Search results for "technology"

showing 10 items of 30343 documents

Introduction to the designing and deploying next generation knowledge systems and knowledge intensive business processes minitrack

2013

Work systems and the knowledge systems enabling them need to be aligned with emerging technologies to ensure organizational acceptance and to support effective organizational value creation. Traditional, often monolithic knowledge system architectures need to be redesigned due to technological progress manifested by, for example, social software, mashups, and semantic technologies. In our view, these redesigns lead to a new class of knowledge systems that we call “Next Generation Knowledge Systems.” Project management (PM) involved in the design and deployment of knowledge systems differs from the PM involved in traditional IS projects. While design projects are essential in creating next g…

ta113Knowledge managementbusiness.industryProcess (engineering)Technological changeComputer scienceBusiness processSocial softwareSocial changeNoveltyOntology (information science)computer.software_genreOrganizational knowledgeKnowledge sharingBody of knowledgeKnowledge-based systemsHealth careOntologySemantic technologyProject managementWork systemsbusinesscomputer
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Exploiting ongoing EEG with multilinear partial least squares during free-listening to music

2016

During real-world experiences, determining the stimulus-relevant brain activity is excitingly attractive and is very challenging, particularly in electroencephalography. Here, spectrograms of ongoing electroencephalogram (EEG) of one participant constructed a third-order tensor with three factors of time, frequency and space; and the stimulus data consisting of acoustical features derived from the naturalistic and continuous music formulated a matrix with two factors of time and the number of features. Thus, the multilinear partial least squares (PLS) conforming to the canonical polyadic (CP) model was performed on the tensor and the matrix for decomposing the ongoing EEG. Consequently, we …

ta113Multilinear mapmedicine.diagnostic_testBrain activity and meditationSpeech recognition02 engineering and technologyElectroencephalographyta3112Matrix decomposition03 medical and health sciences0302 clinical medicinetensor decompositionFrequency domainPartial least squares regression0202 electrical engineering electronic engineering information engineeringmedicineSpectrogramOngoing EEG020201 artificial intelligence & image processingmusicTime domain030217 neurology & neurosurgerymultilinear partial least squaresMathematics
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Learning styles module as a part of a virtual campus

2016

For several years now, learning style mapping has been carried out for our students of the master's degree education in information technology. To better utilize learning styles in practice, a learning style module was integrated into the multimedia platform used in the education. The learning style module serves both the student and the educator. The goal was to create an application which, in the long run, would diversify the learning environment and make learning more efficient. This study describes the functioning and integration of the learning style application. The deployment of the application is monitored by collecting statistics of its use and feedback of its usability and usefuln…

ta113MultimediaComputer scienceLearning environment05 social sciencesEducational technology050301 education050109 social psychologyblended learningcomputer.software_genreLearning sciencesvideo lecturesSynchronous learningBlended learningLearning stylesVirtual campuseducational toolsComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesvirtual campuslearning styles0503 educationcomputerInstructional simulation
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High speed microfluidic prototyping by programmable proximity aperture MeV ion beam lithography

2013

Abstract Microfluidics refers to the science and technology for controlling and manipulating fluids that flow along microchannels. For the development of complex prototypes, many microfluidic test structures are required first. Normally, these devices are fabricated via photolithography. This technique requires a photomask for transferring a pattern to photoresists by exposing with UV light. However, this method can be slow when a new structure is required to change. This is because a series of photomasks are needed, which is time consuming and costly. Here, we present a programmable proximity aperture lithography (PPAL) technique for the development of microfluidic prototype in poly(methyl…

ta113Nuclear and High Energy PhysicsMaterials scienceFabricationApertureMicrofluidicsProcess (computing)NanotechnologyIon beam lithographylaw.inventionlawta318PhotomaskPhotolithographyInstrumentationLithographyNuclear Instruments and Methods in Physics Research Section B: Beam Interactions with Materials and Atoms
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BioImageXD: an open, general-purpose and high-throughput image-processing platform

2012

BioImageXD puts open-source computer science tools for three-dimensional visualization and analysis into the hands of all researchers, through a user-friendly graphical interface tuned to the needs of biologists. BioImageXD has no restrictive licenses or undisclosed algorithms and enables publication of precise, reproducible and modifiable workflows. It allows simple construction of processing pipelines and should enable biologists to perform challenging analyses of complex processes. We demonstrate its performance in a study of integrin clustering in response to selected inhibitors.

ta113SIMPLE (military communications protocol)Computer sciencebusiness.industryta1182Computational BiologyImage processingCell BiologyBioinformaticsBiochemistryVisualizationHigh-Throughput Screening AssaysUser-Computer InterfaceSoftwareWorkflowImaging Three-DimensionalHuman–computer interactionbusinessCluster analysisMolecular BiologyThroughput (business)AlgorithmsSoftwareBiotechnologyGraphical user interfaceNATURE METHODS
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A Serendipity-Oriented Greedy Algorithm for Recommendations

2017

Most recommender systems suggest items to a user that are popular among all users and similar to items the user usually consumes. As a result, a user receives recommendations that she/he is already familiar with or would find anyway, leading to low satisfaction. To overcome this problem, a recommender system should suggest novel, relevant and unexpected, i.e. serendipitous items. In this paper, we propose a serendipity-oriented algorithm, which improves serendipity through feature diversification and helps overcome the overspecialization problem. To evaluate our algorithm and compare it with others, we employ a serendipity metric that captures each component of serendipity, unlike the most …

ta113SerendipityComputer sciencebusiness.industrysuosittelujärjestelmät020207 software engineeringserendipity02 engineering and technologyalgorithmsunexpectednessnoveltyalgoritmit0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingArtificial intelligencerecommender systemsGreedy algorithmbusinessGreedy randomized adaptive search procedure
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Consumers’ adoption of information services

2013

This paper reports on a design science research study that seeks to investigate how information service components affect consumers’ potential adoption of such services. More specifically, the paper develops a conceptual model that uses the theory of organizational information services (TOIS) and the unified theory of acceptance and use of technology (UTAUT) as a basis. The results indicate that individual constructs can be linked to service components. In turn, this result can potentially be instrumental in progress toward a deeper understanding of consumers’ adoption of information services and how this affects the development of such services and systems that support them.

ta113Service (business)Information Systems and ManagementKnowledge managementbusiness.industrymedia_common.quotation_subjectServices computingUnified theory of acceptance and use of technologyAffect (psychology)Management Information SystemsConceptual modelInformation systemDesign science researchBusinessMarketingInformation Systemsmedia_commonInformation & Management
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Consumer Acceptance and Use of Instagram

2016

This study extends the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) model to investigate factors affecting the acceptance and use of a social networking service (SNS) called Instagram. The UTAUT2 model is modified to better suit the context of SNSs by replacing the price value construct with self-congruence. Furthermore, we explore the effects of behavioral intention and use behavior on "user indegree" defined as the number of people who follow an SNS user. The results of the survey study largely support the hypothesized model in the context of Instagram. The findings contribute to previous knowledge by demonstrating the important roles of hedonic motivation and habit in co…

ta113Service (business)Value (ethics)Context modelHedonic motivationsocial media05 social sciencesSurvey researchContext (language use)AdvertisingUnified theory of acceptance and use of technology0502 economics and businessInstagram050211 marketingConstruct (philosophy)Psychologyta512consumer acceptance050203 business & management2016 49th Hawaii International Conference on System Sciences (HICSS)
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Domain Specific Case Tool for ICT-Enabled Service Design

2014

One major problem in service design is the limited availability of information gathered during the development process. In particular, information on end-user requirements is difficult for designers, developers, and maintainers to access. Here, we provide a mechanism that supports the gathering and modeling of various types of information throughout the service and software development life cycle. As various existing tools focus on a particular part of the life cycle, essential information is not available, or it is more difficult to obtain in later stages. The linkage between information collected in the different stages is often lost. The implemented tool support enables the modeling of r…

ta113Service (systems architecture)Computer sciencebusiness.industryService designDomain (software engineering)SoftwareUnified Modeling LanguageInformation and Communications TechnologySystems development life cycleComponent (UML)Component-based software engineeringSoftware engineeringbusinessComputer-aided software engineeringcomputercomputer.programming_language2014 47th Hawaii International Conference on System Sciences
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Flexible entity search on surfaces

2016

Surface computing allows flexible search interaction where users can manipulate the representation of entities recommended for them to create new queries or augment existing queries by taking advantage of increased screen estate and almost physical tactile interaction. We demonstrate a search system based on 1) Direct Manipulation of Entity Representation on Surfaces and 2) Entity Recommendation and Document Retrieval. Entities are modeled as a knowledge-graph and the relevances of entities are computed using the graph structure. Users can manipulate the representation of entities via spatial grouping and assigning preferences on entities. Our contribution can help to design effective infor…

ta113Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInformation retrievalSettore INF/01 - InformaticaComputer science020207 software engineering02 engineering and technologyEntity searchSurface computing020204 information systems0202 electrical engineering electronic engineering information engineeringGraph (abstract data type)Information explorationDocument retrievalInformation explorationSurface computing
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