Search results for "Humanoid Robot"
showing 10 items of 55 documents
Development of intelligent service robots
2013
The creation of intelligent robots has been a major goal of Artificial Intelligence since the early days and has provided many motivations to Artificial Intelligence researchers. Therefore, a large body of research has been done in this field and many relevant results have shown that integration of Artificial Intelligence and Robotics techniques is a viable approach towards this goal. This article summarizes the efforts and the achievements of several Italian research groups in the development of intelligent robotic systems characterized by a suitable integration of Artificial Intelligence and Robotic techniques. The contributions collected in this article show the long history of this rese…
Telenoid android robot as an embodied perceptual social regulation medium engaging natural human–humanoid interaction
2014
The present paper aims to validate our research on human-humanoid interaction (HHI) using the minimalist humanoid robot Telenoid. We conducted the human-robot interaction test with 142 young people who had no prior interaction experience with this robot. The main goal is the analysis of the two social dimensions (''Perception'' and ''Believability'') useful for increasing the natural behaviour between users and Telenoid. We administered our custom questionnaire to human subjects in association with a well defined experimental setting (''ordinary and goal-guided task''). A thorough analysis of the questionnaires has been carried out and reliability and internal consistency in correlation bet…
Investigating Perceptual Features for a Natural Human - Humanoid Robot Interaction Inside a Spontaneous Setting
2013
The present paper aims to validate our research on human-humanoid interaction (HHI) using the minimalistic humanoid robot Telenoid. We have conducted human-robot interactions test with 100 young people with no prior interaction experience with this robot. The main goal is the analysis of the two social dimension (perception and believability) useful for increasing the natural behavior between users and Telenoid. We administrated our custom questionnaire to these subjects after a well defined experimental setting (ordinary and goal-guided task). After the analysis of the questionnaires, we obtained the proof that perceptual and believability conditions are necessary social dimensions for a s…
An architecture with a mobile phone interface for the interaction of a human with a humanoid robot expressing emotions and personality
2011
In this paper is illustrated the cognitive architecture of a humanoid robot based on the proposed paradigm of Latent Semantic Analysis (LSA). This paradigm is a step towards the simulation of an emotional behavior of a robot interacting with humans. The LSA approach allows the creation and the use of a data driven high-dimensional conceptual space. We developed an architecture based on three main areas: Sub-conceptual, Emotional and Behavioral. The first area analyzes perceptual data coming from the sensors. The second area builds the sub-symbolic representation of emotions in a conceptual space of emotional states. The last area triggers a latent semantic behavior which is related to the h…
Brain Controlled Architecture for Human-Human Interaction Mediated by a Humanoid Robot
2017
This paper presents an Assistive social robots architecture designed for social interaction with humans, mediated by a humanoid robot. The architecture has been designed for being used by people with severe paralysis and the architecture has been tested by a user affected by amyotrophic lateral sclerosis (ALS) in a locked-in state. The system allows the patient to communicate with the stakeholders using a Brain Controlled Interface, based on Evoked Response Potentials (ERP), to express needing, feelings or writing phases. Stakeholders visualize messages sent by the patient on a GUI and use a tele operated humanoid robot as an avatar of them to extend their physical presence to interact with…
2019
Trust is a critical issue in human–robot interactions: as robotic systems gain complexity, it becomes crucial for them to be able to blend into our society by maximizing their acceptability and reliability. Various studies have examined how trust is attributed by people to robots, but fewer have investigated the opposite scenario, where a robot is the trustor and a human is the trustee. The ability for an agent to evaluate the trustworthiness of its sources of information is particularly useful in joint task situations where people and robots must collaborate to reach shared goals. We propose an artificial cognitive architecture based on the developmental robotics paradigm that can estimate…
A social humanoid robot as a playfellow for vocabulary enhancement
2018
We introduce a system that exploits a Pepper humanoid robot acting as a playfellow in a word-play game. The robot can play a portmanteau game by directly interacting with children, and it exploits a conversation engine, a portmanteau creation engine, and a definition engine. The humanoid can play the role of either an answerer or a generator of new words.
Portmanteau Word-Play for Vocabulary Enhancement with Humanoid Robot Support
2018
Word-play is as powerful learning and motivation tool often used by educators for teaching the ability of reading, which is a complex activity. In this paper, we introduce a system that exploits a Pepper humanoid robot acting as a playfellow in a word-play game based on portmanteau words. The robot shows the ability to play with children using a conversation engine, a portmanteau creation engine, and a definition engine. In this manner, Pepper can integrate itself within a group of kids, and it can support a teacher in her activities. The humanoid can be involved in a word-based round-game in which it can play the role of either answerer or generator of new words.
A Kinect-Based Gesture Acquisition and Reproduction System for Humanoid Robots
2020
The paper illustrates a system that endows an humanoid robot with the capability to mimic the motion of a human user in real time, serving as a basis for further gesture based human-robot interactions. The described approach uses the Microsoft Kinect as a low cost alternative to expensive motion capture devices.
An adaptive probabilistic approach to goal-level imitation learning
2010
Imitation learning has been recognized as a promising technique to teach robots advanced skills. It is based on the idea that robots could learn new behaviors by observing and imitating the behaviors of other skilled actors. We propose an adaptive probabilistic graphical model which copes with three core issues of any imitative behavior: observation, representation and reproduction of skills. Our model, Growing Hierarchical Dynamic Bayesian Network (GHDBN), is hierarchical (i.e. able to characterize structured behaviors at different levels of abstraction), and growing (i.e. skills are learned or updated incrementally - and at each level of abstraction - every time a new observation sequence…