Search results for "mixed reality"

showing 10 items of 27 documents

Fusion of visual tools in virtual spaces

1996

Virtual space environment may be improved by combining it with graphical and visual tools. This paper analyses an integrated system able to merge fusion techniques, icons tools and a virtual space environment. A virtual space is characterised by a set of dynamic visual icons and by a heterogeneous virtual reality environment. Their integration is supported by virtual icon grammar (VIG) working on dynamic icons and virtual world. VIG allows to test the actions made by dynamic icons on the activated Virtual World metaphors at a time “t”, and a range of different transactions that place between user and VW(visual query, view and browse of under-world,...), moreover, user can define, modify and…

GrammarSettore INF/01 - InformaticaVirtual worldmedia_common.quotation_subjectVirtual spaceVirtual realityMetaverseMixed realityHuman–computer interactionVisual queryIconVirtual spaces graphical and visual toolscomputerSimulationMathematicsmedia_commoncomputer.programming_language
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MitraClip Implantation in Holography.

2021

Heart Valve Prosthesis ImplantationAugmented RealityTreatment OutcomeultrasoundHolographyMitraClipHumansMitral Valve InsufficiencyCardiology and Cardiovascular Medicinemixed realityJACC. Cardiovascular interventions
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Mixed Reality Annotation of Robotic-Assisted Surgery videos with real- time tracking and stereo matching

2023

Robotic-Assisted Surgery (RAS) is beginning to unlock its potential. However, despite the latest advances in RAS, the steep learning curve of RAS devices remains a problem. A common teaching resource in surgery is the use of videos of previous procedures, which in RAS are almost always stereoscopic. It is important to be able to add virtual annotations onto these videos so that certain elements of the surgical process are tracked and highlighted during the teaching session. Including virtual annotations in stereoscopic videos turns them into Mixed Reality (MR) experiences, in which tissues, tools and procedures are better observed. However, an MR-based annotation of objects requires trackin…

Human-Computer InteractionannotationRobotic-Assisted SurgeryGeneral EngineeringtrackingUNESCO::CIENCIAS TECNOLÓGICASstereo matchingComputer Graphics and Computer-Aided Designmixed realityComputers & Graphics
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Studies of methods and tools for the really mixed visual coherence applied to the patrimony

2013

The work described in this report has as a target the mixed reality device ray-on, developed by the on-situ company. This device, dedicated to cultural heritage and specifically architectural heritage, is meant to be installed on-site and shows the user an uchronic view of its surroundings. As the chosen stance is to display photo-realistic images, two trails were followed: the improvement of the real-virtual merging by reproducing accurately the real lighting on the virtual objects, and the development of a real-time segmentation method which is resilient to lighting changes.Regarding lighting reproduction, an image-based rendering method is used in addition to a high dynamic range capture…

Image segmentation[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingColorimetric calibrationSegmentation d\'imageRendu basé-imageRendu photo-réalisteCalibrage colorimétriqueRéalité mixteImage-based renderingMixed realityPhoto-realistic rendering
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Head-Mounted Mixed-Reality Technology During Robotic-Assisted Transanal Total Mesorectal Excision

2019

INTRODUCTION Head-mounted mixed-reality technologies may enable advanced intraoperative visualization during visceral surgery. In this technical note, we describe an innovative use of real-time mixed reality during robotic-assisted transanal total mesorectal excision. TECHNIQUE Video signals from the robotic console and video endoscopic transanal approach were displayed on a virtual monitor using a head-up display. The surgeon, assistant, and a surgical trainee used this technique during abdominal and transanal robotic-assisted total mesorectal excision. We evaluated the feasibility and usability of this approach with the use of validated scales. RESULTS The technical feasibility of the rea…

MaleVisceral surgerymedicine.medical_specialtyRobotic assistedComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONTransanal approachAdenocarcinoma03 medical and health sciences0302 clinical medicineRobotic Surgical ProceduresHumansMedicineMesenteryMedical physicsAgedTransanal Endoscopic SurgeryProctectomyRectal Neoplasmsbusiness.industryVirtual RealityGastroenterologyTechnical noteUsabilityGeneral MedicineTotal mesorectal excisionMixed realityVisualization030220 oncology & carcinogenesis030211 gastroenterology & hepatologybusinessDiseases of the Colon & Rectum
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ROMOT: A Robotic 3D-Movie Theater Allowing Interaction and Multimodal Experiences

2017

In this paper we introduce ROMOT, a RObotic 3D-MOvie Theater. ROMOT is built with a robotic motion platform, includes multimodal devices and supports audience-film interaction. Differently from other similar systems, ROMOT is highly versatile as it can support different setups, integrated hardware and contents. Regarding to the setups, here we present a first-person movie, a mixed reality environment, a virtual reality interactive environment and an augmented reality mirror-based scene. Regarding to integrated hardware, the system currently integrates a variety of devices and displays that allow audiences to see, hear, smell, touch and feel the movement, all synchronized with the filmic exp…

Movie theaterbusiness.industryHuman–computer interactionMovement (music)Computer scienceAugmented realityVirtual realitybusinessDriving safetyMotion (physics)Mixed realityVariety (cybernetics)
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Free networks visible networks

2005

Free network visible network is an active media system that uses the possibilities of the new technologies to create new landscapes in the public space by means of the visualization of the data that flow between digital networks. It changes our perception of the world with the "invisible meanings" that are around us. Mixed reality technology and Internet traffic listening system are adopted in this project in order to visualize, floating in the space, the interchanged information between users of a network. The people are able to experience in a new exciting way about how colorful virtual objects, representing the digital data, are flying around. These virtual objects change their shape, si…

MultimediaComputer sciencebusiness.industryVirtual realityComputer-mediated realitycomputer.software_genreMetaverseMixed realityVisualizationPublic spaceData visualizationThe InternetbusinesscomputerProceedings of the 2005 International Conference on Active Media Technology, 2005. (AMT 2005).
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Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications

2012

Over the last few years, mobile applications demonstrating Augmented Reality (AR) - such as Layar, Junaio and Google Goggles - have been introduced to consumers. We conducted an online survey to explore the user experience (UX) of early stage mobile AR applications available in the market in spring 2011, covering both location-based AR browsers and image recognition AR applications for object-based interaction. We identify various types of experiences such applications have evoked by qualitatively analyzing 84 users' narratives of their most satisfying and unsatisfying experiences. The results highlight, for example, experiences of awareness of surroundings, empowerment, positive surprise, …

MultimediaComputer sciencebusiness.industrymedia_common.quotation_subjectNoveltyExperience designcomputer.software_genreMixed realitySurpriseUser experience designHuman–computer interactionLocation-based serviceImmersion (virtual reality)NarrativeAugmented realitybusinessEmpowermentta512computermedia_commonProceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Critical approach to 3D virtual realities for group work

2002

Collaborative virtual environments (CVEs) have been studied extensively during the past few years. In this paper, the concept of virtual reality (VR), and its value for group work are critically examined. To ground the discussions, experiences from a virtual reality project, from 3D chats, and from present CVE applications are analysed in the light of human communication. It is argued that the value of virtual reality is often overemphasised and overrated in the group work context, especially when conce rning desktop virtual realities and generic groupwork without an explicitly defined task or purpose. The main problem with VR is its self-centricity and inadequate support for shared real-li…

MultimediaHuman–computer interactionComputer scienceComputer-supported cooperative workContext (language use)User interfaceVirtual realityGroup workcomputer.software_genrecomputerMixed realityHuman communicationTask (project management)Proceedings of the second Nordic conference on Human-computer interaction
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Mixed reality for cross-cultural integration: using positive technology to share experiences and promote communication

2018

Opinionpositive technologymedia_common.quotation_subjectlcsh:BF1-99005 social sciencesImmigrationMedia studies050109 social psychologyintegration050105 experimental psychologyMixed realityaugmented realitylcsh:Psychologypositive technology; mixed reality; immigration; cultural integration;PsychologyCross-cultural0501 psychology and cognitive sciencesAugmented realityimmigration mixed reality augmented reality positive technology integrationPsychologyGeneral Psychologymixed realitymedia_commonimmigration
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