Search results for "réalité virtuelle"

showing 10 items of 33 documents

Ralistic visual immersion : Proposal of an evaluation model

2018

The thesis "Hyper-realistic and multi-sensorial 3D visual immersion" was carried out within the framework of a CIFRE contract established between Arts et Métiers on the one hand and Renault SAS on the other. It proposes a score model to objectively evaluate the ability of an immersive display system to reproduce the right level of sensory stimulation for a user, compared to what he would receive in reality and to the modeling of the human visual system.First, we were interested in laying the foundations of the model: it is composed of twelve criteria, equitably divided into a sum of vision indices and immersion indices. Each criterion is given, as far as possible, a score from 0 to 100. A s…

Modèle[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingRéalité virtuelleVision[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingImmersionRealismRéalismeVirtual realityModel
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Pertinence d'une Representation 3d d'un Projet de Renovation de Batiment en Realite Augmentee Mobile

2012

Cet article aborde la possibilité de disposer de la maquette numérique d'un projet de construction sur le lieu même du déroulement des opérations. Le cas d'étude considère des travaux de rénovation sur des fenêtres anciennes dont il convient d'améliorer l'efficacité énergétique

Outils de simulationsystèmes d'information pour la conception[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]réalité virtuelle
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Contribution of vibrational modalities for navigation in virtual environments

2016

The virtual environment navigation may induces the simulator sickness depending on conditions and user’s profile. The potential virtual reality multimodality may provide solutions to these problems while improving the sense of presence. In this context, the objective of this research is to determine what is the impact of vibrational modalities for navigation in virtual environments on the simulation.A taxonomy of navigation methods is proposed. It results in 4 types, specific egocentric, specific exocentric, abstract egocentric and abstract exocentric. First we simulate rumble strip vibrations during a driving simulation. The experimentation exposed that these vibrations make driver more aw…

Réalité virtuelle[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingVibrationsVirtual environmentEnvironnement virtuelVirtyal realityHaptiqueNavigationHaptic
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Representation of thermal building simulation in virtual reality for sustainable building

2014

The importance of energy efficiency as well as integration of advances in sustainable buildingdesign and VR technology have lead this research to focus on thermal simulation results visualized in avirtual environment (VE). The emphasis is on the representation of thermal building simulation (TBS)results and on the perception of thermal data simulated in a VE. The current application of the designprocess through energy efficiency in VR systems is limited mostly to building performance predictionsand design review, as the issue of the data formats and the workflow used for 3D modeling, thermalcalculation and VR visualization.Different applications and tools involved to represent TBS in VE are…

Scientific visualizationThree-dimensional (3D)La visualisation scientifiqueLa réalité virtuelleThermal building simulationL'intégration des donnéesData integrationBIMSimulation thermique du bâtimentVirtual reality3D[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Integration of thermal building simulation and VR techniques for sustainable building projects

2013

Déjà présent sur HAL mais sans le fichier pdf; The importance of energy efficiency and integration of advances in building design and VR technology have led this research to focus on thermal simulation results visualized in a virtual environment to optimize building design. This paper combines the principle of integration for thermal calculation and scientific visualization in VR. The method is to use CAD models (extensively used in architectural design) to analyze a building's thermal performance and visualize it, as well as simulating it through VR technology. Interaction between users and objects in a virtual world are certainly through techniques of visualization metaphors. The object o…

Scientific visualization[ INFO.INFO-MO ] Computer Science [cs]/Modeling and SimulationMécanique: Thermique [Sciences de l'ingénieur]Thermal simulationSynthèse d'image et réalité virtuelle [Informatique]Building performance[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Virtual environment[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Modélisation et simulation [Informatique][ SPI.MECA.THER ] Engineering Sciences [physics]/Mechanics [physics.med-ph]/Thermics [physics.class-ph][INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][SPI.MECA.THER]Engineering Sciences [physics]/Mechanics [physics.med-ph]/Thermics [physics.class-ph]Data integration
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The Effects of the Use of Serious Game in Eco-Driving Training

2016

International audience; Serious games present a promising approach to training and learning. The player is engaged in a virtual environment for a purpose beyond pure entertainment, all while having fun. In this paper, we investigate the effects of the use of serious game in eco-driving training. An approach has been developed in order to improve players’ practical skills in terms of eco-driving. This approach is based on the development of a driving simulation based on a serious game, integrating a multisensorial guidance system with metaphors including visual messages (information on fuel consumption, ideal speed area, gearbox management, etc.) and sounds (spatialized sounds, voice message…

Serious gamesSynthèse d'image et réalité virtuelle [Informatique]Computer Networks and CommunicationsComputer scienceDriving simulation020209 energy02 engineering and technologycomputer.software_genre7. Clean energylcsh:QA75.5-76.95eco drivingEntertainment[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Artificial IntelligenceHuman–computer interactionOrder (exchange)0202 electrical engineering electronic engineering information engineering[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]MultimediaComputingMilieux_PERSONALCOMPUTING[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Term (time)Interface homme-machine [Informatique]Work (electrical)Hardware and ArchitectureVirtual machineICTinteractive guidance metaphors.Fuel efficiencylcsh:Electronic computers. Computer scienceEco-drivingvirtual environmentGuidance systemEngineering design processcomputerInteractive guidance metaphorsSoftwareInformation SystemsFrontiers in ICT
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Représentation hybride du modèle numérique pour la gestion d'un patrimoine bâti dit ancien

2013

International audience; Ce projet de recherche explore et repousse les limites inhérentes à la représentation numérique du bâti ancien dans la préparation et le suivi de travaux de rénovation. A Cluny, l'Ecole Nationale Supérieure des Arts et Métiers est logée en partie dans les bâtiments de l'ancienne abbaye clunisienne. La représentation numérique d'un bâtiment permet d'archiver la connaissance tout au long de son cycle de vie. L'édifice, datant du XVIIIème siècle, est classé aux monuments historiques. En matière de rénovation les opérations sont strictement encadrées. L'étude de cas portera sur l'isolation intérieure d'un bureau au niveau de la baie ancienne. Elle consiste en l'ajout d'u…

Synthèse d'image et réalité virtuelle [Informatique][SDE.IE]Environmental Sciences/Environmental Engineering[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][ SDE.IE ] Environmental Sciences/Environmental EngineeringRéalité virtuellegestion de patrimoinemaquette numériqueBIM[SDE.IE] Environmental Sciences/Environmental EngineeringMaquette numériqueBâtiment ancienbâti ancien
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Contribution of virtual reality to functional rehabilitation

2010

Virtual reality has grown immensely. Practical applications for the use of this technology encompass many fields in both engineering science and human science. In the field of medicine, one of the newest fields to benefit from the advances in VR technology, virtual reality has become a major new therapeutic tool not only in medicine and surgery but also for the treatment of psychological disorders and rehabilitation for impaired person. Our research presented in this thesis aims at developing utilities to aid in functional rehabilitation using virtual reality technology. The main research question of our work concerns the effect of virtual metaphors in learning and training human gestures f…

Time-series data mining.Evaluation d'utilisabilité de l'environnement[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS] Computer Science [cs]/Signal and Image Processing[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingRééducation motriceVirtual realityHuman motion evaluationRéalité virtuelleEvaluation de mouvement[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingMotor rehabilitationFouille de données chronologiqueEvaluate the usability of virtual environment[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Retour sensoriel du toucher dans les environnements virtuels

2018

This thesis tackles the subject of the feedbacks of interactions in virtual environments. The theoretical part addresses the different perception schemes and the corresponding haptic modalities. We especially focused on the relevance of each modality for each use-case, on the compatibility with the visual systems which take an important place in virtual reality, and on the problematics of each situation. These studies led us to evaluate passive haptics and sensory substitution for interactions in CAVEs. The results show the importance of choosing the right modality relative to the scenario design. We also evaluated how mismatched the visual and haptic workfield can be, and how the performan…

Virtua realityRéalité virtuelleInteractionsHaptique[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processingHaptic
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Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects

2015

An interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects, including at least two interaction modules, each interaction module being intended to be actuated by a finger of an operator and including a control sensor allowing control of displacement, according to a predetermined number of degrees of freedom, of a portion of the element for touching and grasping virtual objects by bending/extending and/or adduction/abduction displacement of the finger of the operator, and a vibrator able to emit a vibration upon touching and/or letting go of a virtual object by a portion of said element for touching and grasping virtual object…

[ INFO.INFO-IA ] Computer Science [cs]/Computer Aided EngineeringSynthèse d'image et réalité virtuelle [Informatique][INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Ingénierie assistée par ordinateur [Informatique][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-IA]Computer Science [cs]/Computer Aided Engineering[INFO.INFO-IA] Computer Science [cs]/Computer Aided EngineeringVirtual reality[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique][ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]Peripheral deviceObject manipulation
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