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RESEARCH PRODUCT
Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014).
Daniel Kardefelt-wintherDaniel L. KingSophia AchabEllias AboujaoudeJeffrey L. DerevenskyRani A. HoffStåle PallesenChristopher J. FergusonMark CoulsonKai W. MüllerAntonius J. Van RooijZaheer HussainNicole PrauseMaria C. HaagsmaMichael DreierVladan StarcevicJoël BillieuxZsolt DemetrovicsMark D. GriffithsThorsten QuandtXavier CarbonellDaria J. KussKatalin NagygyörgyOrsolya KirályPaul DelfabbroOlatz Lopez-fernandezMichelle Colder CarrasHalley M. Pontessubject
ConsensusInternationality030508 substance abuseMedicine (miscellaneous)Representativeness heuristicArticleDSM-5ddc:616.8903 medical and health sciences0302 clinical medicineHumansEmpirical evidencebusiness.industryInternational communityVideo Games/psychologyPublic relations030227 psychiatryBehavior AddictiveDiagnostic and Statistical Manual of Mental DisordersPsychiatry and Mental healthVideo GamesScale (social sciences)Video game addictionThe InternetIndustrial and organizational psychology0305 other medical sciencePsychologybusinessSocial psychologyBehavior Addictive/diagnosisdescription
This commentary paper critically discusses the recent debate paper by Petry et al. (2014) that argued there was now an international consensus for assessing Internet Gaming Disorder (IGD). Our collective opinions vary considerably regarding many different aspects of online gaming. However, we contend that the paper by Petry and colleagues does not provide a true and representative international community of researchers in this area. This paper critically discusses and provides commentary on (i) the representativeness of the international group that wrote the ‘consensus’ paper, and (ii) each of the IGD criteria. The paper also includes a brief discussion on initiatives that could be taken to move the field towards consensus. It is hoped that this paper will foster debate in the IGD field and lead to improved theory, better methodologically designed studies, and more robust empirical evidence as regards problematic gaming and its psychosocial consequences and impact.
year | journal | country | edition | language |
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2016-01-01 | Addiction (Abingdon, England) |