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showing 10 items of 4449 documents

Developing design knowledge and a conceptual model for virtual reality learning environments

2021

This chapter focuses on applying design science research for virtual reality learning environment (VRLE) design processes. Six selected case studies are presented in the context of VRLEs. The case selections were analyzed in terms of their contributions to design knowledge. The objective of this book chapter is twofold: 1) for researchers, the design knowledge contributions of case studies are highlighted for future reference, and 2) for developers and practitioners, design principles are presented for the development of VRLEs. The final outcome of the present study is a conceptual model describing the current design knowledge in the field of VRLEs and identifying the research gaps that sho…

Computer science4. Education05 social sciencesConceptual model (computer science)050301 education020207 software engineering02 engineering and technologyVirtual realityDesign knowledge113 Computer and information sciencesHuman–computer interaction0202 electrical engineering electronic engineering information engineering516 Educational sciences0503 education
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A Non-Stationary Channel Model for the Development of Non-Wearable Radio Fall Detection Systems

2018

The emerging non-wearable fall detection systems rely on processing radio waves reflected off the body of the home user who has no active interaction with the system, increasing the user privacy and acceptability. This paper proposes a nonstationary channel model that is important for the development of such systems. A three-dimensional stochastic trajectory model is designed to capture targeted mobility patterns of the home user. The model is featured with a forward fall mechanism, which is actuated at a random point along the path. A transmitter emits radio waves throughout an indoor propagation environment, while a receiver collects fingerprints of the scattering objects on the emitted w…

Computer scienceApplied MathematicsReal-time computingTransmitterSpectral density020206 networking & telecommunications02 engineering and technologyComputer Science Applicationssymbols.namesake0202 electrical engineering electronic engineering information engineeringsymbols020201 artificial intelligence & image processingElectrical and Electronic EngineeringDoppler effectCommunication channelRadio wave
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Efficient FPGA Implementation of an Adaptive Noise Canceller

2006

A hardware implementation of an adaptive noise canceller (ANC) is presented. It has been synthesized within an FPGA, using a modified version of the least mean square (LMS) error algorithm. The results obtained so far show a significant decrease of the required gate count when compared with a standard LMS implementation, while increasing the ANC bandwidth and signal to noise (S/N) ratio. This novel adaptive noise canceller is then useful for enhancing the S/N ratio of data collected from sensors (or sensor arrays) working in noisy environment, or dealing with potentially weak signals.

Computer scienceBandwidth (signal processing)Real-time computingSignal synthesisElectroencephalographyBioelectric potentialsLeast mean squares filterSignal-to-noise ratioGate countError analysisElectronic engineeringHardware_ARITHMETICANDLOGICSTRUCTURESField-programmable gate arrayEvoked PotentialsActive noise control
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Real Time Image Rotation Using Dynamic Reconfiguration

2002

Abstract Field programmable gate array (FPGA) components are widely used nowdays to implement various algorithms, such as digital filtering, in real time. The emergence of dynamically reconfigurable FPGAs made it possible to reduce the number of necessary resources to carry out an image-processing task (tasks chain). In this article, an image-processing application, image rotation, that exploits the FPGAs dynamic reconfiguration method is presented. This paper shows that the choice of an implementation, static or dynamic reconfiguration, depends on the nature of the application. A comparison is carried out between the dynamic and the static reconfiguration using two criteria: cost and perfo…

Computer scienceBlock diagramControl reconfigurationImage processingTask (computing)Computer engineeringSignal ProcessingComputer Vision and Pattern RecognitionElectrical and Electronic EngineeringField-programmable gate arrayDynamic methodReal-time operating systemImage restorationSimulationReal-Time Imaging
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A modeling study suggesting how a reduction in the context-dependent input on CA1 pyramidal neurons could generate schizophrenic behavior.

2011

The neural mechanisms underlying schizophrenic behavior are unknown and very difficult to investigate experimentally, although a few experimental and modeling studies suggested possible causes for some of the typical psychotic symptoms related to this disease. The brain region most involved in these processes seems to be the hippocampus, because of its critical role in establishing memories for objects or events in the context in which they occur. In particular, a hypofunction of the N-methyl-D-aspartate (NMDA) component of the synaptic input on the distal dendrites of CA1 pyramidal neurons has been suggested to play an important role for the emergence of schizophrenic behavior. Modeling st…

Computer scienceCognitive Neurosciencemedia_common.quotation_subjectSchizophrenia Realistic model CA1 Hippocampus Object recognition Synaptic integrationCentral nervous systemModels NeurologicalCa1 neuronHippocampusHippocampal formationSynapse03 medical and health sciences0302 clinical medicineArtificial IntelligencePerceptionmedicineAnimalsHumansInvariant (mathematics)CA1 Region Hippocampal030304 developmental biologymedia_common0303 health sciencesRecallArtificial neural networkPyramidal NeuronSynaptic integrationPyramidal CellsCognitive neuroscience of visual object recognitionDendritesmedicine.diseasemedicine.anatomical_structurenervous systemSchizophreniaSynapsesSchizophreniaNMDA receptorNeuronNerve NetNeuroscience030217 neurology & neurosurgeryNeural networks : the official journal of the International Neural Network Society
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2D virtual texture on 3D real object with coded structured light

2008

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automat…

Computer scienceColor imagebusiness.industryEpipolar geometryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingImage segmentationObject (computer science)law.inventionProjectorlawComputer graphics (images)Augmented realitySegmentationComputer visionArtificial intelligencebusinessComputingMethodologies_COMPUTERGRAPHICSStructured lightImage Processing: Machine Vision Applications
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Unmanned Aerial Vehicle-Based Non Destructive Diagnostics

2018

The paper proposes a cloud platform for analyzing the radiometric infrared videos uploaded by drones which patrol large photovoltaic plants. Thanks to artificial vision algorithms, it does not require any human support to select and associate the framed PV modules to the corresponding ones in the topology of the photovoltaic plant. The algorithm implements an innovative diagnostic protocol, which evaluates the thermal state of the photovoltaic module, whichever the environmental conditions are. The data automatically computed and collected in a multimedia database provide the O&M technicians with significant information to monitor the ageing of each module of the photovoltaic plant. The pro…

Computer scienceComputer Networks and CommunicationsMultimedia databaseReal-time computingEnergy Engineering and Power TechnologyCloud computingPV modulesdigital image processingIndustrial and Manufacturing EngineeringUploadSoftwareComputer aided diagnostics; digital image processing; drone based monitoring; PV cells; PV modules; thermography; Artificial Intelligence; Computer Networks and Communications; Computer Science Applications1707 Computer Vision and Pattern Recognition; Energy Engineering and Power Technology; Renewable Energy Sustainability and the Environment; Industrial and Manufacturing Engineering; InstrumentationPV moduleArtificial IntelligenceComputerSystemsOrganization_SPECIAL-PURPOSEANDAPPLICATION-BASEDSYSTEMSInstrumentation (computer programming)Renewable EnergyProtocol (object-oriented programming)InstrumentationSustainability and the Environmentbusiness.industryPV cellsRenewable Energy Sustainability and the EnvironmentPV cellPhotovoltaic systemComputer Science Applications1707 Computer Vision and Pattern RecognitionDronedrone based monitoringthermographySettore ING-IND/31 - ElettrotecnicaComputer Networks and CommunicationComputer aided diagnosticsbusinesscomputer aided diagnostic
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A Kalman Filter Approach for Distinguishing Channel and Collision Errors in IEEE 802.11 Networks

2008

In the last years, several strategies for maximizing the throughput performance of IEEE 802.11 networks have been proposed in literature. Specifically, it has been shown that optimizations are possible both at the medium access control (MAC) layer, and at the physical (PHY) layer. In fact, at the MAC layer, it is possible to minimize the channel waste due to collisions and backoff expiration times, by tuning the minimum contention window as a function of the network congestion level. At the PHY layer, it is possible to improve the transmission robustness, by selecting a suitable modulation/coding scheme as a function of the channel quality perceived by the stations. However, the feasibility…

Computer scienceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSReal-time computingPhysical layerchannel estimationThroughputKalman filterNetwork allocation vectorNetwork congestionExtended Kalman filterWLANIEEE 802.11ModulationRobustness (computer science)PHYWireless lanComputer Science::Networking and Internet ArchitectureCommunication channel
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«Motion Estimation Accelerator with User Search Strategy in an RVC Context»

2009

Motion estimation represents a key module in video compression. The RVC context requires proposing a flexible solution for motion estimation. According to the nature of the application, a full search is sometimes not suitable, hence, alternative fast/reduced solutions should be considered. This paper proposes a model and implementation of a flexible motion estimation engine, which can be configured to support any user-defined search strategy. Typically, the computational requirements of the search strategy can be traded with the RD-performance of the obtained video encoder. A CAL dataflow description of the accelerator is proposed so that it can be easily handled in the RVC context. An auto…

Computer scienceDataflowMotion estimationReal-time computingCode (cryptography)Context (language use)EncoderData compression2009 16th IEEE International Conference on Image Processing (ICIP)
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Enter the Serious E-scape Room: A Cost-Effective Serious Game Model for Deep and Meaningful E-learning

2019

Escape rooms are a phenomenon that has taken the world by storm in the last decade. Simultaneously Virtual Reality is a promising technology for innovation in education, training and e-learning. Combining these two concepts, this paper outlines a new model for designing serious games in virtual reality environments for high quality, deep and meaningful learning, the Serious E-scape Room. It describes the theoretical grounding, general guidelines and principles of the model. It also presents the case study “Room of Keys”, a serious virtual escape room for biology concepts. To test the assumptions of the model, researchers conducted a mixed research study with 148 students in a US high school…

Computer scienceE-learning (theory)media_common.quotation_subject05 social sciences050301 education02 engineering and technologySerious gameVirtual realityData scienceTest (assessment)Meaningful learning020204 information systemsPhenomenon0202 electrical engineering electronic engineering information engineeringQuality (business)0503 educationmedia_common2019 10th International Conference on Information, Intelligence, Systems and Applications (IISA)
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