Search results for "games"

showing 10 items of 429 documents

La politique sportive des Emirats du Golfe : comment obtenir une visibilité internationale ?

2006

Les petits Emirats du Golfe Persique ont choisi le sport pour obtenir une visibilité internationale et modifier leur image. Le sport offrait la possibilité d’afficher une modernité souvent associée à l’adoption de valeurs venues de l’Occident. Sans traditions sportives et très peu peuplés, ces Etats ont néanmoins réussi leur entrée sur la scène sportive internationale en mobilisant beaucoup d’argent. Ils ont pu ainsi accueillir et organiser des compétitions sportives internationales de grande ampleur et se faire reconnaître. Leur politique a franchi un nouveau pas, depuis quatre années, en naturalisant des athlètes de haut niveau pour obtenir des médailles car en terme de communication, l’i…

emiratosdeporte[SHS.GEO] Humanities and Social Sciences/Geographyjeux asiatiquesemiratesGolfe Persique[ SHS.GEO ] Humanities and Social Sciences/Geographyasiatic gamesjuegos asiáticos0502 economics and businessسياسة دوليةnaturalizaciónإماراتألعاب آسيويةComputingMilieux_MISCELLANEOUSpolitique internationaleinternational policyemirats05 social sciencesnaturalisation050301 education[SHS.GEO]Humanities and Social Sciences/Geographynaturalizationpolítica internacionalتجنيسرياضةsportGéographie du sport0503 education050203 business & managementInsaniyat / إنسانيات
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Asymptotic Hölder regularity for the ellipsoid process

2020

We obtain an asymptotic Hölder estimate for functions satisfying a dynamic programming principle arising from a so-called ellipsoid process. By the ellipsoid process we mean a generalization of the random walk where the next step in the process is taken inside a given space dependent ellipsoid. This stochastic process is related to elliptic equations in non-divergence form with bounded and measurable coefficients, and the regularity estimate is stable as the step size of the process converges to zero. The proof, which requires certain control on the distortion and the measure of the ellipsoids but not continuity assumption, is based on the coupling method.

equations in non-divergence formControl and OptimizationDynamic programming principleGeneralizationSpace (mathematics)01 natural sciencesMeasure (mathematics)local Hölder estimatespeliteoriastochastic games0101 mathematicsstokastiset prosessitMathematicsosittaisdifferentiaaliyhtälötStochastic process010102 general mathematicsMathematical analysisRandom walkEllipsoidcoupling of stochastic processes010101 applied mathematicsDistortion (mathematics)Computational Mathematicsellipsoid processControl and Systems EngineeringBounded functionESAIM: Control, Optimisation and Calculus of Variations
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A milestone in the era of esports: The Olympics through the lens of virtual reality

2022

Whether the International Olympic Committee (IOC) ever includes electronic sports (esports) in the official program of the Olympic Games, the popularity of competitive gaming continues to grow—sports present a modern audience powerhouse the world cannot fail to notice. By the end of 2025, the number of viewers in esports is expected to reach 640.8 million and revenue growth of 1,866.2 billion U.S. dollars (Gough, 2022). Over 170 colleges in the United States have established varsity esports teams and offer esports players' educational opportunities, including partial or full scholarships (Lyman, 2022). Esports has also found its place in schools, largely influencing the youth (Rothwell and …

esportsphysical activityvirtual realityvideo gamesOlympicsGeneral PsychologyFrontiers in Psychology
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Effects of Exergaming in Patients with Cardiovascular Disease Compared to Conventional Cardiac Rehabilitation: A Systematic Review and Meta-Analysis.

2022

Background: Exercise-based cardiac rehabilitation (CR) programs are used for improving prognosis and quality of life in patients with cardiovascular disease (CVD). Nonetheless, adherence to these programs is low, and exercise-based CR programs based on virtual reality (i.e., exergaming) have been proposed as an alternative to conventional CR programs. However, whether exergaming programs are superior to conventional CR programs in patients with CVD is not known. Objective: This systematic review with meta-analysis was conducted to explore whether exergaming enhances exercise capacity, quality of life, mental health, motivation, and exercise adherence to a greater extent than conventional CR…

exercise capacityvirtual realityvideogamesexercise-based cardiac rehabilitationcoronary artery disease
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Gut Microbiota and Serum Metabolome in Elite Cross-Country Skiers : A Controlled Study

2022

Exercise has been shown to affect gut the microbiome and metabolic health, with athletes typically displaying a higher microbial diversity. However, research on the gut microbiota and systemic metabolism in elite athletes remains scarce. In this study, we compared the gut microbiota profiles and serum metabolome of national team cross-country skiers at the end of an exhausting training and competitive season to those of normally physically-active controls. The gut microbiota were analyzed using 16S rRNA amplicon sequencing. Serum metabolites were analyzed using nuclear magnetic resonance. Phylogenetic diversity and the abundance of several mucin-degrading gut microbial taxa, including Akker…

exercisesuolistomikrobistomicrobiologylipiditdigestive systemmetabolomicshiihtäjätlipidsrasva-aineenvaihduntaathleteskestävyyslajitwinter gameshuman activitiesaineenvaihduntaurheilijat
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Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive …

2015

Digitaalisten pelien pelaaminen on edelleen varsinkin nuorten suomalaisten keskuudessa yleinen harrastus. Mediana pelit tarjoavat monille kosketuksen englannin kieleen vapaa-ajallakin, ja tällaisesta informaalista koulun ulkopuolisesta englannin kielestä on tutkimusten mukaan suurta hyötyä kieltenopiskelijalle. Tässä tutkielmassa tarkasteltiin keskisuomalaisten yhdeksäsluokkalaisten (N=34) videopelien pelaamisen yhteyttä englannin kielitaitoon, jota arvioitiin oppilaiden kolmen viimeisimmän englannin kurssiarvosanan keskiarvolla, sekä pienellä synonyymien yhdistelytestillä. Oppilaiden videopeliharrastusta sekä muita koulun ulkopuolisia englanninkielisiä harrastuksia kartoitettiin kyselyllä.…

extramural Englishdigital gameslanguage learning
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Aby odzyskać zdrowie, złóż ofiarę w świątyni. Mechanika uzdrowień i punktów życia w grach fabularnych

2019

Pen and paper RPGs are on the rise once morę, after two decades of continuus decline, and as morę and morę important they become in the gaming media as a whole, it is important to look at their approach towards narrative and gamę design. One of the most difficult things to do in tabletop RPG design is simulating the process of getting wounded and then healed. As heroes of this games tend to participate in rather dangerous adventures, wounds are in- evitable and so is attending to them. Different games have different Solutions for presenting them, and as I presented in the paper, those approaches can be seen by their devotion towards realism or clean mathematics of gamę mechanics. As strange…

faithwoundsRoleplayinghealinggamę mechanicsgames
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(Re-)Balancing the Triforce : Gender representation and androgynous masculinity in the Legend of Zelda series

2019

The Legend of Zelda series is one of the most beloved and acclaimed Japanese video game franchises in the world. The series’ protagonist is an androgynous male character, though recent conversations between Nintendo and players have focused on gender representation in the newest title in the series, Breath of the Wild. Considering these discussions, this article provides an analysis of Link, the protagonist and player character of The Legend of Zelda series. This analysis includes a discussion of the character’s androgynous design, its historical context, official Nintendo paratextual material, developer interviews, and commentary from fans and critics of the series. As an iconic androgynou…

feminismgendervideo gamesNintendoLegend of Zeldaandrogyny
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The stigma of feminism: disclosures and silences regarding female disadvantage in the video game industry in US and Finnish media stories

2021

This article examines how the issue of gender, particularly women’s (under)representation in the video game industry, is framed in US and Finnish media. Building on the notion of stigma surrounding feminism, the article examines discourse practices as acts of managing the image of feminism. The findings illustrate five stigma management strategies that offer the possibility of maintaining socially accepted ways of discussing gender inequality and portraying women in mainstream media. Using critical discourse analysis, the paper addresses how the use of these stigma management strategies connects with different contemporary feminisms. The strategies used and their ideological backgrounds var…

feminismjulkinen keskusteluwomen in gamesComputingMilieux_THECOMPUTINGPROFESSIONVisual Arts and Performing ArtsCommunicationMedia studiesStigma (botany)FeminismsukupuoliRepresentation (politics)stigmatGender StudiesfeminismipelialastigmasukupuoliroolitgenderpeliteollisuusSociologyvideo game industryVideo gameDisadvantageFeminist Media Studies
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1-3 gadus vecu bērnu runas aktivizēšana pirkstiņrotaļās

2021

Darba autore: Linda Vītolberga Bakalaura darba tēma: 1 – 3 gadus vecu bērnu runas aktivizēšana pirkstiņrotaļās. Darba mērķis: Teorētiski izzināt un praktiski pamatot 1 – 3 gadus vecu bērnu runas aktivizēšanas iespējas pirkstu rotaļās. Darbs sastāv no ievada, teorētiskās, empīriskās daļas, secinājumiem, literatūras saraksta, 3 pielikumiem. Tā pirmajā nodaļā autore analizē runas un valodas jēdziena atspoguļojumu zinātniskajā literatūrā, pētīta runas attīstība agrīnajā pirmsskolas vecumposmā. Autore pēta dažādu autoru interpretācijas par runas attīstību un secina, ka mazbērna vecumā runas attīstība ir viens no pamatuzdevumiem, lai bērns vispusīgi attīstītos. Lai sekmētu bērna runas attīstību, …

finger gamesSkolas pedagoģijacognitive processpirkstu rotaļaspedagogical activity
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