Search results for "meaning"
showing 10 items of 756 documents
Corresponsabilità educativa nell’esperienza dei Centri Provinciali per l’Istruzione degli Adulti: i vissuti dei docenti.
2021
Il presente contributo intende presentare una ricerca esplorativa sulle linee di intervento elaborate dai docenti dei Centri Provinciali per l’Istruzione degli Adulti (CPIA), in relazione all’attenzione che essi pongono alla costruzione di azioni coordinate e collaborative con le diverse figure di riferimento, tra cui quella dei tutori legali volontari, per favorire una corresponsabilità educativa che possa aiutare a rispondere in modo adeguato ai bisogni educativi dei minori migranti soli. L’idea di fondo della ricerca è di portare alla luce il ruolo delle scuole, intese come comunità educanti, nei percorsi delicati di affiancamento dei minori migranti non accompagnati in stretta collabora…
MINIMALIST THEORY OF FICTION AND THE ICTHINKING® METHOD AS A BACKGROUND FOR NEW INSIGHTS TO AUTISM
2021
The standard approach to conceptual understanding in the case of autism uses the distinction of abstract versus concrete thinking. This approach has its benefits but fails to explain all features of language use. For example, some concepts change their meaning in different contexts in contrast to concepts that are more rigid in their uses, such as mathematical concepts. This idea has its background in Minimalist theory of fiction (MTF), a theory that considers ‘skills to use words’ essential for understanding fiction, contrasting with theories that require pretending or make believe to understand fiction. From this background, the theory of Integrative Complexity (IC), and the method animat…
Multimodality: Art as a Meaning-Making Process
2021
AbstractThe authors of the book see multimodality as intrinsic to human communication and texts, and as consisting of a multiplicity of signs. This chapter discusses how this applies in educational settings, to examine how different modes of communication are intertwined and utilized in learning, including children’s creative learning practices. In this, the authors use the semiotic concepts that operate in all communicative contexts: Field, tenor, and mode. Through them, the authors view the CLLP as a space that enables social activities, exploration of cultural, social, and societal contents and topics, and the development of social relationships. All this occurs through various communica…
The meaning of biological signals.
2020
We introduce the virtual special issue on content in signalling systems. The issue explores the uses and limits of ideas from evolutionary game theory and information theory for explaining the content of biological signals. We explain the basic idea of the Lewis-Skyrms sender-receiver framework, and we highlight three key themes of the issue: (i) the challenge of accounting for deception, misinformation and false content, (ii) the relevance of partial or total common interest to the evolution of meaningful signals, and (iii) how the sender-receiver framework relates to teleosemantics.
From Mood to Meaning: The Changing Model of the User in Entertainment Research
2015
In recent years, entertainment theory has undergone a paradigmatic shift: The traditional conceptualization of entertainment as an exclusively pleasurable affective state has been significantly extended by recent two-factor models. These models have introduced a second dimension of entertainment that incorporates more complex nonhedonic experiences, such as the search for meaning or intrinsic need satisfaction. They have not only crucially altered the way communication scholars conceptualize the audience of media entertainment but also our discipline's view on the effects of entertaining media content. The present article discusses the implications of this changing model of the media user b…
Perceptual semantics: A three-level approach
2010
In this work we suggest a model according to which semantics has been already generated during the perception through the interaction of three dynamic levels of perceptual organization. We consider perceptual grouping as the first order processing. Shape formation is considered as the second order processing. Both grouping and shape formation can be considered as two complementary and interrelated processes of perceptual organization. The third — partially overlapping — level is meaning assignment. Most of the results are supported by empirical evidence based on new visual illusions of shape and meaning and are consistent with several other proposals (e.g., [1], [2] and [3]).
Towards a conceptual representation of actions
2000
An autonomous robot involved in missions should be able to generate, update and process its own actions. It is not plausible that the meaning of the actionsus ed by the robot isgiv en form the outside of the system itself. Rather, this meaning should be anchored to the world through the perceptual abilitiesof the robot. We present an approach to conceptual action representation based on a "conceptual" level that actsasan intermediate level between symbolsand data coming form sensors. Symbolic representations are interpreted by mapping them on the conceptual level through a mapping mechanism based on artificial neural networks.
The Semantics of Musical Topoi
2015
The article introduces an empirical approach to studying music’s extrinsic meanings, based on the idea of musical topos as a set of musical entities that is delimited and furnished with meaning by extramusical associations in a listener population. The proposed methodology involves free, associative responses as well as responses on semantic variables addressing the imagery. After deriving potential topical structures for a given musical domain from the quantitative results, the structures are substantiated by using them to guide a rule-based, qualitative analysis of the free responses. The approach allows a view to the topical organization of a musical domain in which the identity of each …
Metaphor as a Focal Concept in Sound Design
2014
A central challenge in the design of non-speech sounds is to understand the relating conceptualisation process. In the current paper, we propose the use of metaphor theories as a framework to understand what sound design is fundamentally all about. In the proposed framework, we handle metaphors as conceptual entities, which are the basic constituents of meaning making.
Nonlocal Quantum XOR Games for Large Number of Players
2010
Nonlocal games are used to display differences between classical and quantum world In this paper, we study nonlocal games with a large number of players We give simple methods for calculating the classical and the quantum values for symmetric XOR games with one-bit input per player, a subclass of nonlocal games We illustrate those methods on the example of the N-player game (due to Ardehali [Ard92]) that provides the maximum quantum-over-classical advantage.