6533b85ffe1ef96bd12c115e

RESEARCH PRODUCT

Game creativity analysis using neural networks.

Jürgen PerlDaniel Memmert

subject

MaleField hockeymedia_common.quotation_subjectDecision MakingPhysical Therapy Sports Therapy and RehabilitationCreativityEcological psychologySoccerHumansLearningOrthopedics and Sports MedicineChildTraining programmeExerciseReal fieldmedia_commonArtificial neural networkIndividual developmentCognitionCreativityHockeyCase-Control StudiesPattern Recognition PhysiologicalFemaleNeural Networks ComputerPsychologySocial psychologyCognitive psychology

description

Experts in ball games are characterized by extraordinary creative behaviour. This article outlines a framework for analysing types of individual development of creative performance based on neural networks. Therefore, two kinds of sport-specific training programme for the learning of game creativity in real field contexts were investigated. Two training groups (soccer, n=20; field hockey, n=17) but not a control group (n=18) improved with respect to three measuring points (P0.001), although no difference could be established between the two training groups (P=0.212). By using neural networks it is now possible to distinguish between five types of learning behaviour in the development of performance, the most striking ones being what we call "up-down" and "down-up". In the field hockey group in particular, an up-down fluctuation process was identified, whereby creative performance increases initially, but at the end is worse than in the middle of the training programme. The reverse down-up fluctuation process was identified mainly in the soccer group. The results are discussed with regard to recent training explanation models, such as the super-compensation theory, with a view to further development of neural network applications.

10.1080/02640410802442007https://pubmed.ncbi.nlm.nih.gov/19058086