Search results for "rendering"
showing 10 items of 138 documents
Farbkodierte Volumen-Rekonstruktionen zur dreidimensionalen Darstellung von CT-Daten
2008
PURPOSE To evaluate a technique of colored three-dimensional reconstructions without segmentation. MATERIAL AND METHODS Color-coded volume rendered images were reconstructed from the volume data of 25 thoracic, abdominal, musculoskeletal, and vascular helical CT scans using commercial software. The CT volume rendered voxels were encoded with color in the following manner. Opacity, hue, lightness, and chroma were assigned to each of four classes defined by CT number. Color-coded reconstructions were compared to the corresponding grey-scale coded reconstructions. RESULTS Color coded volume rendering enabled realistic visualisation of pathologic findings when there was sufficient difference in…
New Cloud Detection Algorithm for Multispectral and Hyperspectral Images: Application to ENVISAT/MERIS and PROBA/CHRIS Sensors
2006
This work presents a new methodology that faces the problem of accurate identification of location and abundance of clouds in multispectral images acquired by space-borne sensors working in the visible and near-infrared (VNIR) spectral range. The amount of images acquired over the globe every day by the instruments on board Earth Observation satellites makes inevitable that many of these images present cloud covers. The objective of this work is to develop and validate a method that takes advantage of the high spectral and radiometric resolution, and the specific band locations (e.g. the oxygen band) of present multispectral sensors to increase the cloud detection accuracy. Moreover, the me…
SVG rendering for internet imaging
2006
The SVG (scalable vector graphics) standard allows representing complex graphical scenes by a collection of graphic vectorial-based primitives, offering several advantages with respect to classical raster images such as: scalability, resolution independence, etc. In this paper we present a full comparison between some advanced raster to SVG algorithms: SWaterG, SVGenie, SVGWave and some commercial tools. SWaterG works by a watershed decomposition coupled with some ad-hoc heuristics, SVGenie and SVGWave use a polygonalization based respectively on data dependent and wavelet triangulation. The results obtained by SWaterG, SVGenie and SVGWave are satisfactory both in terms of perceptual measur…
Subpixel determination of imperfect circles characteristics
2008
This article deals with the problem of the determination of characteristics of imperfect circular objects in discrete images, namely the radius and center coordinates. To limit distortion, a multi-level method based on active contours was developed. Its originality is to furnish a set of geometric envelopes in one pass, with a correspondence between grayscale and a regularity scale. The adequacy of this approach was tested with several methods, among them is the Radon-based method. More particularly, this study indicates the relevance of the use of active contours combined with a Radon transform-based method which was improved using a fitting considering the discrete implementation of the R…
Optical See-Through Head-Mounted Displays With Short Focal Distance: Conditions for Mitigating Parallax-Related Registration Error
2020
Optical see-through (OST) augmented reality head-mounted displays are quickly emerging as a key asset in several application fields but their ability to profitably assist high precision activities in the peripersonal space is still sub-optimal due to the calibration procedure required to properly model the user's viewpoint through the see-through display. In this work, we demonstrate the beneficial impact, on the parallax-related AR misregistration, of the use of optical see-through displays whose optical engines collimate the computer-generated image at a depth close to the fixation point of the user in the peripersonal space. To estimate the projection parameters of the OST display for a …
Artificial mosaics
2005
Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …
Accelerating orthodontic tooth movement: a new, minimally-invasive corticotomy technique using a 3D-printed surgical template
2015
Background A reduction in orthodontic treatment time can be attained using corticotomies. The aggressive nature of corticotomy due to the elevation of muco-periosteal flaps and to the duration of the surgery raised reluctance for its employ among patients and dental community. This study aims to provide detailed information on the design and manufacture of a 3D-printed CAD-CAM (computer-aided design and computer-aided manufacturing) surgical guide which can aid the clinician in achieving a minimally-invasive, flapless corticotomy. Material and Methods An impression of dental arches was created; the models were digitally-acquired using a 3D scanner and saved as STereoLithography ( STL ) file…
Conjectural reconstruction from archive drawings: methodological aspects
2018
The digital reconstruction of architectural projects starting from archive sources is a well established disciplinary application useful for the study and analysis of architecture and its relations with the historical context as well as for the representation of volumes and spaces not visible in the original documents. Given the importance recognized to these operations which inevitably involve processes of hermeneusi we propose methodological guidelines for the drafting a protocol limiting arbitrariness as much as possible. The analysis was carried out on three projects by Giuseppe Damiani Almeyda (Capua 1834 - Palermo 1911), Ernesto Basile (Palermo 1857-1932) and Salvatore Benfratello (Pa…
Searching the right coronary artery we found a rare anomaly documented by 3-dimensional volume rendering
2016
Coronary artery anomaliesLipton classificationCoronary angiographyComputed tomography angiography (CTA)3-Dimensional volume rendering (VR)Unstable angina (UA)
A GPU-Based Multi-agent System for Real-Time Simulations
2010
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. In particular, these capabilites have been used in crowd simulations for enhancing the crowd rendering, and even for simulating continuum crowds. However, GPUs have not been used for simulating large crowds of complex agents, since these simulations require distributed architectures that can support huge amounts of agents. In this paper, we propose a GPU-based multi-agent system for crowd simulation. Concretely, we propose the use of an on-board GPU to implement one of the main tasks that a distributed server for c…