Search results for "INTERACTION"

showing 10 items of 5710 documents

Functional Information, Biomolecular Messages and Complexity of BioSequences and Structures

2010

In the quest for a mathematical measure able to capture and shed light on the dual notions of information and complexity in biosequences, Hazen et al. have introduced the notion of Functional Information (FI for short). It is also the result of earlier considerations and findings by Szostak and Carothers et al. Based on the experiments by Charoters et al., regarding FI in RNA binding activities, we decided to study the relation existing between FI and classic measures of complexity applied on protein-DNA interactions on a genome-wide scale. Using classic complexity measures, i.e, Shannon entropy and Kolmogorov Complexity as both estimated by data compression, we found that FI applied to pro…

sequence complexityFunctional Activity Sequence Complexity Combinatorics onWords Protein-DNA interaction.combinatorics on wordsFunctional activityprotein-DNA interaction.
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Players' progression through GraphoGame, an early literacy game: Influence of game design and context of play

2019

Researchers of serious games frequently investigate outcomes of play but overlook the underlying game-design components that drive those outcomes. In this paper, I aim to show how game design and context of play influence progression through GraphoGame, an early-literacy game. This is done by means of two intersecting studies. The first study shows how the game can be represented by a model that explicitly hypothesizes how the interaction between the player and the game drives progression. The second study explores user data generated by first graders (N = 137) who played the game over a period of 25 weeks as part of early literacy instruction. The juxtaposition of these two studies reveals…

serious gamesSocial PsychologyEarly literacyCommunicationComputingMilieux_PERSONALCOMPUTINGContext (language use)GraphoGameliteracy gamesadaptive learning:Teknologi: 500 [VDP]Human-Computer InteractionGame designMathematics educationAdaptive learninggame designPsychology
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Looking ahead in games research

2021

This thematic issue presents a number of emerging scholarships into the study of digital gaming. The articles are based on a 2019 symposium on game studies hosted by the Digital Games Research section of ECREA. As the phenomena related to digital gaming keep on evolving and emerging, so must research keep up with the times and constantly challenge itself. Whether speaking about validating previously developed research methods, imagining totally new ones, or even challenging the whole philosophy of science on which research is being done, there is a constant need for reappraisal and introspection within games research. As a cultural medium that has become deeply embedded into the social fabr…

serious gamesmedia_common.quotation_subjectdigital games302 Social interaction050801 communication & media studiesSocial interactionddc:070Field (computer science)lcsh:Communication. Mass mediaInteractive electronic Media0508 media and communications0504 sociologySociologyinteraktive elektronische Mediengame studiesNews media journalism publishingmedia_commonSocial sciences AnthropologyPhilosophy of scienceCommunication05 social sciences050401 social sciences methodsmethodologyGame researchData sciencelcsh:P87-96300 Social sciences AnthropologySocial fabricGame studiesddc:300IntrospectionPublizistische Medien JournalismusVerlagswesenddc:302digital games; game studies; methodology; serious gamesMedia and Communication
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Testing refined shell-model interactions in the sd shell: Coulomb excitation of 26Na

2015

Background: Shell-model calculations crucially depend on the residual interaction used to approximate the nucleon-nucleon interaction. Recent improvements to the empirical universal sd interaction (USD) describing nuclei within the sd shell yielded two new interactions—USDA and USDB—causing changes in the theoretical description of these nuclei. Purpose: Transitionmatrix elements between excited states provide an excellent probe to examine the underlying shell structure. These observables provide a stringent test for the newly derived interactions. The nucleus 26Na with 7 valence neutrons and 3 valence protons outside the doubly-magic 16O core is used as a test case. Method: A radioactive b…

shell-model calculationsnucleirefined shell-model interactions
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Deep-learning based reconstruction of the shower maximum X max using the water-Cherenkov detectors of the Pierre Auger Observatory

2021

The atmospheric depth of the air shower maximum $X_{\mathrm{max}}$ is an observable commonly used for the determination of the nuclear mass composition of ultra-high energy cosmic rays. Direct measurements of $X_{\mathrm{max}}$ are performed using observations of the longitudinal shower development with fluorescence telescopes. At the same time, several methods have been proposed for an indirect estimation of $X_{\mathrm{max}}$ from the characteristics of the shower particles registered with surface detector arrays. In this paper, we present a deep neural network (DNN) for the estimation of $X_{\mathrm{max}}$. The reconstruction relies on the signals induced by shower particles in the groun…

showers: energylongitudinal [showers]interaction: modelPhysics::Instrumentation and DetectorsAstronomyCalibration and fitting methods; Cluster finding; Data analysis; Large detector systems for particle and astroparticle physics; Particle identification methods; Pattern recognition01 natural sciencesHigh Energy Physics - ExperimentAugerHigh Energy Physics - Experiment (hep-ex)Particle identification methodscluster findingsurface [detector]ObservatoryLarge detector systemsInstrumentationMathematical PhysicsHigh Energy Astrophysical Phenomena (astro-ph.HE)astro-ph.HEPhysicsPattern recognition cluster finding calibration and fitting methodsPhysicsSettore FIS/01 - Fisica Sperimentalemodel [interaction]DetectorAstrophysics::Instrumentation and Methods for AstrophysicsData analysicalibration and fitting methodsenergy [showers]AugerobservatoryPattern recognition cluster finding calibration and fitting methodastroparticle physicsAstrophysics - Instrumentation and Methods for AstrophysicsAstrophysics - High Energy Astrophysical Phenomenaatmosphere [showers]airneural networkAstrophysics::High Energy Astrophysical PhenomenaUHE [cosmic radiation]Data analysisFOS: Physical sciences610Cosmic raydetector: fluorescencePattern recognition0103 physical sciencesddc:530High Energy Physicsddc:610[PHYS.PHYS.PHYS-INS-DET]Physics [physics]/Physics [physics]/Instrumentation and Detectors [physics.ins-det]cosmic radiation: UHEstructureparticle physicsnetwork: performance010306 general physicsInstrumentation and Methods for Astrophysics (astro-ph.IM)Ciencias ExactasCherenkov radiationfluorescence [detector]Pierre Auger ObservatoryCalibration and fitting methodsmass spectrum [nucleus]showers: atmospheredetector: surfacehep-ex010308 nuclear & particles physicsLarge detector systems for particle and astroparticle physicsCluster findingFísicaresolutioncalibrationComputational physicsperformance [network]Cherenkov counterAir showerLarge detector systems for particle and astroparticle physicExperimental High Energy PhysicsHigh Energy Physics::Experimentnucleus: mass spectrumshowers: longitudinalRAIOS CÓSMICOSEnergy (signal processing)astro-ph.IM
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Dual action of phosphonate herbicides in plants affected by herbivore—Model study on black bean aphid Aphis fabae rearing on broad bean Vicia faba pl…

2008

Abstract The interactions between plants, herbicides and herbivore insects were studied as an aspect of possible side effect of the using of phosphonate herbicides. The experimental system was composed of phosphonate herbicides, broad bean Vicia faba (L.) plants and black bean aphid Aphis fabae (Scopoli). Two means of herbicide application, namely standard spraying and direct introduction of the herbicide into stem via glass capillary, were examined. The results obtained for N-2-piridylaminomethylene bisphosphonic acid and its derivatives show 10 times higher inhibition of the plant growth if glass capillary mode was used. When plants were infested by aphids 24 h after the use of herbicide,…

side effectHealth Toxicology and MutagenesisOrganophosphonatesHost-Parasite Interactionschemistry.chemical_compoundAnimalsAphis fabaeHerbivorebiologyHerbicidesbusiness.industryfungiPublic Health Environmental and Occupational HealthPest controlfood and beveragesGeneral Medicinephosphonate herbicidesbiology.organism_classificationPollutionPhosphonateVicia fabaVicia fabaAphischemistryOlfactometerAgronomyAphidsGlyphosateBlack bean aphidadditive actionbusinessEcotoxicology and Environmental Safety
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Multiple forms of stakeholder interaction in environmental management: business arguments regarding differences in stakeholder relationships

2010

This study describes and interprets differences in stakeholder interaction as rhetorically constructed in environmental reports and in interviews with environmental managers. It also interprets the role of the natural environment among stakeholders, and discusses how that role is justified or not justified. The study focuses in a business perspective on stakeholder interaction in environmental management. Characteristically, stakeholder studies of environmental management have concentrated on stakeholder influence or the creation of stakeholder management models. In contrast to those, the present study identifies different types of stakeholder relationships: power-based, collaborative, conf…

sidosryhmien valtayritysnäkökulmaStrategy and ManagementGeography Planning and DevelopmentympäristönhoitoManagement Monitoring Policy and LawPower (social and political)Goal modelingstakeholder interactionStakeholder analysisBusiness and International Managementbusiness perspectiveStakeholder theoryympäristöjohtaminenta512business.industryProject stakeholderEnvironmental resource managementStakeholdersidosryhmävuorovaikutusPublic relationsstakeholder influenceretoriikkaStakeholder managementympäristökysymyksetIdentification (information)ympäristöasiatbusinessBusiness Strategy and the Environment
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Large-scale genotyping identifies 41 new loci associated with breast cancer risk

2013

Journal article Breast cancer is the most common cancer among women. Common variants at 27 loci have been identified as associated with susceptibility to breast cancer, and these account for ~9% of the familial risk of the disease. We report here a meta-analysis of 9 genome-wide association studies, including 10,052 breast cancer cases and 12,575 controls of European ancestry, from which we selected 29,807 SNPs for further genotyping. These SNPs were genotyped in 45,290 cases and 41,880 controls of European ancestry from 41 studies in the Breast Cancer Association Consortium (BCAC). The SNPs were genotyped as part of a collaborative genotyping experiment involving four consortia (Collaborat…

signaling pathwayGenotypingGenotypeSingle-nucleotide polymorphismGenome-wide association studyBreast NeoplasmsconsortiumBiologyBreast Neoplasms; Case-Control Studies; Cooperative Behavior; Female; Gene-Environment Interaction; Genetic Loci; Genome-Wide Association Study; Genotype; Humans; Meta-Analysis as Topic; Polymorphism Single Nucleotide; Risk Factors; Genetic Predisposition to Disease; GeneticsPolymorphism Single NucleotideArticle03 medical and health sciences0302 clinical medicineBreast cancerSDG 3 - Good Health and Well-beingMeta-Analysis as TopicRisk FactorsGenotypecommon variantsexpressionGeneticsmedicineHumansGenetic Predisposition to DiseasePolymorphismCooperative BehaviorgeneGenotypinghormone-related protein030304 developmental biologyGenetic associationGenetics0303 health sciencesBreast cancer susceptibilityCancerSingle Nucleotidemedicine.diseaseconfer susceptibilitysusceptibility loci3. Good health14q24.1 rad51l1TOX3Genetic Loci030220 oncology & carcinogenesisCase-Control Studiesgenome-wide associationFemaleGene-Environment InteractionGenome-Wide Association Study
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Constructing co-presence through shared VR gameplay

2021

This study analyzes how participants playing VR games construct co-presence and shared gameplay. The analysis focuses on in­stances of play where one person is wearing the VR equipment, and other participants are located nearby without the ability to directly interact with the game. We first show how the active player using the VR equipment draws on talk and embodied activity to signal their presence in the shared physical environment, while simul­taneously conducting actions in the virtual space, and thus creates spaces for the other participants to take part in gameplay. Second, we describe how other participants draw on the contextual config­urations of the moment in displaying co-presen…

single player gamesVR-gamesconversation analysispelaaminenComputer sciencekeskustelunanalyysivideopelitSIGNAL (programming language)ComputingMilieux_PERSONALCOMPUTINGVirtual spacevirtuaalitodellisuusMoment (mathematics)keskusteluEmbodied cognitionHuman–computer interactionPosition (vector)yksinpelitshared gameplayddc:793Co presenceDifferential (infinitesimal)läsnäoloConstruct (philosophy)conversationco-presence
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The hierarchy of needs for user experiences in virtual reality

2021

Virtual reality (VR) is rapidly becoming more widely adopted by various industries, and virtual content is just as rapidly becoming available for consumers. However, there is a lack of guidelines and standards for VR content to be held to in terms of experiential design. Because VR is a relatively new media form for consumers, there is a high risk of user attrition due to the novelty of the service. Therefore, if the first experience of the technology is with poorly made content, users will be much less likely to use VR again. Therefore, as various industries and organizations digitalize and adopt emerging technology such as VR, great care should be given to the way the virtual content and …

sisältötuotantoMaslow's hierarchy of needsComputer scienceHuman–computer interaction518 Media and communicationsmediaimmersiivinen journalismijournalismikäyttäjäkokemusVirtual reality113 Computer and information scienceslisätty todellisuusvirtuaalitodellisuus
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