Search results for "020207 software engineering"

showing 10 items of 475 documents

Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesis

2016

This paper studies a combination of generative Markov random field (MRF) models and discriminatively trained deep convolutional neural networks (dCNNs) for synthesizing 2D images. The generative MRF acts on higher-levels of a dCNN feature pyramid, controling the image layout at an abstract level. We apply the method to both photographic and non-photo-realistic (artwork) synthesis tasks. The MRF regularizer prevents over-excitation artifacts and reduces implausible feature mixtures common to previous dCNN inversion approaches, permitting synthezing photographic content with increased visual plausibility. Unlike standard MRF-based texture synthesis, the combined system can both match and adap…

FOS: Computer and information sciencesRandom fieldMarkov random fieldArtificial neural networkMarkov chainComputer sciencebusiness.industryComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020207 software engineeringPattern recognition02 engineering and technologyIterative reconstructionConvolutional neural networkComputingMethodologies_PATTERNRECOGNITION0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusinessGenerative grammarTexture synthesis2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
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Ethically Aligned Design: An empirical evaluation of the RESOLVEDD-strategy in Software and Systems development context

2019

Use of artificial intelligence (AI) in human contexts calls for ethical considerations for the design and development of AI-based systems. However, little knowledge currently exists on how to provide useful and tangible tools that could help software developers and designers implement ethical considerations into practice. In this paper, we empirically evaluate a method that enables ethically aligned design in a decision-making process. Though this method, titled the RESOLVEDD-strategy, originates from the field of business ethics, it is being applied in other fields as well. We tested the RESOLVEDD-strategy in a multiple case study of five student projects where the use of ethical tools was…

FOS: Computer and information sciencesSystem developmentComputingMilieux_THECOMPUTINGPROFESSIONbusiness.industryComputer scienceProcess (engineering)050901 criminology05 social sciences020207 software engineeringContext (language use)02 engineering and technologyField (computer science)Computer Science - Computers and SocietySoftwareComputers and Society (cs.CY)0202 electrical engineering electronic engineering information engineeringKey (cryptography)Engineering ethics0509 other social sciencesBusiness ethicsbusinessDesign methods
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Complete End-To-End Low Cost Solution To a 3D Scanning System with Integrated Turntable

2017

3D reconstruction is a technique used in computer vision which has a wide range of applications in areas like object recognition, city modelling, virtual reality, physical simulations, video games and special effects. Previously, to perform a 3D reconstruction, specialized hardwares were required. Such systems were often very expensive and was only available for industrial or research purpose. With the rise of the availability of high-quality low cost 3D sensors, it is now possible to design inexpensive complete 3D scanning systems. The objective of this work was to design an acquisition and processing system that can perform 3D scanning and reconstruction of objects seamlessly. In addition…

FOS: Computer and information sciencesbusiness.industryComputer scienceComputer Vision and Pattern Recognition (cs.CV)3D reconstructionComputer Science - Computer Vision and Pattern Recognition0211 other engineering and technologiesProcess (computing)Point cloud020207 software engineering02 engineering and technologyProcessingVirtual realitySoftware0202 electrical engineering electronic engineering information engineeringTable (database)businesscomputerComputer hardware021106 design practice & managementcomputer.programming_languageGraphical user interface
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What happens when software developers are (un)happy

2017

The growing literature on affect among software developers mostly reports on the linkage between happiness, software quality, and developer productivity. Understanding happiness and unhappiness in all its components -- positive and negative emotions and moods -- is an attractive and important endeavor. Scholars in industrial and organizational psychology have suggested that understanding happiness and unhappiness could lead to cost-effective ways of enhancing working conditions, job performance, and to limiting the occurrence of psychological disorders. Our comprehension of the consequences of (un)happiness among developers is still too shallow, being mainly expressed in terms of developmen…

FOS: Computer and information scienceshuman aspectsohjelmistokehittäjätdeveloper experiencemedia_common.quotation_subjectohjelmistotuotantoCREATIVITYemotion02 engineering and technologySoftware development processComputer Science - Software EngineeringComputer Science - Computers and SocietyComputers and Society (cs.CY)0502 economics and business0202 electrical engineering electronic engineering information engineeringhappinessMETAANALYSISmedia_commonta11305 social sciences020207 software engineeringPERFORMANCECreativity113 Computer and information sciencesSoftware qualitySoftware Engineering (cs.SE)ComprehensionEMOTIONSHardware and ArchitectureJob performanceaffect8. Economic growthMOODtunne-elämäHappinessIndustrial and organizational psychologytyöpsykologiabehavioral software engineeringPsychologyonnellisuusSocial psychology050203 business & managementSoftwareInformation SystemsQualitative researchJournal of Systems and Software
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ECCOLA : a Method for Implementing Ethically Aligned AI Systems

2020

Various recent Artificial Intelligence (AI) system failures, some of which have made the global headlines, have highlighted issues in these systems. These failures have resulted in calls for more ethical AI systems that better take into account their effects on various stakeholders. However, implementing AI ethics into practice is still an on-going challenge. High-level guidelines for doing so exist, devised by governments and private organizations alike, but lack practicality for developers. To address this issue, in this paper, we present a method for implementing AI ethics. The method, ECCOLA, has been iteratively developed using a cyclical action design research approach. The method aim…

FOS: Computer and information sciencesjärjestelmäsuunnitteluimplementingManagement scienceComputer science020207 software engineering02 engineering and technologyAi ethicstekoälyethicsGeneralLiterature_MISCELLANEOUSComputer Science - Computers and SocietyAI ethicsArtificial Intelligence020204 information systemsComputers and Society (cs.CY)suunnittelumenetelmät0202 electrical engineering electronic engineering information engineeringmethodAction design researchetiikkaAi systems
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Business Model Canvas Should Pay More Attention to the Software Startup Team

2020

Business Model Canvas (BMC) is a tool widely used to describe startup business models. Despite the various business aspects described, BMC pays a little emphasis on team- related factors. The importance of team-related factors in software development has been acknowledged widely in literature. While not as extensively studied, the importance of teams in software startups is also known in both literature and among practitioners. In this paper, we propose potential changes to BMC to have the tool better reflect the importance of the team, especially in a software startup environment. Based on a literature review, we identify various components related to the team, which we then further suppor…

FOS: Computer and information sciencesliiketoimintamallitEmpirical databusiness model canvasComputer science02 engineering and technologyBusiness modelstartup-yrityksettiimitComputer Science - Software EngineeringSoftware0502 economics and business0202 electrical engineering electronic engineering information engineeringmenestystekijätInformáticabusiness.industry05 social sciencessuccess factorSoftware development020207 software engineeringBusiness Model CanvastiimityöteamSoftware Engineering (cs.SE)software startupEngineering managementohjelmistoliiketoimintabusinessohjelmistokehitys050203 business & management
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A preliminary study of agility in business and production - Cases of early-stage hardware startups

2018

[Context] Advancement in technologies, popularity of small-batch manufacturing and the recent trend of investing in hardware startups are among the factors leading to the rise of hardware startups nowadays. It is essential for hardware startups, companies that involve both software and hardware development, to be not only agile to develop their business but also efficient to develop the right products. [Objective] We investigate how hardware startups achieve agility when developing their products in early stages. [Methods] A qualitative research is conducted with data from 20 hardware startups. [Result] Preliminary results show that agile development is known to hardware entrepreneurs, howe…

FOS: Computer and information sciencesta222early-stage hardware startupsComputer scienceVendorContext (language use)02 engineering and technologyArtifact (software development)agilityComputer Science - Software EngineeringSoftwareResource (project management)0202 electrical engineering electronic engineering information engineeringbusinessta512ta113business.industry020207 software engineeringPopularity020202 computer hardware & architectureSoftware Engineering (cs.SE)New product developmentproductionbusinessComputer hardwareAgile software development
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Can visualization alleviate dichotomous thinking? Effects of visual representations on the cliff effect

2021

Common reporting styles for statistical results in scientific articles, such as $p$ p -values and confidence intervals (CI), have been reported to be prone to dichotomous interpretations, especially with respect to the null hypothesis significance testing framework. For example when the $p$ p -value is small enough or the CIs of the mean effects of a studied drug and a placebo are not overlapping, scientists tend to claim significant differences while often disregarding the magnitudes and absolute differences in the effect sizes. This type of reasoning has been shown to be potentially harmful to science. Techniques relying on the visual estimation of the strength of evidence have been recom…

FOS: Computer and information sciencesvisualisointiBayesian inferencetilastomenetelmätComputer Science - Human-Computer Interactiontulkinta02 engineering and technologyBayesian inferenceluottamustasotHuman-Computer Interaction (cs.HC)cliff effectData visualizationhypothesis testing0202 electrical engineering electronic engineering information engineeringStatistical inferencevisualizationconfidence intervalsStatistical hypothesis testingpäättelybusiness.industrybayesilainen menetelmäOther Statistics (stat.OT)Multilevel model020207 software engineeringtilastografiikkaComputer Graphics and Computer-Aided DesignConfidence intervalStatistics - Other StatisticsSignal ProcessingComputer Vision and Pattern RecognitionbusinessPsychologyNull hypothesisValue (mathematics)SoftwareCognitive psychologystatistical inference
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GekkoFS - A Temporary Distributed File System for HPC Applications

2018

We present GekkoFS, a temporary, highly-scalable burst buffer file system which has been specifically optimized for new access patterns of data-intensive High-Performance Computing (HPC) applications. The file system provides relaxed POSIX semantics, only offering features which are actually required by most (not all) applications. It is able to provide scalable I/O performance and reaches millions of metadata operations already for a small number of nodes, significantly outperforming the capabilities of general-purpose parallel file systems. The work has been funded by the German Research Foundation (DFG) through the ADA-FS project as part of the Priority Programme 1648. It is also support…

File system020203 distributed computingBurst buffersParallel processing (Electronic computers)Computer scienceProcessament en paral·lel (Ordinadors)020207 software engineering02 engineering and technologyBuffer storage (Computer science)computer.software_genreData structureDistributed file systemsMetadataParallel processing (DSP implementation)POSIXServerScalabilityHPC0202 electrical engineering electronic engineering information engineeringOperating systemHigh performance computingDistributed File System:Informàtica::Arquitectura de computadors::Arquitectures paral·leles [Àrees temàtiques de la UPC]computerCàlcul intensiu (Informàtica)2018 IEEE International Conference on Cluster Computing (CLUSTER)
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LPCC

2019

Most high-performance computing (HPC) clusters use a global parallel file system to enable high data throughput. The parallel file system is typically centralized and its storage media are physically separated from the compute cluster. Compute nodes as clients of the parallel file system are often additionally equipped with SSDs. The node internal storage media are rarely well-integrated into the I/O and compute workflows. How to make full and flexible use of these storage media is therefore a valuable research question. In this paper, we propose a hierarchical Persistent Client Caching (LPCC) mechanism for the Lustre file system. LPCC provides two modes: RW-PCC builds a read-write cache on…

File systemComputer scienceComputer clusterHierarchical storage management0202 electrical engineering electronic engineering information engineeringOperating system020206 networking & telecommunications020207 software engineeringLustre (file system)02 engineering and technologyCachecomputer.software_genrecomputerProceedings of the International Conference for High Performance Computing, Networking, Storage and Analysis
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