnerable individuals, particularly under mandatory self-isolation or ‘lockdown’ conditions. The present study investigated whether changes in levels of involvement in online activities during the COVID-19 pandemic (i.e., watching TV series,online sexual activities, video games, social networks, gambling, online shopping, and instant messaging) were associated with problematic internet use, as well as whether certain psychol…

business.industryCross-sectional studyCommunicationCOVID-19online activityContext (language use)Minor (academic)Affect (psychology)ImpulsivityCovid-19; Internet Use; Gaming; TV series; Cybersex; Social Network SitesPathology and Forensic Medicineproblematic internet usePandemicmedicinerisk factorscross-sectional studyThe InternetBasic needsmedicine.symptombusinessPsychologyGeneral PsychologySocial Sciences (miscellaneous)Information SystemsClinical psychologyCyberpsychology: Journal of Psychosocial Research on Cyberspace
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2020

Communication within contemporary families is increasingly and to a significantextent mediated through technological devices and digital applications.Although the everyday reality of many multilingual families is permeated by technology, research on their digital and language practices has been scant. This article argues for the need for eclectic approaches that draw upon theories, practices, and findings from research on transnational families and migration, digitally mediated family communication, parental mediation, multilingualism online, and family multilingualism and language transmission. Two empirical case studies are presented on multilingual family constellations in Finland in whi…

business.industryCultural identitymedia_common.quotation_subjectMediated communicationMedia studiesLiteracyFamily lifeDigital mediaAgency (sociology)The InternetMultilingualismSociologybusinessmedia_commonJournal of Multilingual Theories and Practices
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Accesible co-creation tools for people with intellectual disabilities: working for and with end-users

2019

In a world defined by rapid change, the search for solutions to societal challenges has become more complex calling for new paradigms of innovation focused on collaborations with the community and users. Co-creation approaches in the design and production of a service or product can bring low-cost innovation and unique and personalized customer experiences leading to user acceptance of a product or service. Under a co-creation perspective, the participatory approach developed in the MINDInclusion project aims to improve the inclusion of people with intellectual disabilities into public places and society by using a co-created online tool based on people with disabilities’ personal experienc…

business.industryEnd userCo-creationInternet privacyIntellectual disabilityDocumentationmedicine.diseaseDocumentationCognitive accessibilityIntellectual disabilitymedicineCo-creationSociologybusinessInnovationTeaching TechnologiesSocial inclusion
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Relational content of travel and tourism websites

2006

Developments in information technologies are having a far-reaching impact on the travel and tourism industry. This paper analyses the use of the internet as a relational tool for travel and tourism companies providing air travel and rent-a-car services. The empirical research results show the role the internet plays in increasing sales and how companies use different relational tools to gain consumer trust and commitment.

business.industryGeography Planning and DevelopmentInformation technologyAdvertisingE-commerceCustomer relationship managementEmpirical researchContent analysisTourism Leisure and Hospitality ManagementThe InternetMarketingbusinessTourismAir travelAsia Pacific Journal of Tourism Research
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Processing privacy information and decision-making for smartphone apps among young German smartphone users

2018

While privacy behaviour is generally equated with self-disclosure, other forms of behaviour that potentially infringe an individual’s privacy, such as downloading an app, are being neglected by research. We seek to fill this gap by modelling app decision-making within a dual-process model of the attitude–behaviour relationship and the role of privacy attitudes in two kinds of information processing: (1) spontaneous, heuristic processes that rely on automated attitude activation and (2) elaborate, cognitive processes that rely on behavioural intentions to guide behaviour. We used a quasi-experimental design to investigate app decision-making processes for N = 89 participants in N = 254 decis…

business.industryHeuristic05 social sciencesInternet privacyInformation processingGeneral Social Sciences050801 communication & media studiesCognition02 engineering and technologylanguage.human_languageHuman-Computer InteractionGermanUpload0508 media and communicationsMode (computer interface)Arts and Humanities (miscellaneous)020204 information systemsSmartphone app0202 electrical engineering electronic engineering information engineeringDevelopmental and Educational PsychologylanguagebusinessPsychologyHeuristics
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What Is a ‘Digital Family’?

2019

This chapter introduces the concept of the digital family. Digital families are one form of distributed extended families, consisting of related individuals living in one or more households who utilize at least basic level information and communication technologies and social media applications to stay connected and maintain a sense of unity. The strengths and limitations of the notion are discussed, assessing its usefulness vis-a-vis neighbouring concepts. The chapter ends with the discussion of the perception of family in the three countries studied, Finland, Italy and Slovenia, and of the differences found between them.

business.industryInformation and Communications TechnologyPerceptionmedia_common.quotation_subjectInternet privacyBasic levelExtended familySocial mediaSociologybusinessmedia_common
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Blockchain based Inter-domain Latency Aware Routing Proposal in Software Defined Network

2018

Border gateway protocol (BGP) version 4 is routing current Internet for more than 20 years. BGP is the only protocol that has proven its routing capability of such size network with continually growing nature. Although BGP is scalable and network layer reachability information it lacks quality of service metrics like latency. BGP routing decision algorithm uses as-path length between autonomous systems (AS) as main factor for most of its best-path calculations. Because of more affordable peering architectures as-path length is generally decreasing in worldwide internet network resulting in less efficient routes for real-time internet protocol traffic. This study proposes future internet arc…

business.industryInter-domainComputer scienceQuality of serviceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSlaw.inventionlawInternet ProtocolPeeringBorder Gateway ProtocolThe InternetLatency (engineering)businessSoftware-defined networkingComputer network2018 IEEE 6th Workshop on Advances in Information, Electronic and Electrical Engineering (AIEEE)
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Wireless communication based on Raspberry pi and Codesys for mobile robots using IoT technology

2021

The industrial environment is going through exponential changes, due to the diversity of technological solutions that appear more and more frequently and the increase of productivity at increasing capacities. Due to this fact in the industrial area the number of devices, processing systems, collaborative robots, mobile robots and industrial equipment is increasing more and more. Consequently, there is a need for communication and connectivity of entities, common physical or virtual functioning and decision making, all of which are fundamental to the transition to the new concept of Industry 4.0. This study presents how wireless communication can be achieved in a mobile robotic platform that…

business.industryInterface (computing)Mobile robotEngineering (General). Civil engineering (General)law.inventionTouchscreenCODESYSlawRobotWirelessThe InternetTA1-2040businessMobile deviceComputer networkMATEC Web of Conferences
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Dynamic Modeling of the Cyber Security Threat Problem

2009

This chapter discusses the possible growth of black markets (BMs) for software vulnerabilities and factors affecting their spread. It is difficult to collect statistics about BMs for vulnerabilities and their associated transactions, as they are hidden from general view. We conduct a disguised observation of online BM trading sites to identify causal models of the ongoing viability of BMs. Our observation results are expressed as a system dynamic model. We implement simulations to observe the effects of possible actions to disrupt BMs. The results suggest that without interventions the number and size of BMs is likely to increase. A simulation scenario with a policy to halt BM operations re…

business.industryInternet privacyBlack marketBusinessComputer securitycomputer.software_genrecomputerSystem dynamics
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Increasingly emotional design for growingly pragmatic users? A report from Finland

2012

Researchers and practitioners in the field of information and communication technologies (ICT) have for a while been embracing the concepts of user and consumer experience as well as emotions in design, encouraging the industry to emphasise hedonic and symbolic qualities of products and services, over and beyond their utilitarian characteristics. However, the idea that mobile phone users, for instance, seek increasingly experience-rich, personalised products can not be taken for granted. Therefore, it is valuable to investigate the degree to which users really share designers' increasingly socio-emotional stances. The presented longitudinal study investigated users' mobile phone-related pro…

business.industryInternet privacyGeneral Social SciencesBrand loyaltyHuman-Computer InteractionWorld Wide WebArts and Humanities (miscellaneous)User experience designMobile phoneInformation and Communications TechnologyDevelopmental and Educational PsychologyMeaning (existential)Product (category theory)Dimension (data warehouse)Construct (philosophy)businessPsychologyBehaviour & Information Technology
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