Search results for "réalité"

showing 10 items of 50 documents

Anteprima: al via la nuova edizione del Salon de Réalités Nouvelles

2012

L'articolo tratta dell'edizione 2012 del Salon de Réalités Nouvelles, celebre Salon parigino di lunga tradizione ancora oggi punto di riferimento per l'arte internazionale

Salon de Réalités Nouvelles
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El SandBox, una aplicación de representación espacial de realidad aumentada de interés para el aprendizaje de la geografía

2022

La SandBox est une technologie développée par l’UC Davis qui permet de modéliser des terrains en réalité augmentée. Il s’agit d’un système permettant de sculpter dans le sable un paysage qui va être topographié par l’ordinateur. Une carte d’élévation (2D), composée de courbes et de couleurs, est projetée dans l’espace d’expérimentation (3D). L’opération se fait en direct, ce qui permet une grande interactivité. Les représentations bidimensionnelles (carte 2D) ne permettent pas toujours une bonne perception de l’espace (3D) représenté, cependant cet article souligne comment utiliser la SandBox pour pallier aux difficultés rencontrées lors de la lecture de ces représentations. Il détaille com…

Sandbox[SHS.GEO] Humanities and Social Sciences/GeographyGeography Planning and DevelopmentSandBoxdidactiqueaugmented realityrepresentación espaciarealidad aumentadareprésentation spatialedidacticsspatial representationréalité augmentéedidácticaMappemonde
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Representation of thermal building simulation in virtual reality for sustainable building

2014

The importance of energy efficiency as well as integration of advances in sustainable buildingdesign and VR technology have lead this research to focus on thermal simulation results visualized in avirtual environment (VE). The emphasis is on the representation of thermal building simulation (TBS)results and on the perception of thermal data simulated in a VE. The current application of the designprocess through energy efficiency in VR systems is limited mostly to building performance predictionsand design review, as the issue of the data formats and the workflow used for 3D modeling, thermalcalculation and VR visualization.Different applications and tools involved to represent TBS in VE are…

Scientific visualizationThree-dimensional (3D)La visualisation scientifiqueLa réalité virtuelleThermal building simulationL'intégration des donnéesData integrationBIMSimulation thermique du bâtimentVirtual reality3D[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Integration of thermal building simulation and VR techniques for sustainable building projects

2013

Déjà présent sur HAL mais sans le fichier pdf; The importance of energy efficiency and integration of advances in building design and VR technology have led this research to focus on thermal simulation results visualized in a virtual environment to optimize building design. This paper combines the principle of integration for thermal calculation and scientific visualization in VR. The method is to use CAD models (extensively used in architectural design) to analyze a building's thermal performance and visualize it, as well as simulating it through VR technology. Interaction between users and objects in a virtual world are certainly through techniques of visualization metaphors. The object o…

Scientific visualization[ INFO.INFO-MO ] Computer Science [cs]/Modeling and SimulationMécanique: Thermique [Sciences de l'ingénieur]Thermal simulationSynthèse d'image et réalité virtuelle [Informatique]Building performance[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Virtual environment[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Modélisation et simulation [Informatique][ SPI.MECA.THER ] Engineering Sciences [physics]/Mechanics [physics.med-ph]/Thermics [physics.class-ph][INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][SPI.MECA.THER]Engineering Sciences [physics]/Mechanics [physics.med-ph]/Thermics [physics.class-ph]Data integration
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The Effects of the Use of Serious Game in Eco-Driving Training

2016

International audience; Serious games present a promising approach to training and learning. The player is engaged in a virtual environment for a purpose beyond pure entertainment, all while having fun. In this paper, we investigate the effects of the use of serious game in eco-driving training. An approach has been developed in order to improve players’ practical skills in terms of eco-driving. This approach is based on the development of a driving simulation based on a serious game, integrating a multisensorial guidance system with metaphors including visual messages (information on fuel consumption, ideal speed area, gearbox management, etc.) and sounds (spatialized sounds, voice message…

Serious gamesSynthèse d'image et réalité virtuelle [Informatique]Computer Networks and CommunicationsComputer scienceDriving simulation020209 energy02 engineering and technologycomputer.software_genre7. Clean energylcsh:QA75.5-76.95eco drivingEntertainment[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Artificial IntelligenceHuman–computer interactionOrder (exchange)0202 electrical engineering electronic engineering information engineering[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]MultimediaComputingMilieux_PERSONALCOMPUTING[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Term (time)Interface homme-machine [Informatique]Work (electrical)Hardware and ArchitectureVirtual machineICTinteractive guidance metaphors.Fuel efficiencylcsh:Electronic computers. Computer scienceEco-drivingvirtual environmentGuidance systemEngineering design processcomputerInteractive guidance metaphorsSoftwareInformation SystemsFrontiers in ICT
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Représentation hybride du modèle numérique pour la gestion d'un patrimoine bâti dit ancien

2013

International audience; Ce projet de recherche explore et repousse les limites inhérentes à la représentation numérique du bâti ancien dans la préparation et le suivi de travaux de rénovation. A Cluny, l'Ecole Nationale Supérieure des Arts et Métiers est logée en partie dans les bâtiments de l'ancienne abbaye clunisienne. La représentation numérique d'un bâtiment permet d'archiver la connaissance tout au long de son cycle de vie. L'édifice, datant du XVIIIème siècle, est classé aux monuments historiques. En matière de rénovation les opérations sont strictement encadrées. L'étude de cas portera sur l'isolation intérieure d'un bureau au niveau de la baie ancienne. Elle consiste en l'ajout d'u…

Synthèse d'image et réalité virtuelle [Informatique][SDE.IE]Environmental Sciences/Environmental Engineering[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][ SDE.IE ] Environmental Sciences/Environmental EngineeringRéalité virtuellegestion de patrimoinemaquette numériqueBIM[SDE.IE] Environmental Sciences/Environmental EngineeringMaquette numériqueBâtiment ancienbâti ancien
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Contribution of virtual reality to functional rehabilitation

2010

Virtual reality has grown immensely. Practical applications for the use of this technology encompass many fields in both engineering science and human science. In the field of medicine, one of the newest fields to benefit from the advances in VR technology, virtual reality has become a major new therapeutic tool not only in medicine and surgery but also for the treatment of psychological disorders and rehabilitation for impaired person. Our research presented in this thesis aims at developing utilities to aid in functional rehabilitation using virtual reality technology. The main research question of our work concerns the effect of virtual metaphors in learning and training human gestures f…

Time-series data mining.Evaluation d'utilisabilité de l'environnement[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS] Computer Science [cs]/Signal and Image Processing[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingRééducation motriceVirtual realityHuman motion evaluationRéalité virtuelleEvaluation de mouvement[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingMotor rehabilitationFouille de données chronologiqueEvaluate the usability of virtual environment[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Augmented reality based middle and inner ear surgical procedures

2020

Otologic procedures involve manipulation of small, delicate and complex structures in the temporal bone anatomy which are in close proxmity of critical nerves and blood vessels. Augmented reality (AR) can highly benefit the otological domain by providing supplementary anatomical and navigational information unified on a single display. However, despite being composed of mainly rigid bony structures, the awareness and acceptance of possibilities of AR systems in otology is fairly low. This project aims at developing video-based AR solutions for middle and inner ear surgical procedures.We propose two applications of AR in this regard. In the first application, information about middle ear cle…

Transtympanic proceduresProcédures transtympaniquesCochlear implant surgeryOtologyAugmented realityMedical image segmentationSegmentation d’image de l'oreilleOtologie[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV]Minimally invasive surgery[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Chirurgie mini-InvasiveChirurgie d'implant cochléaireRéalité augmentée
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Augmented Reality in minimally invasive otologic surgery and transmodiolar cochlear implantation

2021

Optimal exposure is necessary for minimally invasive otologic surgery. Augmented reality allows to enrich the real environment by adding data without replacing it by a virtual environment and to view this information on a single screen by combining the vision of the operating field and the imaging. This technique is very little described in otology in the literature. This project aims to develop augmented reality solutions for otological surgeries and transmodiolar implantation. To prepare this augmented reality project, we studied the visualization of the middle ear by a virtual endoscope based on preoperative high resolution CT-scans. Then, we worked on the application of augmented realit…

Transtympanic procedures[SDV.MHEP.CHI] Life Sciences [q-bio]/Human health and pathology/Surgery[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingProcédures trans-TympaniquesAugmented realityMinimally invasive otologic surgeryTransmodiolar cochlear implantationChirurgie otologique mini-InvasiveRéalité augmentéeImplantation cochléaire transmodiolaire
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Retour sensoriel du toucher dans les environnements virtuels

2018

This thesis tackles the subject of the feedbacks of interactions in virtual environments. The theoretical part addresses the different perception schemes and the corresponding haptic modalities. We especially focused on the relevance of each modality for each use-case, on the compatibility with the visual systems which take an important place in virtual reality, and on the problematics of each situation. These studies led us to evaluate passive haptics and sensory substitution for interactions in CAVEs. The results show the importance of choosing the right modality relative to the scenario design. We also evaluated how mismatched the visual and haptic workfield can be, and how the performan…

Virtua realityRéalité virtuelleInteractionsHaptique[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processingHaptic
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